SDL_opengles2_gl2platform.h is licensed under Apache-2.0; see https://www.apache.org/licenses/LICENSE-2.0.

LICENSE.txt:

Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
  
This software is provided 'as-is', without any express or implied
warranty.  In no event will the authors be held liable for any damages
arising from the use of this software.

Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
  
1. The origin of this software must not be misrepresented; you must not
   claim that you wrote the original software. If you use this software
   in a product, an acknowledgment in the product documentation would be
   appreciated but is not required. 
2. Altered source versions must be plainly marked as such, and must not be
   misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.



LICENSE-bsd.txt:

Copyright (c) 2010, Alan Ott, Signal 11 Software
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

    * Redistributions of source code must retain the above copyright notice,
      this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright
      notice, this list of conditions and the following disclaimer in the
      documentation and/or other materials provided with the distribution.
    * Neither the name of Signal 11 Software nor the names of its
      contributors may be used to endorse or promote products derived from
      this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.


stb_image.h:

/* stb_image - v2.30 - public domain image loader - http://nothings.org/stb
                                  no warranty implied; use at your own risk

   Do this:
      #define STB_IMAGE_IMPLEMENTATION
   before you include this file in *one* C or C++ file to create the implementation.

   // i.e. it should look like this:
   #include ...
   #include ...
   #include ...
   #define STB_IMAGE_IMPLEMENTATION
   #include "stb_image.h"

   You can #define STBI_ASSERT(x) before the #include to avoid using assert.h.
   And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free


   QUICK NOTES:
      Primarily of interest to game developers and other people who can
          avoid problematic images and only need the trivial interface

      JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib)
      PNG 1/2/4/8/16-bit-per-channel

      TGA (not sure what subset, if a subset)
      BMP non-1bpp, non-RLE
      PSD (composited view only, no extra channels, 8/16 bit-per-channel)

      GIF (*comp always reports as 4-channel)
      HDR (radiance rgbE format)
      PIC (Softimage PIC)
      PNM (PPM and PGM binary only)

      Animated GIF still needs a proper API, but here's one way to do it:
          http://gist.github.com/urraka/685d9a6340b26b830d49

      - decode from memory or through FILE (define STBI_NO_STDIO to remove code)
      - decode from arbitrary I/O callbacks
      - SIMD acceleration on x86/x64 (SSE2) and ARM (NEON)

   Full documentation under "DOCUMENTATION" below.


LICENSE

  See end of file for license information.

RECENT REVISION HISTORY:

      2.30  (2024-05-31) avoid erroneous gcc warning
      2.29  (2023-05-xx) optimizations
      2.28  (2023-01-29) many error fixes, security errors, just tons of stuff
      2.27  (2021-07-11) document stbi_info better, 16-bit PNM support, bug fixes
      2.26  (2020-07-13) many minor fixes
      2.25  (2020-02-02) fix warnings
      2.24  (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically
      2.23  (2019-08-11) fix clang static analysis warning
      2.22  (2019-03-04) gif fixes, fix warnings
      2.21  (2019-02-25) fix typo in comment
      2.20  (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
      2.19  (2018-02-11) fix warning
      2.18  (2018-01-30) fix warnings
      2.17  (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings
      2.16  (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes
      2.15  (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC
      2.14  (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
      2.13  (2016-12-04) experimental 16-bit API, only for PNG so far; fixes
      2.12  (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
      2.11  (2016-04-02) 16-bit PNGS; enable SSE2 in non-gcc x64
                         RGB-format JPEG; remove white matting in PSD;
                         allocate large structures on the stack;
                         correct channel count for PNG & BMP
      2.10  (2016-01-22) avoid warning introduced in 2.09
      2.09  (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED

   See end of file for full revision history.


 ============================    Contributors    =========================

 Image formats                          Extensions, features
    Sean Barrett (jpeg, png, bmp)          Jetro Lauha (stbi_info)
    Nicolas Schulz (hdr, psd)              Martin "SpartanJ" Golini (stbi_info)
    Jonathan Dummer (tga)                  James "moose2000" Brown (iPhone PNG)
    Jean-Marc Lienher (gif)                Ben "Disch" Wenger (io callbacks)
    Tom Seddon (pic)                       Omar Cornut (1/2/4-bit PNG)
    Thatcher Ulrich (psd)                  Nicolas Guillemot (vertical flip)
    Ken Miller (pgm, ppm)                  Richard Mitton (16-bit PSD)
    github:urraka (animated gif)           Junggon Kim (PNM comments)
    Christopher Forseth (animated gif)     Daniel Gibson (16-bit TGA)
                                           socks-the-fox (16-bit PNG)
                                           Jeremy Sawicki (handle all ImageNet JPGs)
 Optimizations & bugfixes                  Mikhail Morozov (1-bit BMP)
    Fabian "ryg" Giesen                    Anael Seghezzi (is-16-bit query)
    Arseny Kapoulkine                      Simon Breuss (16-bit PNM)
    John-Mark Allen                        Katelyn Gadd (indexed color loading)
    Carmelo J Fdez-Aguera

 Bug & warning fixes
    Marc LeBlanc            David Woo          Guillaume George     Martins Mozeiko
    Christpher Lloyd        Jerry Jansson      Joseph Thomson       Blazej Dariusz Roszkowski
    Phil Jordan             Henner Zeller      Dave Moore           Roy Eltham
    Hayaki Saito            Nathan Reed        Won Chun             Björn Wahlstrand
    Luke Graham             Johan Duparc       Nick Verigakis       the Horde3D community
    Thomas Ruf              Ronny Chevalier                         github:rlyeh
    Janez Zemva             John Bartholomew   Michal Cichon        github:romigrou
    Jonathan Blow           Ken Hamada         Tero Hanninen        github:svdijk
    Eugene Golushkov        Laurent Gomila     Cort Stratton        github:snagar
    Aruelien Pocheville     Sergio Gonzalez    Thibault Reuille     github:Zelex
    Cass Everitt            Ryamond Barbiero                        github:grim210
    Paul Du Bois            Engin Manap        Aldo Culquicondor    github:sammyhw
    Philipp Wiesemann       Dale Weiler        Oriol Ferrer Mesia   github:phprus
    Josh Tobin              Neil Bickford      Matthew Gregan       github:poppolopoppo
    Julian Raschke          Gregory Mullen     Christian Floisand   github:darealshinji
    Baldur Karlsson         Kevin Schmidt      JR Smith             github:Michaelangel007
                            Brad Weinberger    Matvey Cherevko      github:mosra
    Luca Sas                Alexander Veselov  Zack Middleton       [reserved]
    Ryan C. Gordon          [reserved]                              [reserved]
                     DO NOT ADD YOUR NAME HERE

                     Jacko Dirks

  To add your name to the credits, pick a random blank space in the middle and fill it.
  80% of merge conflicts on stb PRs are due to people adding their name at the end
  of the credits.
*/

#ifndef STBI_INCLUDE_STB_IMAGE_H
#define STBI_INCLUDE_STB_IMAGE_H

// DOCUMENTATION
//
// Limitations:
//    - no 12-bit-per-channel JPEG
//    - no JPEGs with arithmetic coding
//    - GIF always returns *comp=4
//
// Basic usage (see HDR discussion below for HDR usage):
//    int x,y,n;
//    unsigned char *data = stbi_load(filename, &x, &y, &n, 0);
//    // ... process data if not NULL ...
//    // ... x = width, y = height, n = # 8-bit components per pixel ...
//    // ... replace '0' with '1'..'4' to force that many components per pixel
//    // ... but 'n' will always be the number that it would have been if you said 0
//    stbi_image_free(data);
//
// Standard parameters:
//    int *x                 -- outputs image width in pixels
//    int *y                 -- outputs image height in pixels
//    int *channels_in_file  -- outputs # of image components in image file
//    int desired_channels   -- if non-zero, # of image components requested in result
//
// The return value from an image loader is an 'unsigned char *' which points
// to the pixel data, or NULL on an allocation failure or if the image is
// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels,
// with each pixel consisting of N interleaved 8-bit components; the first
// pixel pointed to is top-left-most in the image. There is no padding between
// image scanlines or between pixels, regardless of format. The number of
// components N is 'desired_channels' if desired_channels is non-zero, or
// *channels_in_file otherwise. If desired_channels is non-zero,
// *channels_in_file has the number of components that _would_ have been
// output otherwise. E.g. if you set desired_channels to 4, you will always
// get RGBA output, but you can check *channels_in_file to see if it's trivially
// opaque because e.g. there were only 3 channels in the source image.
//
// An output image with N components has the following components interleaved
// in this order in each pixel:
//
//     N=#comp     components
//       1           grey
//       2           grey, alpha
//       3           red, green, blue
//       4           red, green, blue, alpha
//
// If image loading fails for any reason, the return value will be NULL,
// and *x, *y, *channels_in_file will be unchanged. The function
// stbi_failure_reason() can be queried for an extremely brief, end-user
// unfriendly explanation of why the load failed. Define STBI_NO_FAILURE_STRINGS
// to avoid compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly
// more user-friendly ones.
//
// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized.
//
// To query the width, height and component count of an image without having to
// decode the full file, you can use the stbi_info family of functions:
//
//   int x,y,n,ok;
//   ok = stbi_info(filename, &x, &y, &n);
//   // returns ok=1 and sets x, y, n if image is a supported format,
//   // 0 otherwise.
//
// Note that stb_image pervasively uses ints in its public API for sizes,
// including sizes of memory buffers. This is now part of the API and thus
// hard to change without causing breakage. As a result, the various image
// loaders all have certain limits on image size; these differ somewhat
// by format but generally boil down to either just under 2GB or just under
// 1GB. When the decoded image would be larger than this, stb_image decoding
// will fail.
//
// Additionally, stb_image will reject image files that have any of their
// dimensions set to a larger value than the configurable STBI_MAX_DIMENSIONS,
// which defaults to 2**24 = 16777216 pixels. Due to the above memory limit,
// the only way to have an image with such dimensions load correctly
// is for it to have a rather extreme aspect ratio. Either way, the
// assumption here is that such larger images are likely to be malformed
// or malicious. If you do need to load an image with individual dimensions
// larger than that, and it still fits in the overall size limit, you can
// #define STBI_MAX_DIMENSIONS on your own to be something larger.
//
// ===========================================================================
//
// UNICODE:
//
//   If compiling for Windows and you wish to use Unicode filenames, compile
//   with
//       #define STBI_WINDOWS_UTF8
//   and pass utf8-encoded filenames. Call stbi_convert_wchar_to_utf8 to convert
//   Windows wchar_t filenames to utf8.
//
// ===========================================================================
//
// Philosophy
//
// stb libraries are designed with the following priorities:
//
//    1. easy to use
//    2. easy to maintain
//    3. good performance
//
// Sometimes I let "good performance" creep up in priority over "easy to maintain",
// and for best performance I may provide less-easy-to-use APIs that give higher
// performance, in addition to the easy-to-use ones. Nevertheless, it's important
// to keep in mind that from the standpoint of you, a client of this library,
// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all.
//
// Some secondary priorities arise directly from the first two, some of which
// provide more explicit reasons why performance can't be emphasized.
//
//    - Portable ("ease of use")
//    - Small source code footprint ("easy to maintain")
//    - No dependencies ("ease of use")
//
// ===========================================================================
//
// I/O callbacks
//
// I/O callbacks allow you to read from arbitrary sources, like packaged
// files or some other source. Data read from callbacks are processed
// through a small internal buffer (currently 128 bytes) to try to reduce
// overhead.
//
// The three functions you must define are "read" (reads some bytes of data),
// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end).
//
// ===========================================================================
//
// SIMD support
//
// The JPEG decoder will try to automatically use SIMD kernels on x86 when
// supported by the compiler. For ARM Neon support, you must explicitly
// request it.
//
// (The old do-it-yourself SIMD API is no longer supported in the current
// code.)
//
// On x86, SSE2 will automatically be used when available based on a run-time
// test; if not, the generic C versions are used as a fall-back. On ARM targets,
// the typical path is to have separate builds for NEON and non-NEON devices
// (at least this is true for iOS and Android). Therefore, the NEON support is
// toggled by a build flag: define STBI_NEON to get NEON loops.
//
// If for some reason you do not want to use any of SIMD code, or if
// you have issues compiling it, you can disable it entirely by
// defining STBI_NO_SIMD.
//
// ===========================================================================
//
// HDR image support   (disable by defining STBI_NO_HDR)
//
// stb_image supports loading HDR images in general, and currently the Radiance
// .HDR file format specifically. You can still load any file through the existing
// interface; if you attempt to load an HDR file, it will be automatically remapped
// to LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
// both of these constants can be reconfigured through this interface:
//
//     stbi_hdr_to_ldr_gamma(2.2f);
//     stbi_hdr_to_ldr_scale(1.0f);
//
// (note, do not use _inverse_ constants; stbi_image will invert them
// appropriately).
//
// Additionally, there is a new, parallel interface for loading files as
// (linear) floats to preserve the full dynamic range:
//
//    float *data = stbi_loadf(filename, &x, &y, &n, 0);
//
// If you load LDR images through this interface, those images will
// be promoted to floating point values, run through the inverse of
// constants corresponding to the above:
//
//     stbi_ldr_to_hdr_scale(1.0f);
//     stbi_ldr_to_hdr_gamma(2.2f);
//
// Finally, given a filename (or an open file or memory block--see header
// file for details) containing image data, you can query for the "most
// appropriate" interface to use (that is, whether the image is HDR or
// not), using:
//
//     stbi_is_hdr(char *filename);
//
// ===========================================================================
//
// iPhone PNG support:
//
// We optionally support converting iPhone-formatted PNGs (which store
// premultiplied BGRA) back to RGB, even though they're internally encoded
// differently. To enable this conversion, call
// stbi_convert_iphone_png_to_rgb(1).
//
// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per
// pixel to remove any premultiplied alpha *only* if the image file explicitly
// says there's premultiplied data (currently only happens in iPhone images,
// and only if iPhone convert-to-rgb processing is on).
//
// ===========================================================================
//
// ADDITIONAL CONFIGURATION
//
//  - You can suppress implementation of any of the decoders to reduce
//    your code footprint by #defining one or more of the following
//    symbols before creating the implementation.
//
//        STBI_NO_JPEG
//        STBI_NO_PNG
//        STBI_NO_BMP
//        STBI_NO_PSD
//        STBI_NO_TGA
//        STBI_NO_GIF
//        STBI_NO_HDR
//        STBI_NO_PIC
//        STBI_NO_PNM   (.ppm and .pgm)
//
//  - You can request *only* certain decoders and suppress all other ones
//    (this will be more forward-compatible, as addition of new decoders
//    doesn't require you to disable them explicitly):
//
//        STBI_ONLY_JPEG
//        STBI_ONLY_PNG
//        STBI_ONLY_BMP
//        STBI_ONLY_PSD
//        STBI_ONLY_TGA
//        STBI_ONLY_GIF
//        STBI_ONLY_HDR
//        STBI_ONLY_PIC
//        STBI_ONLY_PNM   (.ppm and .pgm)
//
//   - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still
//     want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB
//
//  - If you define STBI_MAX_DIMENSIONS, stb_image will reject images greater
//    than that size (in either width or height) without further processing.
//    This is to let programs in the wild set an upper bound to prevent
//    denial-of-service attacks on untrusted data, as one could generate a
//    valid image of gigantic dimensions and force stb_image to allocate a
//    huge block of memory and spend disproportionate time decoding it. By
//    default this is set to (1 << 24), which is 16777216, but that's still
//    very big.

#ifndef STBI_NO_STDIO
#include <stdio.h>
#endif // STBI_NO_STDIO

#define STBI_VERSION 1

enum
{
   STBI_default = 0, // only used for desired_channels

   STBI_grey       = 1,
   STBI_grey_alpha = 2,
   STBI_rgb        = 3,
   STBI_rgb_alpha  = 4
};

#if 0 /* SDL change */
#include <stdlib.h>
typedef unsigned char stbi_uc;
typedef unsigned short stbi_us;
#else
typedef Uint8  stbi_uc;
typedef Uint16 stbi_us;
#endif

#ifdef __cplusplus
extern "C" {
#endif

#ifndef STBIDEF
#ifdef STB_IMAGE_STATIC
#define STBIDEF static
#else
#define STBIDEF extern
#endif
#endif

//////////////////////////////////////////////////////////////////////////////
//
// PRIMARY API - works on images of any type
//

//
// load image by filename, open file, or memory buffer
//

typedef struct
{
   int      (*read)  (void *user,char *data,int size);   // fill 'data' with 'size' bytes.  return number of bytes actually read
   void     (*skip)  (void *user,int n);                 // skip the next 'n' bytes, or 'unget' the last -n bytes if negative
   int      (*eof)   (void *user);                       // returns nonzero if we are at end of file/data
} stbi_io_callbacks;

////////////////////////////////////
//
// 8-bits-per-channel interface
//

STBIDEF stbi_uc *stbi_load_from_memory   (stbi_uc           const *buffer, int len   , int *x, int *y, int *channels_in_file, int desired_channels);
#if 0 /* not used in SDL */
STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk  , void *user, int *x, int *y, int *channels_in_file, int desired_channels);
#endif

#ifndef STBI_NO_STDIO
STBIDEF stbi_uc *stbi_load            (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF stbi_uc *stbi_load_from_file  (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
// for stbi_load_from_file, file pointer is left pointing immediately after image
#endif

#ifndef STBI_NO_GIF
STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp);
#endif

#ifdef STBI_WINDOWS_UTF8
STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input);
#endif

////////////////////////////////////
//
// 8-bits-per-channel indexed color
// Will fail if image is not an 8-bit PNG or TGA with a palette.
// Palette buffer needs to be at least 256 entries for PNG.
//

#if 0 /* not used in SDL */
STBIDEF stbi_uc *stbi_load_from_memory_with_palette   (stbi_uc           const *buffer, int len , int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len);
#endif
STBIDEF stbi_uc *stbi_load_from_callbacks_with_palette(stbi_io_callbacks const *clbk, void *user, int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len);

////////////////////////////////////
//
// 16-bits-per-channel interface
//

#if 0 /* not used in SDL */
STBIDEF stbi_us *stbi_load_16_from_memory   (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels);
#endif

#ifndef STBI_NO_STDIO
STBIDEF stbi_us *stbi_load_16          (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
STBIDEF stbi_us *stbi_load_from_file_16(FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
#endif

////////////////////////////////////
//
// float-per-channel interface
//
#ifndef STBI_NO_LINEAR
   STBIDEF float *stbi_loadf_from_memory     (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels);
   STBIDEF float *stbi_loadf_from_callbacks  (stbi_io_callbacks const *clbk, void *user, int *x, int *y,  int *channels_in_file, int desired_channels);

   #ifndef STBI_NO_STDIO
   STBIDEF float *stbi_loadf            (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
   STBIDEF float *stbi_loadf_from_file  (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
   #endif
#endif

#ifndef STBI_NO_HDR
   STBIDEF void   stbi_hdr_to_ldr_gamma(float gamma);
   STBIDEF void   stbi_hdr_to_ldr_scale(float scale);
#endif // STBI_NO_HDR

#ifndef STBI_NO_LINEAR
   STBIDEF void   stbi_ldr_to_hdr_gamma(float gamma);
   STBIDEF void   stbi_ldr_to_hdr_scale(float scale);
#endif // STBI_NO_LINEAR

#if 0 /* not used in SDL */
// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR
STBIDEF int    stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user);
STBIDEF int    stbi_is_hdr_from_memory(stbi_uc const *buffer, int len);
#endif
#ifndef STBI_NO_STDIO
STBIDEF int      stbi_is_hdr          (char const *filename);
STBIDEF int      stbi_is_hdr_from_file(FILE *f);
#endif // STBI_NO_STDIO


#if 0 /* not used in SDL */
// get a VERY brief reason for failure
// on most compilers (and ALL modern mainstream compilers) this is threadsafe
STBIDEF const char *stbi_failure_reason  (void);
#endif

// free the loaded image -- this is just free()
STBIDEF void     stbi_image_free      (void *retval_from_stbi_load);

#if 0 /* not used in SDL */
// get image dimensions & components without fully decoding
STBIDEF int      stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp);
STBIDEF int      stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp);
STBIDEF int      stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len);
STBIDEF int      stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *clbk, void *user);
#endif

#ifndef STBI_NO_STDIO
STBIDEF int      stbi_info               (char const *filename,     int *x, int *y, int *comp);
STBIDEF int      stbi_info_from_file     (FILE *f,                  int *x, int *y, int *comp);
STBIDEF int      stbi_is_16_bit          (char const *filename);
STBIDEF int      stbi_is_16_bit_from_file(FILE *f);
#endif


#ifndef STBI_NO_PNG
#if 0 /* not used in SDL */
// for image formats that explicitly notate that they have premultiplied alpha,
// we just return the colors as stored in the file. set this flag to force
// unpremultiplication. results are undefined if the unpremultiply overflow.
STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply);

// indicate whether we should process iphone images back to canonical format,
// or just pass them through "as-is"
STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert);

// flip the image vertically, so the first pixel in the output array is the bottom left
STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip);
#endif /**/

#ifndef STBI_NO_THREAD_LOCALS /**/
// as above, but only applies to images loaded on the thread that calls the function
// this function is only available if your compiler supports thread-local variables;
// calling it will fail to link if your compiler doesn't
STBIDEF void stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply);
STBIDEF void stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert);
STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip);
#endif
#endif

// ZLIB client - used by PNG, available for other purposes

#ifndef STBI_NO_ZLIB
#if 0 /* not used in SDL */
STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen);
#endif
STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header);
#if 0 /* not used in SDL */
STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen);
STBIDEF int   stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);

STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen);
STBIDEF int   stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
#endif
#endif


#ifdef __cplusplus
}
#endif

//
//
////   end header file   /////////////////////////////////////////////////////
#endif // STBI_INCLUDE_STB_IMAGE_H

#ifdef STB_IMAGE_IMPLEMENTATION

#if defined(STBI_ONLY_JPEG) || defined(STBI_ONLY_PNG) || defined(STBI_ONLY_BMP) \
  || defined(STBI_ONLY_TGA) || defined(STBI_ONLY_GIF) || defined(STBI_ONLY_PSD) \
  || defined(STBI_ONLY_HDR) || defined(STBI_ONLY_PIC) || defined(STBI_ONLY_PNM) \
  || defined(STBI_ONLY_ZLIB)
   #ifndef STBI_ONLY_JPEG
   #define STBI_NO_JPEG
   #endif
   #ifndef STBI_ONLY_PNG
   #define STBI_NO_PNG
   #endif
   #ifndef STBI_ONLY_BMP
   #define STBI_NO_BMP
   #endif
   #ifndef STBI_ONLY_PSD
   #define STBI_NO_PSD
   #endif
   #ifndef STBI_ONLY_TGA
   #define STBI_NO_TGA
   #endif
   #ifndef STBI_ONLY_GIF
   #define STBI_NO_GIF
   #endif
   #ifndef STBI_ONLY_HDR
   #define STBI_NO_HDR
   #endif
   #ifndef STBI_ONLY_PIC
   #define STBI_NO_PIC
   #endif
   #ifndef STBI_ONLY_PNM
   #define STBI_NO_PNM
   #endif
#endif

#if defined(STBI_NO_PNG) && !defined(STBI_SUPPORT_ZLIB) && !defined(STBI_NO_ZLIB)
#define STBI_NO_ZLIB
#endif


#if 0 /* SDL change */
#include <stdarg.h>
#include <stddef.h> // ptrdiff_t on osx
#include <stdlib.h>
#include <string.h>
#include <limits.h>

#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR)
#include <math.h>  // ldexp, pow
#endif
#else /* SDL change */
#ifndef UINT_MAX
#define UINT_MAX SDL_MAX_UINT32
#endif
#ifndef INT_MAX
#define INT_MAX SDL_MAX_SINT32
#endif
#ifndef INT_MIN
#define INT_MIN SDL_MIN_SINT32
#endif
#ifndef SHRT_MAX
#define SHRT_MAX SDL_MAX_SINT16
#endif
#ifndef SHRT_MIN
#define SHRT_MIN SDL_MIN_SINT16
#endif
#endif

#ifndef STBI_NO_STDIO
#include <stdio.h>
#endif

#ifndef STBI_ASSERT
#include <assert.h>
#define STBI_ASSERT(x) assert(x)
#endif

#ifdef __cplusplus
#define STBI_EXTERN extern "C"
#else
#define STBI_EXTERN extern
#endif


#ifndef _MSC_VER
   #ifdef __cplusplus
   #define stbi_inline inline
   #else
   #define stbi_inline
   #endif
#else
   #define stbi_inline __forceinline
#endif

#ifndef STBI_NO_THREAD_LOCALS
   #if defined(__cplusplus) &&  __cplusplus >= 201103L
      #define STBI_THREAD_LOCAL       thread_local
   #elif defined(__GNUC__) && __GNUC__ < 5
      #define STBI_THREAD_LOCAL       __thread
   #elif defined(_MSC_VER)
      #define STBI_THREAD_LOCAL       __declspec(thread)
   #elif defined (__STDC_VERSION__) && __STDC_VERSION__ >= 201112L && !defined(__STDC_NO_THREADS__)
      #define STBI_THREAD_LOCAL       _Thread_local
   #endif

   #ifndef STBI_THREAD_LOCAL
      #if defined(__GNUC__)
        #define STBI_THREAD_LOCAL       __thread
      #endif
   #endif
#endif

#if 0 /* SDL change */
#if defined(_MSC_VER) || defined(__SYMBIAN32__)
typedef unsigned short stbi__uint16;
typedef   signed short stbi__int16;
typedef unsigned int   stbi__uint32;
typedef   signed int   stbi__int32;
#else
#include <stdint.h>
typedef uint16_t stbi__uint16;
typedef int16_t  stbi__int16;
typedef uint32_t stbi__uint32;
typedef int32_t  stbi__int32;
#endif
#else
typedef Uint16 stbi__uint16;
typedef Sint16 stbi__int16;
typedef Uint32 stbi__uint32;
typedef Sint32 stbi__int32;
#endif

#ifndef STBI_BUFFER_SIZE
#define STBI_BUFFER_SIZE 128
#endif

// should produce compiler error if size is wrong
typedef unsigned char validate_uint32[sizeof(stbi__uint32)==4 ? 1 : -1];

#ifdef _MSC_VER
#define STBI_NOTUSED(v)  (void)(v)
#else
#define STBI_NOTUSED(v)  (void)sizeof(v)
#endif

#if 0 /* SDL change: */
#ifdef _MSC_VER
#define STBI_HAS_LROTL
#endif
#endif

#ifdef STBI_HAS_LROTL
   #define stbi_lrot(x,y)  _lrotl(x,y)
#else
   #define stbi_lrot(x,y)  (((x) << (y)) | ((x) >> (-(y) & 31)))
#endif

#if defined(STBI_MALLOC) && defined(STBI_FREE) && (defined(STBI_REALLOC) || defined(STBI_REALLOC_SIZED))
// ok
#elif !defined(STBI_MALLOC) && !defined(STBI_FREE) && !defined(STBI_REALLOC) && !defined(STBI_REALLOC_SIZED)
// ok
#else
#error "Must define all or none of STBI_MALLOC, STBI_FREE, and STBI_REALLOC (or STBI_REALLOC_SIZED)."
#endif

#ifndef STBI_MALLOC
#define STBI_MALLOC(sz)           malloc(sz)
#define STBI_REALLOC(p,newsz)     realloc(p,newsz)
#define STBI_FREE(p)              free(p)
#endif

#ifndef STBI_REALLOC_SIZED
#define STBI_REALLOC_SIZED(p,oldsz,newsz) STBI_REALLOC(p,newsz)
#endif

// x86/x64 detection
#if defined(__x86_64__) || defined(_M_X64)
#define STBI__X64_TARGET
#elif defined(__i386) || defined(_M_IX86)
#define STBI__X86_TARGET
#endif

#if defined(__GNUC__) && defined(STBI__X86_TARGET) && !defined(__SSE2__) && !defined(STBI_NO_SIMD)
// gcc doesn't support sse2 intrinsics unless you compile with -msse2,
// which in turn means it gets to use SSE2 everywhere. This is unfortunate,
// but previous attempts to provide the SSE2 functions with runtime
// detection caused numerous issues. The way architecture extensions are
// exposed in GCC/Clang is, sadly, not really suited for one-file libs.
// New behavior: if compiled with -msse2, we use SSE2 without any
// detection; if not, we don't use it at all.
// #define STBI_NO_SIMD /* Changed by SDL: use SDL_TARGETING("sse2") */
#endif

#if defined(__MINGW32__) && defined(STBI__X86_TARGET) && !defined(STBI_MINGW_ENABLE_SSE2) && !defined(STBI_NO_SIMD)
// Note that __MINGW32__ doesn't actually mean 32-bit, so we have to avoid STBI__X64_TARGET
//
// 32-bit MinGW wants ESP to be 16-byte aligned, but this is not in the
// Windows ABI and VC++ as well as Windows DLLs don't maintain that invariant.
// As a result, enabling SSE2 on 32-bit MinGW is dangerous when not
// simultaneously enabling "-mstackrealign".
//
// See https://github.com/nothings/stb/issues/81 for more information.
//
// So default to no SSE2 on 32-bit MinGW. If you've read this far and added
// -mstackrealign to your build settings, feel free to #define STBI_MINGW_ENABLE_SSE2.
#define STBI_NO_SIMD
#endif

#if !defined(STBI_NO_SIMD) && (defined(STBI__X86_TARGET) || defined(STBI__X64_TARGET))
#ifdef SDL_SSE2_INTRINSICS /* SDL change */
#define STBI_SSE2
#include <emmintrin.h>

#ifdef _MSC_VER

#if 0 /* SDL change (unused due to using SDL_HasSSE2) */
#if _MSC_VER >= 1400  // not VC6
#include <intrin.h> // __cpuid
static int stbi__cpuid3(void)
{
   int info[4];
   __cpuid(info,1);
   return info[3];
}
#else
static int stbi__cpuid3(void)
{
   int res;
   __asm {
      mov  eax,1
      cpuid
      mov  res,edx
   }
   return res;
}
#endif
#endif /* SDL change */

#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name

#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2)
static int stbi__sse2_available(void)
{
   return SDL_HasSSE2(); /* SDL change */
}
#endif

#else // assume GCC-style if not VC++
#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))

#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2)
static int stbi__sse2_available(void)
{
   // If we're even attempting to compile this on GCC/Clang, that means
   // -msse2 is on, which means the compiler is allowed to use SSE2
   // instructions at will, and so are we.
   return SDL_HasSSE2(); /* SDL change */
}
#endif

#endif
#endif /* SDL change (SDL_SSE2_INTRINSICS) */
#endif

// ARM NEON
#if defined(STBI_NO_SIMD) && defined(STBI_NEON)
#undef STBI_NEON
#endif

#ifdef STBI_NEON
#include <arm_neon.h>
#ifdef _MSC_VER
#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name
#else
#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
#endif
#endif

#ifndef STBI_SIMD_ALIGN
#define STBI_SIMD_ALIGN(type, name) type name
#endif

#ifndef STBI_MAX_DIMENSIONS
#define STBI_MAX_DIMENSIONS (1 << 24)
#endif

///////////////////////////////////////////////
//
//  stbi__context struct and start_xxx functions

// stbi__context structure is our basic context used by all images, so it
// contains all the IO context, plus some basic image information
typedef struct
{
   stbi__uint32 img_x, img_y;
   int img_n, img_out_n;

   stbi_io_callbacks io;
   void *io_user_data;

   int read_from_callbacks;
   int buflen;
   stbi_uc buffer_start[128];
   int callback_already_read;

   stbi_uc *img_buffer, *img_buffer_end;
   stbi_uc *img_buffer_original, *img_buffer_original_end;
} stbi__context;


static void stbi__refill_buffer(stbi__context *s);

// initialize a memory-decode context
static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len)
{
   s->io.read = NULL;
   s->io.skip = NULL;
   s->io.eof = NULL;
   s->read_from_callbacks = 0;
   s->callback_already_read = 0;
   s->img_buffer = s->img_buffer_original = (stbi_uc *) buffer;
   s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer+len;
}

// initialize a callback-based context
static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user)
{
   s->io = *c;
   s->io_user_data = user;
   s->buflen = sizeof(s->buffer_start);
   s->read_from_callbacks = 1;
   s->callback_already_read = 0;
   s->img_buffer = s->img_buffer_original = s->buffer_start;
   stbi__refill_buffer(s);
   s->img_buffer_original_end = s->img_buffer_end;
}

#ifndef STBI_NO_STDIO

static int stbi__stdio_read(void *user, char *data, int size)
{
   return (int) fread(data,1,size,(FILE*) user);
}

static void stbi__stdio_skip(void *user, int n)
{
   int ch;
   fseek((FILE*) user, n, SEEK_CUR);
   ch = fgetc((FILE*) user);  /* have to read a byte to reset feof()'s flag */
   if (ch != EOF) {
      ungetc(ch, (FILE *) user);  /* push byte back onto stream if valid. */
   }
}

static int stbi__stdio_eof(void *user)
{
   return feof((FILE*) user) || ferror((FILE *) user);
}

static stbi_io_callbacks stbi__stdio_callbacks =
{
   stbi__stdio_read,
   stbi__stdio_skip,
   stbi__stdio_eof,
};

static void stbi__start_file(stbi__context *s, FILE *f)
{
   stbi__start_callbacks(s, &stbi__stdio_callbacks, (void *) f);
}

//static void stop_file(stbi__context *s) { }

#endif // !STBI_NO_STDIO

static void stbi__rewind(stbi__context *s)
{
   // conceptually rewind SHOULD rewind to the beginning of the stream,
   // but we just rewind to the beginning of the initial buffer, because
   // we only use it after doing 'test', which only ever looks at at most 92 bytes
   s->img_buffer = s->img_buffer_original;
   s->img_buffer_end = s->img_buffer_original_end;
}

enum
{
   STBI_ORDER_RGB,
   STBI_ORDER_BGR
};

typedef struct
{
    int w;
    int h;
    int pitch;
    stbi_uc *y;
    stbi_uc *uv;
} stbi__nv12;

typedef struct
{
   int bits_per_channel;
   int num_channels;
   int channel_order;
} stbi__result_info;

#ifndef STBI_NO_JPEG
static int      stbi__jpeg_test(stbi__context *s);
static void    *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__nv12 *nv12, stbi__result_info *ri);
#if 0 /* not used in SDL */
static int      stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp);
#endif
#endif

#ifndef STBI_NO_PNG
static int      stbi__png_test(stbi__context *s);
static void    *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, unsigned int *palette_buffer, int palette_buffer_len, stbi__result_info *ri);
#if 0 /* not used in SDL */
static int      stbi__png_info(stbi__context *s, int *x, int *y, int *comp);
static int      stbi__png_is16(stbi__context *s);
#endif
#endif

#ifndef STBI_NO_BMP
static int      stbi__bmp_test(stbi__context *s);
static void    *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
static int      stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp);
#endif

#ifndef STBI_NO_TGA
static int      stbi__tga_test(stbi__context *s);
static void    *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, unsigned int *palette_buffer, int palette_buffer_len, stbi__result_info *ri);
static int      stbi__tga_info(stbi__context *s, int *x, int *y, int *comp);
#endif

#ifndef STBI_NO_PSD
static int      stbi__psd_test(stbi__context *s);
static void    *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc);
static int      stbi__psd_info(stbi__context *s, int *x, int *y, int *comp);
static int      stbi__psd_is16(stbi__context *s);
#endif

#ifndef STBI_NO_HDR
static int      stbi__hdr_test(stbi__context *s);
static float   *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
static int      stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp);
#endif

#ifndef STBI_NO_PIC
static int      stbi__pic_test(stbi__context *s);
static void    *stbi__pic_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
static int      stbi__pic_info(stbi__context *s, int *x, int *y, int *comp);
#endif

#ifndef STBI_NO_GIF
static int      stbi__gif_test(stbi__context *s);
static void    *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
static void    *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp);
static int      stbi__gif_info(stbi__context *s, int *x, int *y, int *comp);
#endif

#ifndef STBI_NO_PNM
static int      stbi__pnm_test(stbi__context *s);
static void    *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
static int      stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp);
static int      stbi__pnm_is16(stbi__context *s);
#endif

#ifndef STBI_NO_FAILURE_STRINGS
#if 1 /* SDL change: */
static int stbi__err(const char *str)
{
   SDL_SetError("%s", str);
   return 0;
}
#else /* SDL change. */
static
#ifdef STBI_THREAD_LOCAL
STBI_THREAD_LOCAL
#endif
const char *stbi__g_failure_reason;

STBIDEF const char *stbi_failure_reason(void)
{
   return stbi__g_failure_reason;
}

static int stbi__err(const char *str)
{
   stbi__g_failure_reason = str;
   return 0;
}
#endif /**/
#endif

static void *stbi__malloc(size_t size)
{
    return STBI_MALLOC(size);
}

// stb_image uses ints pervasively, including for offset calculations.
// therefore the largest decoded image size we can support with the
// current code, even on 64-bit targets, is INT_MAX. this is not a
// significant limitation for the intended use case.
//
// we do, however, need to make sure our size calculations don't
// overflow. hence a few helper functions for size calculations that
// multiply integers together, making sure that they're non-negative
// and no overflow occurs.

// return 1 if the sum is valid, 0 on overflow.
// negative terms are considered invalid.
static int stbi__addsizes_valid(int a, int b)
{
   if (b < 0) return 0;
   // now 0 <= b <= INT_MAX, hence also
   // 0 <= INT_MAX - b <= INTMAX.
   // And "a + b <= INT_MAX" (which might overflow) is the
   // same as a <= INT_MAX - b (no overflow)
   return a <= INT_MAX - b;
}

// returns 1 if the product is valid, 0 on overflow.
// negative factors are considered invalid.
static int stbi__mul2sizes_valid(int a, int b)
{
   if (a < 0 || b < 0) return 0;
   if (b == 0) return 1; // mul-by-0 is always safe
   // portable way to check for no overflows in a*b
   return a <= INT_MAX/b;
}

#if !defined(STBI_NO_JPEG) || !defined(STBI_NO_PNG) || !defined(STBI_NO_TGA) || !defined(STBI_NO_HDR)
// returns 1 if "a*b + add" has no negative terms/factors and doesn't overflow
static int stbi__mad2sizes_valid(int a, int b, int add)
{
   return stbi__mul2sizes_valid(a, b) && stbi__addsizes_valid(a*b, add);
}
#endif

// returns 1 if "a*b*c + add" has no negative terms/factors and doesn't overflow
static int stbi__mad3sizes_valid(int a, int b, int c, int add)
{
   return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) &&
      stbi__addsizes_valid(a*b*c, add);
}

// returns 1 if "a*b*c*d + add" has no negative terms/factors and doesn't overflow
#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) || !defined(STBI_NO_PNM) || !defined(STBI_NO_PNG) || !defined(STBI_NO_PSD)
static int stbi__mad4sizes_valid(int a, int b, int c, int d, int add)
{
   return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) &&
      stbi__mul2sizes_valid(a*b*c, d) && stbi__addsizes_valid(a*b*c*d, add);
}
#endif

#if !defined(STBI_NO_JPEG) || !defined(STBI_NO_PNG) || !defined(STBI_NO_TGA) || !defined(STBI_NO_HDR)
// mallocs with size overflow checking
static void *stbi__malloc_mad2(int a, int b, int add)
{
   if (!stbi__mad2sizes_valid(a, b, add)) return NULL;
   return stbi__malloc(a*b + add);
}
#endif

static void *stbi__malloc_mad3(int a, int b, int c, int add)
{
   if (!stbi__mad3sizes_valid(a, b, c, add)) return NULL;
   return stbi__malloc(a*b*c + add);
}

#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) || !defined(STBI_NO_PNM) || !defined(STBI_NO_PNG) || !defined(STBI_NO_PSD)
static void *stbi__malloc_mad4(int a, int b, int c, int d, int add)
{
   if (!stbi__mad4sizes_valid(a, b, c, d, add)) return NULL;
   return stbi__malloc(a*b*c*d + add);
}
#endif

// returns 1 if the sum of two signed ints is valid (between -2^31 and 2^31-1 inclusive), 0 on overflow.
static int stbi__addints_valid(int a, int b)
{
   if ((a >= 0) != (b >= 0)) return 1; // a and b have different signs, so no overflow
   if (a < 0 && b < 0) return a >= INT_MIN - b; // same as a + b >= INT_MIN; INT_MIN - b cannot overflow since b < 0.
   return a <= INT_MAX - b;
}

// returns 1 if the product of two ints fits in a signed short, 0 on overflow.
static int stbi__mul2shorts_valid(int a, int b)
{
   if (b == 0 || b == -1) return 1; // multiplication by 0 is always 0; check for -1 so SHRT_MIN/b doesn't overflow
   if ((a >= 0) == (b >= 0)) return a <= SHRT_MAX/b; // product is positive, so similar to mul2sizes_valid
   if (b < 0) return a <= SHRT_MIN / b; // same as a * b >= SHRT_MIN
   return a >= SHRT_MIN / b;
}

// stbi__err - error
// stbi__errpf - error returning pointer to float
// stbi__errpuc - error returning pointer to unsigned char

#ifdef STBI_NO_FAILURE_STRINGS
   #define stbi__err(x,y)  0
#elif defined(STBI_FAILURE_USERMSG)
   #define stbi__err(x,y)  stbi__err(y)
#else
   #define stbi__err(x,y)  stbi__err(x)
#endif

#define stbi__errpf(x,y)   ((float *)(size_t) (stbi__err(x,y)?NULL:NULL))
#define stbi__errpuc(x,y)  ((unsigned char *)(size_t) (stbi__err(x,y)?NULL:NULL))

STBIDEF void stbi_image_free(void *retval_from_stbi_load)
{
   STBI_FREE(retval_from_stbi_load);
}

#ifndef STBI_NO_LINEAR
static float   *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp);
#endif

#ifndef STBI_NO_HDR
static stbi_uc *stbi__hdr_to_ldr(float   *data, int x, int y, int comp);
#endif

static int stbi__vertically_flip_on_load_global = 0;

#ifndef STBI_NO_PNG
#if 0 /* not used in SDL */
STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip)
{
   stbi__vertically_flip_on_load_global = flag_true_if_should_flip;
}
#endif /**/
#endif

#ifndef STBI_THREAD_LOCAL
#define stbi__vertically_flip_on_load  stbi__vertically_flip_on_load_global
#else
static STBI_THREAD_LOCAL int stbi__vertically_flip_on_load_local, stbi__vertically_flip_on_load_set;

#ifndef STBI_NO_PNG
STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip)
{
   stbi__vertically_flip_on_load_local = flag_true_if_should_flip;
   stbi__vertically_flip_on_load_set = 1;
}
#endif

#define stbi__vertically_flip_on_load  (stbi__vertically_flip_on_load_set       \
                                         ? stbi__vertically_flip_on_load_local  \
                                         : stbi__vertically_flip_on_load_global)
#endif // STBI_THREAD_LOCAL

static void *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc, unsigned int *palette_buffer, int palette_buffer_len)
{
   memset(ri, 0, sizeof(*ri)); // make sure it's initialized if we add new fields
   ri->bits_per_channel = 8; // default is 8 so most paths don't have to be changed
   ri->channel_order = STBI_ORDER_RGB; // all current input & output are this, but this is here so we can add BGR order
   ri->num_channels = 0;

   // test the formats with a very explicit header first (at least a FOURCC
   // or distinctive magic number first)
   #ifndef STBI_NO_PNG
   if (stbi__png_test(s))  return stbi__png_load(s,x,y,comp,req_comp, palette_buffer, palette_buffer_len, ri);
   #endif
   #ifndef STBI_NO_BMP
   if (stbi__bmp_test(s))  return stbi__bmp_load(s,x,y,comp,req_comp, ri);
   #endif
   #ifndef STBI_NO_GIF
   if (stbi__gif_test(s))  return stbi__gif_load(s,x,y,comp,req_comp, ri);
   #endif
   #ifndef STBI_NO_PSD
   if (stbi__psd_test(s))  return stbi__psd_load(s,x,y,comp,req_comp, ri, bpc);
   #else
   STBI_NOTUSED(bpc);
   #endif
   #ifndef STBI_NO_PIC
   if (stbi__pic_test(s))  return stbi__pic_load(s,x,y,comp,req_comp, ri);
   #endif

   // then the formats that can end up attempting to load with just 1 or 2
   // bytes matching expectations; these are prone to false positives, so
   // try them later
   #ifndef STBI_NO_JPEG
   if (stbi__jpeg_test(s)) return stbi__jpeg_load(s,x,y,comp,req_comp,NULL, ri);
   #endif
   #ifndef STBI_NO_PNM
   if (stbi__pnm_test(s))  return stbi__pnm_load(s,x,y,comp,req_comp, ri);
   #endif

   #ifndef STBI_NO_HDR
   if (stbi__hdr_test(s)) {
      float *hdr = stbi__hdr_load(s, x,y,comp,req_comp, ri);
      return stbi__hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp);
   }
   #endif

   #ifndef STBI_NO_TGA
   // test tga last because it's a crappy test!
   if (stbi__tga_test(s))
      return stbi__tga_load(s,x,y,comp,req_comp, palette_buffer, palette_buffer_len, ri);
   #endif

   return stbi__errpuc("unknown image type", "Image not of any known type, or corrupt");
}

static stbi_uc *stbi__convert_16_to_8(stbi__uint16 *orig, int w, int h, int channels)
{
   int i;
   int img_len = w * h * channels;
   stbi_uc *reduced;

   reduced = (stbi_uc *) stbi__malloc(img_len);
   if (reduced == NULL) return stbi__errpuc("outofmem", "Out of memory");

   for (i = 0; i < img_len; ++i)
      reduced[i] = (stbi_uc)((orig[i] >> 8) & 0xFF); // top half of each byte is sufficient approx of 16->8 bit scaling

   STBI_FREE(orig);
   return reduced;
}

#if 0 /* not used in SDL */
static stbi__uint16 *stbi__convert_8_to_16(stbi_uc *orig, int w, int h, int channels)
{
   int i;
   int img_len = w * h * channels;
   stbi__uint16 *enlarged;

   enlarged = (stbi__uint16 *) stbi__malloc_mad2(img_len, 2, 0);
   if (enlarged == NULL) return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory");

   for (i = 0; i < img_len; ++i)
      enlarged[i] = (stbi__uint16)((orig[i] << 8) + orig[i]); // replicate to high and low byte, maps 0->0, 255->0xffff

   STBI_FREE(orig);
   return enlarged;
}
#endif

static void stbi__vertical_flip(void *image, int w, int h, int bytes_per_pixel)
{
   int row;
   size_t bytes_per_row = (size_t)w * bytes_per_pixel;
   stbi_uc temp[2048];
   stbi_uc *bytes = (stbi_uc *)image;

   for (row = 0; row < (h>>1); row++) {
      stbi_uc *row0 = bytes + row*bytes_per_row;
      stbi_uc *row1 = bytes + (h - row - 1)*bytes_per_row;
      // swap row0 with row1
      size_t bytes_left = bytes_per_row;
      while (bytes_left) {
         size_t bytes_copy = (bytes_left < sizeof(temp)) ? bytes_left : sizeof(temp);
         memcpy(temp, row0, bytes_copy);
         memcpy(row0, row1, bytes_copy);
         memcpy(row1, temp, bytes_copy);
         row0 += bytes_copy;
         row1 += bytes_copy;
         bytes_left -= bytes_copy;
      }
   }
}

#ifndef STBI_NO_GIF
static void stbi__vertical_flip_slices(void *image, int w, int h, int z, int bytes_per_pixel)
{
   int slice;
   int slice_size = w * h * bytes_per_pixel;

   stbi_uc *bytes = (stbi_uc *)image;
   for (slice = 0; slice < z; ++slice) {
      stbi__vertical_flip(bytes, w, h, bytes_per_pixel);
      bytes += slice_size;
   }
}
#endif

static unsigned char *stbi__load_indexed(stbi__context *s, int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len)
{
   stbi__result_info ri;
   int comp;
   void *result;

   if (!palette_buffer)
       return NULL;

   result = stbi__load_main(s, x, y, &comp, 1, &ri, 8, palette_buffer, palette_buffer_len);
   if (result == NULL)
      return NULL;

   if (comp != 1) {
       stbi_image_free(result);
       return NULL;
   }

   if (ri.bits_per_channel != 8) {
      stbi_image_free(result);
      return NULL;
   }

   // @TODO: move stbi__convert_format to here

   if (stbi__vertically_flip_on_load) {
      int channels = 1;
      stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi_uc));
   }

   return (unsigned char *) result;
}

static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
   stbi__result_info ri;
   void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 8, NULL, 0);

   if (result == NULL)
      return NULL;

   // it is the responsibility of the loaders to make sure we get either 8 or 16 bit.
   STBI_ASSERT(ri.bits_per_channel == 8 || ri.bits_per_channel == 16);

   if (ri.bits_per_channel != 8) {
      result = stbi__convert_16_to_8((stbi__uint16 *) result, *x, *y, req_comp == 0 ? *comp : req_comp);
      ri.bits_per_channel = 8;
   }

   // @TODO: move stbi__convert_format to here

   if (stbi__vertically_flip_on_load) {
      int channels = req_comp ? req_comp : *comp;
      stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi_uc));
   }

   return (unsigned char *) result;
}

#if 0 /* not used in SDL */
static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
   stbi__result_info ri;
   void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 16, NULL, 0);

   if (result == NULL)
      return NULL;

   // it is the responsibility of the loaders to make sure we get either 8 or 16 bit.
   STBI_ASSERT(ri.bits_per_channel == 8 || ri.bits_per_channel == 16);

   if (ri.bits_per_channel != 16) {
      result = stbi__convert_8_to_16((stbi_uc *) result, *x, *y, req_comp == 0 ? *comp : req_comp);
      ri.bits_per_channel = 16;
   }

   // @TODO: move stbi__convert_format16 to here
   // @TODO: special case RGB-to-Y (and RGBA-to-YA) for 8-bit-to-16-bit case to keep more precision

   if (stbi__vertically_flip_on_load) {
      int channels = req_comp ? req_comp : *comp;
      stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi__uint16));
   }

   return (stbi__uint16 *) result;
}
#endif /**/

#if !defined(STBI_NO_HDR) && !defined(STBI_NO_LINEAR)
static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp)
{
   if (stbi__vertically_flip_on_load && result != NULL) {
      int channels = req_comp ? req_comp : *comp;
      stbi__vertical_flip(result, *x, *y, channels * sizeof(float));
   }
}
#endif

#ifndef STBI_NO_STDIO

#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8)
STBI_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, const char *str, int cbmb, wchar_t *widestr, int cchwide);
STBI_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default);
#endif

#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8)
STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input)
{
	return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, (int) bufferlen, NULL, NULL);
}
#endif

static FILE *stbi__fopen(char const *filename, char const *mode)
{
   FILE *f;
#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8)
   wchar_t wMode[64];
   wchar_t wFilename[1024];
	if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename)/sizeof(*wFilename)))
      return 0;

	if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode)/sizeof(*wMode)))
      return 0;

#if defined(_MSC_VER) && _MSC_VER >= 1400
	if (0 != _wfopen_s(&f, wFilename, wMode))
		f = 0;
#else
   f = _wfopen(wFilename, wMode);
#endif

#elif defined(_MSC_VER) && _MSC_VER >= 1400
   if (0 != fopen_s(&f, filename, mode))
      f=0;
#else
   f = fopen(filename, mode);
#endif
   return f;
}


STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp)
{
   FILE *f = stbi__fopen(filename, "rb");
   unsigned char *result;
   if (!f) return stbi__errpuc("can't fopen", "Unable to open file");
   result = stbi_load_from_file(f,x,y,comp,req_comp);
   fclose(f);
   return result;
}

STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp)
{
   unsigned char *result;
   stbi__context s;
   stbi__start_file(&s,f);
   result = stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp);
   if (result) {
      // need to 'unget' all the characters in the IO buffer
      fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR);
   }
   return result;
}

STBIDEF stbi__uint16 *stbi_load_from_file_16(FILE *f, int *x, int *y, int *comp, int req_comp)
{
   stbi__uint16 *result;
   stbi__context s;
   stbi__start_file(&s,f);
   result = stbi__load_and_postprocess_16bit(&s,x,y,comp,req_comp);
   if (result) {
      // need to 'unget' all the characters in the IO buffer
      fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR);
   }
   return result;
}

STBIDEF stbi_us *stbi_load_16(char const *filename, int *x, int *y, int *comp, int req_comp)
{
   FILE *f = stbi__fopen(filename, "rb");
   stbi__uint16 *result;
   if (!f) return (stbi_us *) stbi__errpuc("can't fopen", "Unable to open file");
   result = stbi_load_from_file_16(f,x,y,comp,req_comp);
   fclose(f);
   return result;
}


#endif //!STBI_NO_STDIO

#if 0 /* not used in SDL */
STBIDEF stbi_us *stbi_load_16_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels)
{
   stbi__context s;
   stbi__start_mem(&s,buffer,len);
   return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels);
}

STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels)
{
   stbi__context s;
   stbi__start_callbacks(&s, (stbi_io_callbacks *)clbk, user);
   return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels);
}
#endif /**/

STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp)
{
   stbi__context s;
   stbi__start_mem(&s,buffer,len);
   return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp);
}

STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp)
{
   stbi__context s;
   stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
   return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp);
}

#if 0 /* not used in SDL */
STBIDEF stbi_uc *stbi_load_from_memory_with_palette(stbi_uc const *buffer, int len, int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len)
{
    stbi__context s;
    stbi__start_mem(&s, buffer, len);
    return stbi__load_indexed(&s, x, y, palette_buffer, palette_buffer_len);
}
#endif

STBIDEF stbi_uc *stbi_load_from_callbacks_with_palette(stbi_io_callbacks const *clbk, void *user, int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len)
{
    stbi__context s;
    stbi__start_callbacks(&s, (stbi_io_callbacks *)clbk, user);
    return stbi__load_indexed(&s, x, y, palette_buffer, palette_buffer_len);
}

#ifndef STBI_NO_GIF
STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp)
{
   unsigned char *result;
   stbi__context s;
   stbi__start_mem(&s,buffer,len);

   result = (unsigned char*) stbi__load_gif_main(&s, delays, x, y, z, comp, req_comp);
   if (stbi__vertically_flip_on_load) {
      stbi__vertical_flip_slices( result, *x, *y, *z, *comp );
   }

   return result;
}
#endif

#ifndef STBI_NO_LINEAR
static float *stbi__loadf_main(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{
   unsigned char *data;
   #ifndef STBI_NO_HDR
   if (stbi__hdr_test(s)) {
      stbi__result_info ri;
      float *hdr_data = stbi__hdr_load(s,x,y,comp,req_comp, &ri);
      if (hdr_data)
         stbi__float_postprocess(hdr_data,x,y,comp,req_comp);
      return hdr_data;
   }
   #endif
   data = stbi__load_and_postprocess_8bit(s, x, y, comp, req_comp);
   if (data)
      return stbi__ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp);
   return stbi__errpf("unknown image type", "Image not of any known type, or corrupt");
}

STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp)
{
   stbi__context s;
   stbi__start_mem(&s,buffer,len);
   return stbi__loadf_main(&s,x,y,comp,req_comp);
}

STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp)
{
   stbi__context s;
   stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
   return stbi__loadf_main(&s,x,y,comp,req_comp);
}

#ifndef STBI_NO_STDIO
STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp)
{
   float *result;
   FILE *f = stbi__fopen(filename, "rb");
   if (!f) return stbi__errpf("can't fopen", "Unable to open file");
   result = stbi_loadf_from_file(f,x,y,comp,req_comp);
   fclose(f);
   return result;
}

STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp)
{
   stbi__context s;
   stbi__start_file(&s,f);
   return stbi__loadf_main(&s,x,y,comp,req_comp);
}
#endif // !STBI_NO_STDIO

#endif // !STBI_NO_LINEAR

#if 0 /* not used in SDL */
// these is-hdr-or-not is defined independent of whether STBI_NO_LINEAR is
// defined, for API simplicity; if STBI_NO_LINEAR is defined, it always
// reports false!

STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len)
{
   #ifndef STBI_NO_HDR
   stbi__context s;
   stbi__start_mem(&s,buffer,len);
   return stbi__hdr_test(&s);
   #else
   STBI_NOTUSED(buffer);
   STBI_NOTUSED(len);
   return 0;
   #endif
}
#endif

#ifndef STBI_NO_STDIO
STBIDEF int      stbi_is_hdr          (char const *filename)
{
   FILE *f = stbi__fopen(filename, "rb");
   int result=0;
   if (f) {
      result = stbi_is_hdr_from_file(f);
      fclose(f);
   }
   return result;
}

STBIDEF int stbi_is_hdr_from_file(FILE *f)
{
   #ifndef STBI_NO_HDR
   long pos = ftell(f);
   int res;
   stbi__context s;
   stbi__start_file(&s,f);
   res = stbi__hdr_test(&s);
   fseek(f, pos, SEEK_SET);
   return res;
   #else
   STBI_NOTUSED(f);
   return 0;
   #endif
}
#endif // !STBI_NO_STDIO

#if 0 /* not used in SDL */
STBIDEF int      stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user)
{
   #ifndef STBI_NO_HDR
   stbi__context s;
   stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
   return stbi__hdr_test(&s);
   #else
   STBI_NOTUSED(clbk);
   STBI_NOTUSED(user);
   return 0;
   #endif
}
#endif

#ifndef STBI_NO_LINEAR
static float stbi__l2h_gamma=2.2f, stbi__l2h_scale=1.0f;

STBIDEF void   stbi_ldr_to_hdr_gamma(float gamma) { stbi__l2h_gamma = gamma; }
STBIDEF void   stbi_ldr_to_hdr_scale(float scale) { stbi__l2h_scale = scale; }
#endif

#ifndef STBI_NO_HDR
static float stbi__h2l_gamma_i=1.0f/2.2f, stbi__h2l_scale_i=1.0f;

STBIDEF void   stbi_hdr_to_ldr_gamma(float gamma) { stbi__h2l_gamma_i = 1/gamma; }
STBIDEF void   stbi_hdr_to_ldr_scale(float scale) { stbi__h2l_scale_i = 1/scale; }
#endif


//////////////////////////////////////////////////////////////////////////////
//
// Common code used by all image loaders
//

enum
{
   STBI__SCAN_load=0,
   STBI__SCAN_type,
   STBI__SCAN_header
};

static void stbi__refill_buffer(stbi__context *s)
{
   int n = (s->io.read)(s->io_user_data,(char*)s->buffer_start,s->buflen);
   s->callback_already_read += (int) (s->img_buffer - s->img_buffer_original);
   if (n == 0) {
      // at end of file, treat same as if from memory, but need to handle case
      // where s->img_buffer isn't pointing to safe memory, e.g. 0-byte file
      s->read_from_callbacks = 0;
      s->img_buffer = s->buffer_start;
      s->img_buffer_end = s->buffer_start+1;
      *s->img_buffer = 0;
   } else {
      s->img_buffer = s->buffer_start;
      s->img_buffer_end = s->buffer_start + n;
   }
}

stbi_inline static stbi_uc stbi__get8(stbi__context *s)
{
   if (s->img_buffer < s->img_buffer_end)
      return *s->img_buffer++;
   if (s->read_from_callbacks) {
      stbi__refill_buffer(s);
      return *s->img_buffer++;
   }
   return 0;
}

#if defined(STBI_NO_JPEG) && defined(STBI_NO_HDR) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM)
// nothing
#else
stbi_inline static int stbi__at_eof(stbi__context *s)
{
   if (s->io.read) {
      if (!(s->io.eof)(s->io_user_data)) return 0;
      // if feof() is true, check if buffer = end
      // special case: we've only got the special 0 character at the end
      if (s->read_from_callbacks == 0) return 1;
   }

   return s->img_buffer >= s->img_buffer_end;
}
#endif

#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC)
// nothing
#else
static void stbi__skip(stbi__context *s, int n)
{
   if (n == 0) return;  // already there!
   if (n < 0) {
      s->img_buffer = s->img_buffer_end;
      return;
   }
   if (s->io.read) {
      int blen = (int) (s->img_buffer_end - s->img_buffer);
      if (blen < n) {
         s->img_buffer = s->img_buffer_end;
         (s->io.skip)(s->io_user_data, n - blen);
         return;
      }
   }
   s->img_buffer += n;
}
#endif

#if defined(STBI_NO_PNG) && defined(STBI_NO_TGA) && defined(STBI_NO_HDR) && defined(STBI_NO_PNM)
// nothing
#else
static int stbi__getn(stbi__context *s, stbi_uc *buffer, int n)
{
   if (s->io.read) {
      int blen = (int) (s->img_buffer_end - s->img_buffer);
      if (blen < n) {
         int res, count;

         memcpy(buffer, s->img_buffer, blen);

         count = (s->io.read)(s->io_user_data, (char*) buffer + blen, n - blen);
         res = (count == (n-blen));
         s->img_buffer = s->img_buffer_end;
         return res;
      }
   }

   if (s->img_buffer+n <= s->img_buffer_end) {
      memcpy(buffer, s->img_buffer, n);
      s->img_buffer += n;
      return 1;
   } else
      return 0;
}
#endif

#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_PSD) && defined(STBI_NO_PIC)
// nothing
#else
static int stbi__get16be(stbi__context *s)
{
   int z = stbi__get8(s);
   return (z << 8) + stbi__get8(s);
}
#endif

#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD) && defined(STBI_NO_PIC)
// nothing
#else
static stbi__uint32 stbi__get32be(stbi__context *s)
{
   stbi__uint32 z = stbi__get16be(s);
   return (z << 16) + stbi__get16be(s);
}
#endif

#if defined(STBI_NO_BMP) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF)
// nothing
#else
static int stbi__get16le(stbi__context *s)
{
   int z = stbi__get8(s);
   return z + (stbi__get8(s) << 8);
}
#endif

#ifndef STBI_NO_BMP
static stbi__uint32 stbi__get32le(stbi__context *s)
{
   stbi__uint32 z = stbi__get16le(s);
   z += (stbi__uint32)stbi__get16le(s) << 16;
   return z;
}
#endif

#define STBI__BYTECAST(x)  ((stbi_uc) ((x) & 255))  // truncate int to byte without warnings

#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM)
// nothing
#else
//////////////////////////////////////////////////////////////////////////////
//
//  generic converter from built-in img_n to req_comp
//    individual types do this automatically as much as possible (e.g. jpeg
//    does all cases internally since it needs to colorspace convert anyway,
//    and it never has alpha, so very few cases ). png can automatically
//    interleave an alpha=255 channel, but falls back to this for other cases
//
//  assume data buffer is malloced, so malloc a new one and free that one
//  only failure mode is malloc failing

static stbi_uc stbi__compute_y(int r, int g, int b)
{
   return (stbi_uc) (((r*77) + (g*150) +  (29*b)) >> 8);
}
#endif

#if defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM)
// nothing
#else
static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int req_comp, unsigned int x, unsigned int y)
{
   int i,j;
   unsigned char *good;

   if (data == NULL) return data;
   if (req_comp == img_n) return data;
   STBI_ASSERT(req_comp >= 1 && req_comp <= 4);

   good = (unsigned char *) stbi__malloc_mad3(req_comp, x, y, 0);
   if (good == NULL) {
      STBI_FREE(data);
      return stbi__errpuc("outofmem", "Out of memory");
   }

   for (j=0; j < (int) y; ++j) {
      unsigned char *src  = data + j * x * img_n   ;
      unsigned char *dest = good + j * x * req_comp;

      #define STBI__COMBO(a,b)  ((a)*8+(b))
      #define STBI__CASE(a,b)   case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b)
      // convert source image with img_n components to one with req_comp components;
      // avoid switch per pixel, so use switch per scanline and massive macros
      switch (STBI__COMBO(img_n, req_comp)) {
         STBI__CASE(1,2) { dest[0]=src[0]; dest[1]=255;                                     } break;
         STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0];                                  } break;
         STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=255;                     } break;
         STBI__CASE(2,1) { dest[0]=src[0];                                                  } break;
         STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0];                                  } break;
         STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=src[1];                  } break;
         STBI__CASE(3,4) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];dest[3]=255;        } break;
         STBI__CASE(3,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]);                   } break;
         STBI__CASE(3,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); dest[1] = 255;    } break;
         STBI__CASE(4,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]);                   } break;
         STBI__CASE(4,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); dest[1] = src[3]; } break;
         STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];                    } break;
         default: STBI_ASSERT(0); STBI_FREE(data); STBI_FREE(good); return stbi__errpuc("unsupported", "Unsupported format conversion");
      }
      #undef STBI__CASE
   }

   STBI_FREE(data);
   return good;
}
#endif

#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD)
// nothing
#else
static stbi__uint16 stbi__compute_y_16(int r, int g, int b)
{
   return (stbi__uint16) (((r*77) + (g*150) +  (29*b)) >> 8);
}
#endif

#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD)
// nothing
#else
static stbi__uint16 *stbi__convert_format16(stbi__uint16 *data, int img_n, int req_comp, unsigned int x, unsigned int y)
{
   int i,j;
   stbi__uint16 *good;

   if (req_comp == img_n) return data;
   STBI_ASSERT(req_comp >= 1 && req_comp <= 4);

   good = (stbi__uint16 *) stbi__malloc_mad4(req_comp, x, y, 2, 0);
   if (good == NULL) {
      STBI_FREE(data);
      return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory");
   }

   for (j=0; j < (int) y; ++j) {
      stbi__uint16 *src  = data + j * x * img_n   ;
      stbi__uint16 *dest = good + j * x * req_comp;

      #define STBI__COMBO(a,b)  ((a)*8+(b))
      #define STBI__CASE(a,b)   case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b)
      // convert source image with img_n components to one with req_comp components;
      // avoid switch per pixel, so use switch per scanline and massive macros
      switch (STBI__COMBO(img_n, req_comp)) {
         STBI__CASE(1,2) { dest[0]=src[0]; dest[1]=0xffff;                                     } break;
         STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0];                                     } break;
         STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=0xffff;                     } break;
         STBI__CASE(2,1) { dest[0]=src[0];                                                     } break;
         STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0];                                     } break;
         STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=src[1];                     } break;
         STBI__CASE(3,4) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];dest[3]=0xffff;        } break;
         STBI__CASE(3,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]);                   } break;
         STBI__CASE(3,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); dest[1] = 0xffff; } break;
         STBI__CASE(4,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]);                   } break;
         STBI__CASE(4,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); dest[1] = src[3]; } break;
         STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];                       } break;
         default: STBI_ASSERT(0); STBI_FREE(data); STBI_FREE(good); return (stbi__uint16*) stbi__errpuc("unsupported", "Unsupported format conversion");
      }
      #undef STBI__CASE
   }

   STBI_FREE(data);
   return good;
}
#endif

#ifndef STBI_NO_LINEAR
static float   *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp)
{
   int i,k,n;
   float *output;
   if (!data) return NULL;
   output = (float *) stbi__malloc_mad4(x, y, comp, sizeof(float), 0);
   if (output == NULL) { STBI_FREE(data); return stbi__errpf("outofmem", "Out of memory"); }
   // compute number of non-alpha components
   if (comp & 1) n = comp; else n = comp-1;
   for (i=0; i < x*y; ++i) {
      for (k=0; k < n; ++k) {
         output[i*comp + k] = (float) (pow(data[i*comp+k]/255.0f, stbi__l2h_gamma) * stbi__l2h_scale);
      }
   }
   if (n < comp) {
      for (i=0; i < x*y; ++i) {
         output[i*comp + n] = data[i*comp + n]/255.0f;
      }
   }
   STBI_FREE(data);
   return output;
}
#endif

#ifndef STBI_NO_HDR
#define stbi__float2int(x)   ((int) (x))
static stbi_uc *stbi__hdr_to_ldr(float   *data, int x, int y, int comp)
{
   int i,k,n;
   stbi_uc *output;
   if (!data) return NULL;
   output = (stbi_uc *) stbi__malloc_mad3(x, y, comp, 0);
   if (output == NULL) { STBI_FREE(data); return stbi__errpuc("outofmem", "Out of memory"); }
   // compute number of non-alpha components
   if (comp & 1) n = comp; else n = comp-1;
   for (i=0; i < x*y; ++i) {
      for (k=0; k < n; ++k) {
         float z = (float) pow(data[i*comp+k]*stbi__h2l_scale_i, stbi__h2l_gamma_i) * 255 + 0.5f;
         if (z < 0) z = 0;
         if (z > 255) z = 255;
         output[i*comp + k] = (stbi_uc) stbi__float2int(z);
      }
      if (k < comp) {
         float z = data[i*comp+k] * 255 + 0.5f;
         if (z < 0) z = 0;
         if (z > 255) z = 255;
         output[i*comp + k] = (stbi_uc) stbi__float2int(z);
      }
   }
   STBI_FREE(data);
   return output;
}
#endif

//////////////////////////////////////////////////////////////////////////////
//
//  "baseline" JPEG/JFIF decoder
//
//    simple implementation
//      - doesn't support delayed output of y-dimension
//      - simple interface (only one output format: 8-bit interleaved RGB)
//      - doesn't try to recover corrupt jpegs
//      - doesn't allow partial loading, loading multiple at once
//      - still fast on x86 (copying globals into locals doesn't help x86)
//      - allocates lots of intermediate memory (full size of all components)
//        - non-interleaved case requires this anyway
//        - allows good upsampling (see next)
//    high-quality
//      - upsampled channels are bilinearly interpolated, even across blocks
//      - quality integer IDCT derived from IJG's 'slow'
//    performance
//      - fast huffman; reasonable integer IDCT
//      - some SIMD kernels for common paths on targets with SSE2/NEON
//      - uses a lot of intermediate memory, could cache poorly

#ifndef STBI_NO_JPEG

// huffman decoding acceleration
#define FAST_BITS   9  // larger handles more cases; smaller stomps less cache

typedef struct
{
   stbi_uc  fast[1 << FAST_BITS];
   // weirdly, repacking this into AoS is a 10% speed loss, instead of a win
   stbi__uint16 code[256];
   stbi_uc  values[256];
   stbi_uc  size[257];
   unsigned int maxcode[18];
   int    delta[17];   // old 'firstsymbol' - old 'firstcode'
} stbi__huffman;

typedef struct
{
   stbi__context *s;
   stbi__huffman huff_dc[4];
   stbi__huffman huff_ac[4];
   stbi__uint16 dequant[4][64];
   stbi__int16 fast_ac[4][1 << FAST_BITS];

// sizes for components, interleaved MCUs
   int img_h_max, img_v_max;
   int img_mcu_x, img_mcu_y;
   int img_mcu_w, img_mcu_h;

// definition of jpeg image component
   struct
   {
      int id;
      int h,v;
      int tq;
      int hd,ha;
      int dc_pred;

      int x,y,w2,h2;
      stbi_uc *data;
      void *raw_data, *raw_coeff;
      stbi_uc *linebuf;
      short   *coeff;   // progressive only
      int      coeff_w, coeff_h; // number of 8x8 coefficient blocks
   } img_comp[4];

   stbi__uint32   code_buffer; // jpeg entropy-coded buffer
   int            code_bits;   // number of valid bits
   unsigned char  marker;      // marker seen while filling entropy buffer
   int            nomore;      // flag if we saw a marker so must stop

   int            progressive;
   int            spec_start;
   int            spec_end;
   int            succ_high;
   int            succ_low;
   int            eob_run;
   int            jfif;
   int            app14_color_transform; // Adobe APP14 tag
   int            rgb;

   int scan_n, order[4];
   int restart_interval, todo;

// kernels
   void (*idct_block_kernel)(stbi_uc *out, int out_stride, short data[64]);
   void (*YCbCr_to_RGB_kernel)(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step);
   stbi_uc *(*resample_row_hv_2_kernel)(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs);
} stbi__jpeg;

static int stbi__build_huffman(stbi__huffman *h, int *count)
{
   int i,j,k=0;
   unsigned int code;
   // build size list for each symbol (from JPEG spec)
   for (i=0; i < 16; ++i) {
      for (j=0; j < count[i]; ++j) {
         h->size[k++] = (stbi_uc) (i+1);
         if(k >= 257) return stbi__err("bad size list","Corrupt JPEG");
      }
   }
   h->size[k] = 0;

   // compute actual symbols (from jpeg spec)
   code = 0;
   k = 0;
   for(j=1; j <= 16; ++j) {
      // compute delta to add to code to compute symbol id
      h->delta[j] = k - code;
      if (h->size[k] == j) {
         while (h->size[k] == j)
            h->code[k++] = (stbi__uint16) (code++);
         if (code-1 >= (1u << j)) return stbi__err("bad code lengths","Corrupt JPEG");
      }
      // compute largest code + 1 for this size, preshifted as needed later
      h->maxcode[j] = code << (16-j);
      code <<= 1;
   }
   h->maxcode[j] = 0xffffffff;

   // build non-spec acceleration table; 255 is flag for not-accelerated
   memset(h->fast, 255, 1 << FAST_BITS);
   for (i=0; i < k; ++i) {
      int s = h->size[i];
      if (s <= FAST_BITS) {
         int c = h->code[i] << (FAST_BITS-s);
         int m = 1 << (FAST_BITS-s);
         for (j=0; j < m; ++j) {
            h->fast[c+j] = (stbi_uc) i;
         }
      }
   }
   return 1;
}

// build a table that decodes both magnitude and value of small ACs in
// one go.
static void stbi__build_fast_ac(stbi__int16 *fast_ac, stbi__huffman *h)
{
   int i;
   for (i=0; i < (1 << FAST_BITS); ++i) {
      stbi_uc fast = h->fast[i];
      fast_ac[i] = 0;
      if (fast < 255) {
         int rs = h->values[fast];
         int run = (rs >> 4) & 15;
         int magbits = rs & 15;
         int len = h->size[fast];

         if (magbits && len + magbits <= FAST_BITS) {
            // magnitude code followed by receive_extend code
            int k = ((i << len) & ((1 << FAST_BITS) - 1)) >> (FAST_BITS - magbits);
            int m = 1 << (magbits - 1);
            if (k < m) k += (~0U << magbits) + 1;
            // if the result is small enough, we can fit it in fast_ac table
            if (k >= -128 && k <= 127)
               fast_ac[i] = (stbi__int16) ((k * 256) + (run * 16) + (len + magbits));
         }
      }
   }
}

static void stbi__grow_buffer_unsafe(stbi__jpeg *j)
{
   do {
      unsigned int b = j->nomore ? 0 : stbi__get8(j->s);
      if (b == 0xff) {
         int c = stbi__get8(j->s);
         while (c == 0xff) c = stbi__get8(j->s); // consume fill bytes
         if (c != 0) {
            j->marker = (unsigned char) c;
            j->nomore = 1;
            return;
         }
      }
      j->code_buffer |= b << (24 - j->code_bits);
      j->code_bits += 8;
   } while (j->code_bits <= 24);
}

// (1 << n) - 1
static const stbi__uint32 stbi__bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535};

// decode a jpeg huffman value from the bitstream
stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg *j, stbi__huffman *h)
{
   unsigned int temp;
   int c,k;

   if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);

   // look at the top FAST_BITS and determine what symbol ID it is,
   // if the code is <= FAST_BITS
   c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1);
   k = h->fast[c];
   if (k < 255) {
      int s = h->size[k];
      if (s > j->code_bits)
         return -1;
      j->code_buffer <<= s;
      j->code_bits -= s;
      return h->values[k];
   }

   // naive test is to shift the code_buffer down so k bits are
   // valid, then test against maxcode. To speed this up, we've
   // preshifted maxcode left so that it has (16-k) 0s at the
   // end; in other words, regardless of the number of bits, it
   // wants to be compared against something shifted to have 16;
   // that way we don't need to shift inside the loop.
   temp = j->code_buffer >> 16;
   for (k=FAST_BITS+1 ; ; ++k)
      if (temp < h->maxcode[k])
         break;
   if (k == 17) {
      // error! code not found
      j->code_bits -= 16;
      return -1;
   }

   if (k > j->code_bits)
      return -1;

   // convert the huffman code to the symbol id
   c = ((j->code_buffer >> (32 - k)) & stbi__bmask[k]) + h->delta[k];
   if(c < 0 || c >= 256) // symbol id out of bounds!
       return -1;
   STBI_ASSERT((((j->code_buffer) >> (32 - h->size[c])) & stbi__bmask[h->size[c]]) == h->code[c]);

   // convert the id to a symbol
   j->code_bits -= k;
   j->code_buffer <<= k;
   return h->values[c];
}

// bias[n] = (-1<<n) + 1
static const int stbi__jbias[16] = {0,-1,-3,-7,-15,-31,-63,-127,-255,-511,-1023,-2047,-4095,-8191,-16383,-32767};

// combined JPEG 'receive' and JPEG 'extend', since baseline
// always extends everything it receives.
stbi_inline static int stbi__extend_receive(stbi__jpeg *j, int n)
{
   unsigned int k;
   int sgn;
   if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
   if (j->code_bits < n) return 0; // ran out of bits from stream, return 0s intead of continuing

   sgn = j->code_buffer >> 31; // sign bit always in MSB; 0 if MSB clear (positive), 1 if MSB set (negative)
   k = stbi_lrot(j->code_buffer, n);
   j->code_buffer = k & ~stbi__bmask[n];
   k &= stbi__bmask[n];
   j->code_bits -= n;
   return k + (stbi__jbias[n] & (sgn - 1));
}

// get some unsigned bits
stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n)
{
   unsigned int k;
   if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
   if (j->code_bits < n) return 0; // ran out of bits from stream, return 0s intead of continuing
   k = stbi_lrot(j->code_buffer, n);
   j->code_buffer = k & ~stbi__bmask[n];
   k &= stbi__bmask[n];
   j->code_bits -= n;
   return k;
}

stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j)
{
   unsigned int k;
   if (j->code_bits < 1) stbi__grow_buffer_unsafe(j);
   if (j->code_bits < 1) return 0; // ran out of bits from stream, return 0s intead of continuing
   k = j->code_buffer;
   j->code_buffer <<= 1;
   --j->code_bits;
   return k & 0x80000000;
}

// given a value that's at position X in the zigzag stream,
// where does it appear in the 8x8 matrix coded as row-major?
static const stbi_uc stbi__jpeg_dezigzag[64+15] =
{
    0,  1,  8, 16,  9,  2,  3, 10,
   17, 24, 32, 25, 18, 11,  4,  5,
   12, 19, 26, 33, 40, 48, 41, 34,
   27, 20, 13,  6,  7, 14, 21, 28,
   35, 42, 49, 56, 57, 50, 43, 36,
   29, 22, 15, 23, 30, 37, 44, 51,
   58, 59, 52, 45, 38, 31, 39, 46,
   53, 60, 61, 54, 47, 55, 62, 63,
   // let corrupt input sample past end
   63, 63, 63, 63, 63, 63, 63, 63,
   63, 63, 63, 63, 63, 63, 63
};

// decode one 64-entry block--
static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman *hdc, stbi__huffman *hac, stbi__int16 *fac, int b, stbi__uint16 *dequant)
{
   int diff,dc,k;
   int t;

   if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
   t = stbi__jpeg_huff_decode(j, hdc);
   if (t < 0 || t > 15) return stbi__err("bad huffman code","Corrupt JPEG");

   // 0 all the ac values now so we can do it 32-bits at a time
   memset(data,0,64*sizeof(data[0]));

   diff = t ? stbi__extend_receive(j, t) : 0;
   if (!stbi__addints_valid(j->img_comp[b].dc_pred, diff)) return stbi__err("bad delta","Corrupt JPEG");
   dc = j->img_comp[b].dc_pred + diff;
   j->img_comp[b].dc_pred = dc;
   if (!stbi__mul2shorts_valid(dc, dequant[0])) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
   data[0] = (short) (dc * dequant[0]);

   // decode AC components, see JPEG spec
   k = 1;
   do {
      unsigned int zig;
      int c,r,s;
      if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
      c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1);
      r = fac[c];
      if (r) { // fast-AC path
         k += (r >> 4) & 15; // run
         s = r & 15; // combined length
         if (s > j->code_bits) return stbi__err("bad huffman code", "Combined length longer than code bits available");
         j->code_buffer <<= s;
         j->code_bits -= s;
         // decode into unzigzag'd location
         zig = stbi__jpeg_dezigzag[k++];
         data[zig] = (short) ((r >> 8) * dequant[zig]);
      } else {
         int rs = stbi__jpeg_huff_decode(j, hac);
         if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG");
         s = rs & 15;
         r = rs >> 4;
         if (s == 0) {
            if (rs != 0xf0) break; // end block
            k += 16;
         } else {
            k += r;
            // decode into unzigzag'd location
            zig = stbi__jpeg_dezigzag[k++];
            data[zig] = (short) (stbi__extend_receive(j,s) * dequant[zig]);
         }
      }
   } while (k < 64);
   return 1;
}

static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__huffman *hdc, int b)
{
   int diff,dc;
   int t;
   if (j->spec_end != 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG");

   if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);

   if (j->succ_high == 0) {
      // first scan for DC coefficient, must be first
      memset(data,0,64*sizeof(data[0])); // 0 all the ac values now
      t = stbi__jpeg_huff_decode(j, hdc);
      if (t < 0 || t > 15) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
      diff = t ? stbi__extend_receive(j, t) : 0;

      if (!stbi__addints_valid(j->img_comp[b].dc_pred, diff)) return stbi__err("bad delta", "Corrupt JPEG");
      dc = j->img_comp[b].dc_pred + diff;
      j->img_comp[b].dc_pred = dc;
      if (!stbi__mul2shorts_valid(dc, 1 << j->succ_low)) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
      data[0] = (short) (dc * (1 << j->succ_low));
   } else {
      // refinement scan for DC coefficient
      if (stbi__jpeg_get_bit(j))
         data[0] += (short) (1 << j->succ_low);
   }
   return 1;
}

// @OPTIMIZE: store non-zigzagged during the decode passes,
// and only de-zigzag when dequantizing
static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__huffman *hac, stbi__int16 *fac)
{
   int k;
   if (j->spec_start == 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG");

   if (j->succ_high == 0) {
      int shift = j->succ_low;

      if (j->eob_run) {
         --j->eob_run;
         return 1;
      }

      k = j->spec_start;
      do {
         unsigned int zig;
         int c,r,s;
         if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
         c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1);
         r = fac[c];
         if (r) { // fast-AC path
            k += (r >> 4) & 15; // run
            s = r & 15; // combined length
            if (s > j->code_bits) return stbi__err("bad huffman code", "Combined length longer than code bits available");
            j->code_buffer <<= s;
            j->code_bits -= s;
            zig = stbi__jpeg_dezigzag[k++];
            data[zig] = (short) ((r >> 8) * (1 << shift));
         } else {
            int rs = stbi__jpeg_huff_decode(j, hac);
            if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG");
            s = rs & 15;
            r = rs >> 4;
            if (s == 0) {
               if (r < 15) {
                  j->eob_run = (1 << r);
                  if (r)
                     j->eob_run += stbi__jpeg_get_bits(j, r);
                  --j->eob_run;
                  break;
               }
               k += 16;
            } else {
               k += r;
               zig = stbi__jpeg_dezigzag[k++];
               data[zig] = (short) (stbi__extend_receive(j,s) * (1 << shift));
            }
         }
      } while (k <= j->spec_end);
   } else {
      // refinement scan for these AC coefficients

      short bit = (short) (1 << j->succ_low);

      if (j->eob_run) {
         --j->eob_run;
         for (k = j->spec_start; k <= j->spec_end; ++k) {
            short *p = &data[stbi__jpeg_dezigzag[k]];
            if (*p != 0)
               if (stbi__jpeg_get_bit(j))
                  if ((*p & bit)==0) {
                     if (*p > 0)
                        *p += bit;
                     else
                        *p -= bit;
                  }
         }
      } else {
         k = j->spec_start;
         do {
            int r,s;
            int rs = stbi__jpeg_huff_decode(j, hac); // @OPTIMIZE see if we can use the fast path here, advance-by-r is so slow, eh
            if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG");
            s = rs & 15;
            r = rs >> 4;
            if (s == 0) {
               if (r < 15) {
                  j->eob_run = (1 << r) - 1;
                  if (r)
                     j->eob_run += stbi__jpeg_get_bits(j, r);
                  r = 64; // force end of block
               } else {
                  // r=15 s=0 should write 16 0s, so we just do
                  // a run of 15 0s and then write s (which is 0),
                  // so we don't have to do anything special here
               }
            } else {
               if (s != 1) return stbi__err("bad huffman code", "Corrupt JPEG");
               // sign bit
               if (stbi__jpeg_get_bit(j))
                  s = bit;
               else
                  s = -bit;
            }

            // advance by r
            while (k <= j->spec_end) {
               short *p = &data[stbi__jpeg_dezigzag[k++]];
               if (*p != 0) {
                  if (stbi__jpeg_get_bit(j))
                     if ((*p & bit)==0) {
                        if (*p > 0)
                           *p += bit;
                        else
                           *p -= bit;
                     }
               } else {
                  if (r == 0) {
                     *p = (short) s;
                     break;
                  }
                  --r;
               }
            }
         } while (k <= j->spec_end);
      }
   }
   return 1;
}

// take a -128..127 value and stbi__clamp it and convert to 0..255
stbi_inline static stbi_uc stbi__clamp(int x)
{
   // trick to use a single test to catch both cases
   if ((unsigned int) x > 255) {
      if (x < 0) return 0;
      if (x > 255) return 255;
   }
   return (stbi_uc) x;
}

#define stbi__f2f(x)  ((int) (((x) * 4096 + 0.5f)))
#define stbi__fsh(x)  ((x) * 4096)

// derived from jidctint -- DCT_ISLOW
#define STBI__IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \
   int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \
   p2 = s2;                                    \
   p3 = s6;                                    \
   p1 = (p2+p3) * stbi__f2f(0.5411961f);       \
   t2 = p1 + p3*stbi__f2f(-1.847759065f);      \
   t3 = p1 + p2*stbi__f2f( 0.765366865f);      \
   p2 = s0;                                    \
   p3 = s4;                                    \
   t0 = stbi__fsh(p2+p3);                      \
   t1 = stbi__fsh(p2-p3);                      \
   x0 = t0+t3;                                 \
   x3 = t0-t3;                                 \
   x1 = t1+t2;                                 \
   x2 = t1-t2;                                 \
   t0 = s7;                                    \
   t1 = s5;                                    \
   t2 = s3;                                    \
   t3 = s1;                                    \
   p3 = t0+t2;                                 \
   p4 = t1+t3;                                 \
   p1 = t0+t3;                                 \
   p2 = t1+t2;                                 \
   p5 = (p3+p4)*stbi__f2f( 1.175875602f);      \
   t0 = t0*stbi__f2f( 0.298631336f);           \
   t1 = t1*stbi__f2f( 2.053119869f);           \
   t2 = t2*stbi__f2f( 3.072711026f);           \
   t3 = t3*stbi__f2f( 1.501321110f);           \
   p1 = p5 + p1*stbi__f2f(-0.899976223f);      \
   p2 = p5 + p2*stbi__f2f(-2.562915447f);      \
   p3 = p3*stbi__f2f(-1.961570560f);           \
   p4 = p4*stbi__f2f(-0.390180644f);           \
   t3 += p1+p4;                                \
   t2 += p2+p3;                                \
   t1 += p2+p4;                                \
   t0 += p1+p3;

static void stbi__idct_block(stbi_uc *out, int out_stride, short data[64])
{
   int i,val[64],*v=val;
   stbi_uc *o;
   short *d = data;

   // columns
   for (i=0; i < 8; ++i,++d, ++v) {
      // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing
      if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0
           && d[40]==0 && d[48]==0 && d[56]==0) {
         //    no shortcut                 0     seconds
         //    (1|2|3|4|5|6|7)==0          0     seconds
         //    all separate               -0.047 seconds
         //    1 && 2|3 && 4|5 && 6|7:    -0.047 seconds
         int dcterm = d[0]*4;
         v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm;
      } else {
         STBI__IDCT_1D(d[ 0],d[ 8],d[16],d[24],d[32],d[40],d[48],d[56])
         // constants scaled things up by 1<<12; let's bring them back
         // down, but keep 2 extra bits of precision
         x0 += 512; x1 += 512; x2 += 512; x3 += 512;
         v[ 0] = (x0+t3) >> 10;
         v[56] = (x0-t3) >> 10;
         v[ 8] = (x1+t2) >> 10;
         v[48] = (x1-t2) >> 10;
         v[16] = (x2+t1) >> 10;
         v[40] = (x2-t1) >> 10;
         v[24] = (x3+t0) >> 10;
         v[32] = (x3-t0) >> 10;
      }
   }

   for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) {
      // no fast case since the first 1D IDCT spread components out
      STBI__IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7])
      // constants scaled things up by 1<<12, plus we had 1<<2 from first
      // loop, plus horizontal and vertical each scale by sqrt(8) so together
      // we've got an extra 1<<3, so 1<<17 total we need to remove.
      // so we want to round that, which means adding 0.5 * 1<<17,
      // aka 65536. Also, we'll end up with -128 to 127 that we want
      // to encode as 0..255 by adding 128, so we'll add that before the shift
      x0 += 65536 + (128<<17);
      x1 += 65536 + (128<<17);
      x2 += 65536 + (128<<17);
      x3 += 65536 + (128<<17);
      // tried computing the shifts into temps, or'ing the temps to see
      // if any were out of range, but that was slower
      o[0] = stbi__clamp((x0+t3) >> 17);
      o[7] = stbi__clamp((x0-t3) >> 17);
      o[1] = stbi__clamp((x1+t2) >> 17);
      o[6] = stbi__clamp((x1-t2) >> 17);
      o[2] = stbi__clamp((x2+t1) >> 17);
      o[5] = stbi__clamp((x2-t1) >> 17);
      o[3] = stbi__clamp((x3+t0) >> 17);
      o[4] = stbi__clamp((x3-t0) >> 17);
   }
}

#ifdef STBI_SSE2
// sse2 integer IDCT. not the fastest possible implementation but it
// produces bit-identical results to the generic C version so it's
// fully "transparent".
static void SDL_TARGETING("sse2") stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) /* Changed by SDL: SDL_TARGETING("sse2") */
{
   // This is constructed to match our regular (generic) integer IDCT exactly.
   __m128i row0, row1, row2, row3, row4, row5, row6, row7;
   __m128i tmp;

   // dot product constant: even elems=x, odd elems=y
   #define dct_const(x,y)  _mm_setr_epi16((x),(y),(x),(y),(x),(y),(x),(y))

   // out(0) = c0[even]*x + c0[odd]*y   (c0, x, y 16-bit, out 32-bit)
   // out(1) = c1[even]*x + c1[odd]*y
   #define dct_rot(out0,out1, x,y,c0,c1) \
      __m128i c0##lo = _mm_unpacklo_epi16((x),(y)); \
      __m128i c0##hi = _mm_unpackhi_epi16((x),(y)); \
      __m128i out0##_l = _mm_madd_epi16(c0##lo, c0); \
      __m128i out0##_h = _mm_madd_epi16(c0##hi, c0); \
      __m128i out1##_l = _mm_madd_epi16(c0##lo, c1); \
      __m128i out1##_h = _mm_madd_epi16(c0##hi, c1)

   // out = in << 12  (in 16-bit, out 32-bit)
   #define dct_widen(out, in) \
      __m128i out##_l = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), (in)), 4); \
      __m128i out##_h = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), (in)), 4)

   // wide add
   #define dct_wadd(out, a, b) \
      __m128i out##_l = _mm_add_epi32(a##_l, b##_l); \
      __m128i out##_h = _mm_add_epi32(a##_h, b##_h)

   // wide sub
   #define dct_wsub(out, a, b) \
      __m128i out##_l = _mm_sub_epi32(a##_l, b##_l); \
      __m128i out##_h = _mm_sub_epi32(a##_h, b##_h)

   // butterfly a/b, add bias, then shift by "s" and pack
   #define dct_bfly32o(out0, out1, a,b,bias,s) \
      { \
         __m128i abiased_l = _mm_add_epi32(a##_l, bias); \
         __m128i abiased_h = _mm_add_epi32(a##_h, bias); \
         dct_wadd(sum, abiased, b); \
         dct_wsub(dif, abiased, b); \
         out0 = _mm_packs_epi32(_mm_srai_epi32(sum_l, s), _mm_srai_epi32(sum_h, s)); \
         out1 = _mm_packs_epi32(_mm_srai_epi32(dif_l, s), _mm_srai_epi32(dif_h, s)); \
      }

   // 8-bit interleave step (for transposes)
   #define dct_interleave8(a, b) \
      tmp = a; \
      a = _mm_unpacklo_epi8(a, b); \
      b = _mm_unpackhi_epi8(tmp, b)

   // 16-bit interleave step (for transposes)
   #define dct_interleave16(a, b) \
      tmp = a; \
      a = _mm_unpacklo_epi16(a, b); \
      b = _mm_unpackhi_epi16(tmp, b)

   #define dct_pass(bias,shift) \
      do { \
         /* even part */ \
         dct_rot(t2e,t3e, row2,row6, rot0_0,rot0_1); \
         __m128i sum04 = _mm_add_epi16(row0, row4); \
         __m128i dif04 = _mm_sub_epi16(row0, row4); \
         dct_widen(t0e, sum04); \
         dct_widen(t1e, dif04); \
         dct_wadd(x0, t0e, t3e); \
         dct_wsub(x3, t0e, t3e); \
         dct_wadd(x1, t1e, t2e); \
         dct_wsub(x2, t1e, t2e); \
         /* odd part */ \
         dct_rot(y0o,y2o, row7,row3, rot2_0,rot2_1); \
         dct_rot(y1o,y3o, row5,row1, rot3_0,rot3_1); \
         __m128i sum17 = _mm_add_epi16(row1, row7); \
         __m128i sum35 = _mm_add_epi16(row3, row5); \
         dct_rot(y4o,y5o, sum17,sum35, rot1_0,rot1_1); \
         dct_wadd(x4, y0o, y4o); \
         dct_wadd(x5, y1o, y5o); \
         dct_wadd(x6, y2o, y5o); \
         dct_wadd(x7, y3o, y4o); \
         dct_bfly32o(row0,row7, x0,x7,bias,shift); \
         dct_bfly32o(row1,row6, x1,x6,bias,shift); \
         dct_bfly32o(row2,row5, x2,x5,bias,shift); \
         dct_bfly32o(row3,row4, x3,x4,bias,shift); \
      } while ( 0 )

   __m128i rot0_0 = dct_const(stbi__f2f(0.5411961f), stbi__f2f(0.5411961f) + stbi__f2f(-1.847759065f));
   __m128i rot0_1 = dct_const(stbi__f2f(0.5411961f) + stbi__f2f( 0.765366865f), stbi__f2f(0.5411961f));
   __m128i rot1_0 = dct_const(stbi__f2f(1.175875602f) + stbi__f2f(-0.899976223f), stbi__f2f(1.175875602f));
   __m128i rot1_1 = dct_const(stbi__f2f(1.175875602f), stbi__f2f(1.175875602f) + stbi__f2f(-2.562915447f));
   __m128i rot2_0 = dct_const(stbi__f2f(-1.961570560f) + stbi__f2f( 0.298631336f), stbi__f2f(-1.961570560f));
   __m128i rot2_1 = dct_const(stbi__f2f(-1.961570560f), stbi__f2f(-1.961570560f) + stbi__f2f( 3.072711026f));
   __m128i rot3_0 = dct_const(stbi__f2f(-0.390180644f) + stbi__f2f( 2.053119869f), stbi__f2f(-0.390180644f));
   __m128i rot3_1 = dct_const(stbi__f2f(-0.390180644f), stbi__f2f(-0.390180644f) + stbi__f2f( 1.501321110f));

   // rounding biases in column/row passes, see stbi__idct_block for explanation.
   __m128i bias_0 = _mm_set1_epi32(512);
   __m128i bias_1 = _mm_set1_epi32(65536 + (128<<17));

   // load
   row0 = _mm_load_si128((const __m128i *) (data + 0*8));
   row1 = _mm_load_si128((const __m128i *) (data + 1*8));
   row2 = _mm_load_si128((const __m128i *) (data + 2*8));
   row3 = _mm_load_si128((const __m128i *) (data + 3*8));
   row4 = _mm_load_si128((const __m128i *) (data + 4*8));
   row5 = _mm_load_si128((const __m128i *) (data + 5*8));
   row6 = _mm_load_si128((const __m128i *) (data + 6*8));
   row7 = _mm_load_si128((const __m128i *) (data + 7*8));

   // column pass
   dct_pass(bias_0, 10);

   {
      // 16bit 8x8 transpose pass 1
      dct_interleave16(row0, row4);
      dct_interleave16(row1, row5);
      dct_interleave16(row2, row6);
      dct_interleave16(row3, row7);

      // transpose pass 2
      dct_interleave16(row0, row2);
      dct_interleave16(row1, row3);
      dct_interleave16(row4, row6);
      dct_interleave16(row5, row7);

      // transpose pass 3
      dct_interleave16(row0, row1);
      dct_interleave16(row2, row3);
      dct_interleave16(row4, row5);
      dct_interleave16(row6, row7);
   }

   // row pass
   dct_pass(bias_1, 17);

   {
      // pack
      __m128i p0 = _mm_packus_epi16(row0, row1); // a0a1a2a3...a7b0b1b2b3...b7
      __m128i p1 = _mm_packus_epi16(row2, row3);
      __m128i p2 = _mm_packus_epi16(row4, row5);
      __m128i p3 = _mm_packus_epi16(row6, row7);

      // 8bit 8x8 transpose pass 1
      dct_interleave8(p0, p2); // a0e0a1e1...
      dct_interleave8(p1, p3); // c0g0c1g1...

      // transpose pass 2
      dct_interleave8(p0, p1); // a0c0e0g0...
      dct_interleave8(p2, p3); // b0d0f0h0...

      // transpose pass 3
      dct_interleave8(p0, p2); // a0b0c0d0...
      dct_interleave8(p1, p3); // a4b4c4d4...

      // store
      _mm_storel_epi64((__m128i *) out, p0); out += out_stride;
      _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p0, 0x4e)); out += out_stride;
      _mm_storel_epi64((__m128i *) out, p2); out += out_stride;
      _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p2, 0x4e)); out += out_stride;
      _mm_storel_epi64((__m128i *) out, p1); out += out_stride;
      _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p1, 0x4e)); out += out_stride;
      _mm_storel_epi64((__m128i *) out, p3); out += out_stride;
      _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p3, 0x4e));
   }

#undef dct_const
#undef dct_rot
#undef dct_widen
#undef dct_wadd
#undef dct_wsub
#undef dct_bfly32o
#undef dct_interleave8
#undef dct_interleave16
#undef dct_pass
}

#endif // STBI_SSE2

#ifdef STBI_NEON

// NEON integer IDCT. should produce bit-identical
// results to the generic C version.
static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64])
{
   int16x8_t row0, row1, row2, row3, row4, row5, row6, row7;

   int16x4_t rot0_0 = vdup_n_s16(stbi__f2f(0.5411961f));
   int16x4_t rot0_1 = vdup_n_s16(stbi__f2f(-1.847759065f));
   int16x4_t rot0_2 = vdup_n_s16(stbi__f2f( 0.765366865f));
   int16x4_t rot1_0 = vdup_n_s16(stbi__f2f( 1.175875602f));
   int16x4_t rot1_1 = vdup_n_s16(stbi__f2f(-0.899976223f));
   int16x4_t rot1_2 = vdup_n_s16(stbi__f2f(-2.562915447f));
   int16x4_t rot2_0 = vdup_n_s16(stbi__f2f(-1.961570560f));
   int16x4_t rot2_1 = vdup_n_s16(stbi__f2f(-0.390180644f));
   int16x4_t rot3_0 = vdup_n_s16(stbi__f2f( 0.298631336f));
   int16x4_t rot3_1 = vdup_n_s16(stbi__f2f( 2.053119869f));
   int16x4_t rot3_2 = vdup_n_s16(stbi__f2f( 3.072711026f));
   int16x4_t rot3_3 = vdup_n_s16(stbi__f2f( 1.501321110f));

#define dct_long_mul(out, inq, coeff) \
   int32x4_t out##_l = vmull_s16(vget_low_s16(inq), coeff); \
   int32x4_t out##_h = vmull_s16(vget_high_s16(inq), coeff)

#define dct_long_mac(out, acc, inq, coeff) \
   int32x4_t out##_l = vmlal_s16(acc##_l, vget_low_s16(inq), coeff); \
   int32x4_t out##_h = vmlal_s16(acc##_h, vget_high_s16(inq), coeff)

#define dct_widen(out, inq) \
   int32x4_t out##_l = vshll_n_s16(vget_low_s16(inq), 12); \
   int32x4_t out##_h = vshll_n_s16(vget_high_s16(inq), 12)

// wide add
#define dct_wadd(out, a, b) \
   int32x4_t out##_l = vaddq_s32(a##_l, b##_l); \
   int32x4_t out##_h = vaddq_s32(a##_h, b##_h)

// wide sub
#define dct_wsub(out, a, b) \
   int32x4_t out##_l = vsubq_s32(a##_l, b##_l); \
   int32x4_t out##_h = vsubq_s32(a##_h, b##_h)

// butterfly a/b, then shift using "shiftop" by "s" and pack
#define dct_bfly32o(out0,out1, a,b,shiftop,s) \
   do { \
      dct_wadd(sum, a, b); \
      dct_wsub(dif, a, b); \
      out0 = vcombine_s16(shiftop(sum_l, s), shiftop(sum_h, s)); \
      out1 = vcombine_s16(shiftop(dif_l, s), shiftop(dif_h, s)); \
   } while ( 0 )

#define dct_pass(shiftop, shift) \
   do { \
      /* even part */ \
      int16x8_t sum26 = vaddq_s16(row2, row6); \
      dct_long_mul(p1e, sum26, rot0_0); \
      dct_long_mac(t2e, p1e, row6, rot0_1); \
      dct_long_mac(t3e, p1e, row2, rot0_2); \
      int16x8_t sum04 = vaddq_s16(row0, row4); \
      int16x8_t dif04 = vsubq_s16(row0, row4); \
      dct_widen(t0e, sum04); \
      dct_widen(t1e, dif04); \
      dct_wadd(x0, t0e, t3e); \
      dct_wsub(x3, t0e, t3e); \
      dct_wadd(x1, t1e, t2e); \
      dct_wsub(x2, t1e, t2e); \
      /* odd part */ \
      int16x8_t sum15 = vaddq_s16(row1, row5); \
      int16x8_t sum17 = vaddq_s16(row1, row7); \
      int16x8_t sum35 = vaddq_s16(row3, row5); \
      int16x8_t sum37 = vaddq_s16(row3, row7); \
      int16x8_t sumodd = vaddq_s16(sum17, sum35); \
      dct_long_mul(p5o, sumodd, rot1_0); \
      dct_long_mac(p1o, p5o, sum17, rot1_1); \
      dct_long_mac(p2o, p5o, sum35, rot1_2); \
      dct_long_mul(p3o, sum37, rot2_0); \
      dct_long_mul(p4o, sum15, rot2_1); \
      dct_wadd(sump13o, p1o, p3o); \
      dct_wadd(sump24o, p2o, p4o); \
      dct_wadd(sump23o, p2o, p3o); \
      dct_wadd(sump14o, p1o, p4o); \
      dct_long_mac(x4, sump13o, row7, rot3_0); \
      dct_long_mac(x5, sump24o, row5, rot3_1); \
      dct_long_mac(x6, sump23o, row3, rot3_2); \
      dct_long_mac(x7, sump14o, row1, rot3_3); \
      dct_bfly32o(row0,row7, x0,x7,shiftop,shift); \
      dct_bfly32o(row1,row6, x1,x6,shiftop,shift); \
      dct_bfly32o(row2,row5, x2,x5,shiftop,shift); \
      dct_bfly32o(row3,row4, x3,x4,shiftop,shift); \
   } while ( 0 )

   // load
   row0 = vld1q_s16(data + 0*8);
   row1 = vld1q_s16(data + 1*8);
   row2 = vld1q_s16(data + 2*8);
   row3 = vld1q_s16(data + 3*8);
   row4 = vld1q_s16(data + 4*8);
   row5 = vld1q_s16(data + 5*8);
   row6 = vld1q_s16(data + 6*8);
   row7 = vld1q_s16(data + 7*8);

   // add DC bias
   row0 = vaddq_s16(row0, vsetq_lane_s16(1024, vdupq_n_s16(0), 0));

   // column pass
   dct_pass(vrshrn_n_s32, 10);

   // 16bit 8x8 transpose
   {
// these three map to a single VTRN.16, VTRN.32, and VSWP, respectively.
// whether compilers actually get this is another story, sadly.
#define dct_trn16(x, y) do { int16x8x2_t t = vtrnq_s16(x, y); x = t.val[0]; y = t.val[1]; } while ( 0 )
#define dct_trn32(x, y) do { int32x4x2_t t = vtrnq_s32(vreinterpretq_s32_s16(x), vreinterpretq_s32_s16(y)); x = vreinterpretq_s16_s32(t.val[0]); y = vreinterpretq_s16_s32(t.val[1]); } while ( 0 )
#define dct_trn64(x, y) do { int16x8_t x0 = x; int16x8_t y0 = y; x = vcombine_s16(vget_low_s16(x0), vget_low_s16(y0)); y = vcombine_s16(vget_high_s16(x0), vget_high_s16(y0)); } while ( 0 )

      // pass 1
      dct_trn16(row0, row1); // a0b0a2b2a4b4a6b6
      dct_trn16(row2, row3);
      dct_trn16(row4, row5);
      dct_trn16(row6, row7);

      // pass 2
      dct_trn32(row0, row2); // a0b0c0d0a4b4c4d4
      dct_trn32(row1, row3);
      dct_trn32(row4, row6);
      dct_trn32(row5, row7);

      // pass 3
      dct_trn64(row0, row4); // a0b0c0d0e0f0g0h0
      dct_trn64(row1, row5);
      dct_trn64(row2, row6);
      dct_trn64(row3, row7);

#undef dct_trn16
#undef dct_trn32
#undef dct_trn64
   }

   // row pass
   // vrshrn_n_s32 only supports shifts up to 16, we need
   // 17. so do a non-rounding shift of 16 first then follow
   // up with a rounding shift by 1.
   dct_pass(vshrn_n_s32, 16);

   {
      // pack and round
      uint8x8_t p0 = vqrshrun_n_s16(row0, 1);
      uint8x8_t p1 = vqrshrun_n_s16(row1, 1);
      uint8x8_t p2 = vqrshrun_n_s16(row2, 1);
      uint8x8_t p3 = vqrshrun_n_s16(row3, 1);
      uint8x8_t p4 = vqrshrun_n_s16(row4, 1);
      uint8x8_t p5 = vqrshrun_n_s16(row5, 1);
      uint8x8_t p6 = vqrshrun_n_s16(row6, 1);
      uint8x8_t p7 = vqrshrun_n_s16(row7, 1);

      // again, these can translate into one instruction, but often don't.
#define dct_trn8_8(x, y) do { uint8x8x2_t t = vtrn_u8(x, y); x = t.val[0]; y = t.val[1]; } while ( 0 )
#define dct_trn8_16(x, y) do { uint16x4x2_t t = vtrn_u16(vreinterpret_u16_u8(x), vreinterpret_u16_u8(y)); x = vreinterpret_u8_u16(t.val[0]); y = vreinterpret_u8_u16(t.val[1]); } while ( 0 )
#define dct_trn8_32(x, y) do { uint32x2x2_t t = vtrn_u32(vreinterpret_u32_u8(x), vreinterpret_u32_u8(y)); x = vreinterpret_u8_u32(t.val[0]); y = vreinterpret_u8_u32(t.val[1]); } while ( 0 )

      // sadly can't use interleaved stores here since we only write
      // 8 bytes to each scan line!

      // 8x8 8-bit transpose pass 1
      dct_trn8_8(p0, p1);
      dct_trn8_8(p2, p3);
      dct_trn8_8(p4, p5);
      dct_trn8_8(p6, p7);

      // pass 2
      dct_trn8_16(p0, p2);
      dct_trn8_16(p1, p3);
      dct_trn8_16(p4, p6);
      dct_trn8_16(p5, p7);

      // pass 3
      dct_trn8_32(p0, p4);
      dct_trn8_32(p1, p5);
      dct_trn8_32(p2, p6);
      dct_trn8_32(p3, p7);

      // store
      vst1_u8(out, p0); out += out_stride;
      vst1_u8(out, p1); out += out_stride;
      vst1_u8(out, p2); out += out_stride;
      vst1_u8(out, p3); out += out_stride;
      vst1_u8(out, p4); out += out_stride;
      vst1_u8(out, p5); out += out_stride;
      vst1_u8(out, p6); out += out_stride;
      vst1_u8(out, p7);

#undef dct_trn8_8
#undef dct_trn8_16
#undef dct_trn8_32
   }

#undef dct_long_mul
#undef dct_long_mac
#undef dct_widen
#undef dct_wadd
#undef dct_wsub
#undef dct_bfly32o
#undef dct_pass
}

#endif // STBI_NEON

#define STBI__MARKER_none  0xff
// if there's a pending marker from the entropy stream, return that
// otherwise, fetch from the stream and get a marker. if there's no
// marker, return 0xff, which is never a valid marker value
static stbi_uc stbi__get_marker(stbi__jpeg *j)
{
   stbi_uc x;
   if (j->marker != STBI__MARKER_none) { x = j->marker; j->marker = STBI__MARKER_none; return x; }
   x = stbi__get8(j->s);
   if (x != 0xff) return STBI__MARKER_none;
   while (x == 0xff)
      x = stbi__get8(j->s); // consume repeated 0xff fill bytes
   return x;
}

// in each scan, we'll have scan_n components, and the order
// of the components is specified by order[]
#define STBI__RESTART(x)     ((x) >= 0xd0 && (x) <= 0xd7)

// after a restart interval, stbi__jpeg_reset the entropy decoder and
// the dc prediction
static void stbi__jpeg_reset(stbi__jpeg *j)
{
   j->code_bits = 0;
   j->code_buffer = 0;
   j->nomore = 0;
   j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = j->img_comp[3].dc_pred = 0;
   j->marker = STBI__MARKER_none;
   j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff;
   j->eob_run = 0;
   // no more than 1<<31 MCUs if no restart_interal? that's plenty safe,
   // since we don't even allow 1<<30 pixels
}

static int stbi__parse_entropy_coded_data(stbi__jpeg *z)
{
   stbi__jpeg_reset(z);
   if (!z->progressive) {
      if (z->scan_n == 1) {
         int i,j;
         STBI_SIMD_ALIGN(short, data[64]);
         int n = z->order[0];
         // non-interleaved data, we just need to process one block at a time,
         // in trivial scanline order
         // number of blocks to do just depends on how many actual "pixels" this
         // component has, independent of interleaved MCU blocking and such
         int w = (z->img_comp[n].x+7) >> 3;
         int h = (z->img_comp[n].y+7) >> 3;
         for (j=0; j < h; ++j) {
            for (i=0; i < w; ++i) {
               int ha = z->img_comp[n].ha;
               if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0;
               z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data);
               // every data block is an MCU, so countdown the restart interval
               if (--z->todo <= 0) {
                  if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
                  // if it's NOT a restart, then just bail, so we get corrupt data
                  // rather than no data
                  if (!STBI__RESTART(z->marker)) return 1;
                  stbi__jpeg_reset(z);
               }
            }
         }
         return 1;
      } else { // interleaved
         int i,j,k,x,y;
         STBI_SIMD_ALIGN(short, data[64]);
         for (j=0; j < z->img_mcu_y; ++j) {
            for (i=0; i < z->img_mcu_x; ++i) {
               // scan an interleaved mcu... process scan_n components in order
               for (k=0; k < z->scan_n; ++k) {
                  int n = z->order[k];
                  // scan out an mcu's worth of this component; that's just determined
                  // by the basic H and V specified for the component
                  for (y=0; y < z->img_comp[n].v; ++y) {
                     for (x=0; x < z->img_comp[n].h; ++x) {
                        int x2 = (i*z->img_comp[n].h + x)*8;
                        int y2 = (j*z->img_comp[n].v + y)*8;
                        int ha = z->img_comp[n].ha;
                        if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0;
                        z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data);
                     }
                  }
               }
               // after all interleaved components, that's an interleaved MCU,
               // so now count down the restart interval
               if (--z->todo <= 0) {
                  if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
                  if (!STBI__RESTART(z->marker)) return 1;
                  stbi__jpeg_reset(z);
               }
            }
         }
         return 1;
      }
   } else {
      if (z->scan_n == 1) {
         int i,j;
         int n = z->order[0];
         // non-interleaved data, we just need to process one block at a time,
         // in trivial scanline order
         // number of blocks to do just depends on how many actual "pixels" this
         // component has, independent of interleaved MCU blocking and such
         int w = (z->img_comp[n].x+7) >> 3;
         int h = (z->img_comp[n].y+7) >> 3;
         for (j=0; j < h; ++j) {
            for (i=0; i < w; ++i) {
               short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w);
               if (z->spec_start == 0) {
                  if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n))
                     return 0;
               } else {
                  int ha = z->img_comp[n].ha;
                  if (!stbi__jpeg_decode_block_prog_ac(z, data, &z->huff_ac[ha], z->fast_ac[ha]))
                     return 0;
               }
               // every data block is an MCU, so countdown the restart interval
               if (--z->todo <= 0) {
                  if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
                  if (!STBI__RESTART(z->marker)) return 1;
                  stbi__jpeg_reset(z);
               }
            }
         }
         return 1;
      } else { // interleaved
         int i,j,k,x,y;
         for (j=0; j < z->img_mcu_y; ++j) {
            for (i=0; i < z->img_mcu_x; ++i) {
               // scan an interleaved mcu... process scan_n components in order
               for (k=0; k < z->scan_n; ++k) {
                  int n = z->order[k];
                  // scan out an mcu's worth of this component; that's just determined
                  // by the basic H and V specified for the component
                  for (y=0; y < z->img_comp[n].v; ++y) {
                     for (x=0; x < z->img_comp[n].h; ++x) {
                        int x2 = (i*z->img_comp[n].h + x);
                        int y2 = (j*z->img_comp[n].v + y);
                        short *data = z->img_comp[n].coeff + 64 * (x2 + y2 * z->img_comp[n].coeff_w);
                        if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n))
                           return 0;
                     }
                  }
               }
               // after all interleaved components, that's an interleaved MCU,
               // so now count down the restart interval
               if (--z->todo <= 0) {
                  if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
                  if (!STBI__RESTART(z->marker)) return 1;
                  stbi__jpeg_reset(z);
               }
            }
         }
         return 1;
      }
   }
}

static void stbi__jpeg_dequantize(short *data, stbi__uint16 *dequant)
{
   int i;
   for (i=0; i < 64; ++i)
      data[i] *= dequant[i];
}

static void stbi__jpeg_finish(stbi__jpeg *z)
{
   if (z->progressive) {
      // dequantize and idct the data
      int i,j,n;
      for (n=0; n < z->s->img_n; ++n) {
         int w = (z->img_comp[n].x+7) >> 3;
         int h = (z->img_comp[n].y+7) >> 3;
         for (j=0; j < h; ++j) {
            for (i=0; i < w; ++i) {
               short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w);
               stbi__jpeg_dequantize(data, z->dequant[z->img_comp[n].tq]);
               z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data);
            }
         }
      }
   }
}

static int stbi__process_marker(stbi__jpeg *z, int m)
{
   int L;
   switch (m) {
      case STBI__MARKER_none: // no marker found
         return stbi__err("expected marker","Corrupt JPEG");

      case 0xDD: // DRI - specify restart interval
         if (stbi__get16be(z->s) != 4) return stbi__err("bad DRI len","Corrupt JPEG");
         z->restart_interval = stbi__get16be(z->s);
         return 1;

      case 0xDB: // DQT - define quantization table
         L = stbi__get16be(z->s)-2;
         while (L > 0) {
            int q = stbi__get8(z->s);
            int p = q >> 4, sixteen = (p != 0);
            int t = q & 15,i;
            if (p != 0 && p != 1) return stbi__err("bad DQT type","Corrupt JPEG");
            if (t > 3) return stbi__err("bad DQT table","Corrupt JPEG");

            for (i=0; i < 64; ++i)
               z->dequant[t][stbi__jpeg_dezigzag[i]] = (stbi__uint16)(sixteen ? stbi__get16be(z->s) : stbi__get8(z->s));
            L -= (sixteen ? 129 : 65);
         }
         return L==0;

      case 0xC4: // DHT - define huffman table
         L = stbi__get16be(z->s)-2;
         while (L > 0) {
            stbi_uc *v;
            int sizes[16],i,n=0;
            int q = stbi__get8(z->s);
            int tc = q >> 4;
            int th = q & 15;
            if (tc > 1 || th > 3) return stbi__err("bad DHT header","Corrupt JPEG");
            for (i=0; i < 16; ++i) {
               sizes[i] = stbi__get8(z->s);
               n += sizes[i];
            }
            if(n > 256) return stbi__err("bad DHT header","Corrupt JPEG"); // Loop over i < n would write past end of values!
            L -= 17;
            if (tc == 0) {
               if (!stbi__build_huffman(z->huff_dc+th, sizes)) return 0;
               v = z->huff_dc[th].values;
            } else {
               if (!stbi__build_huffman(z->huff_ac+th, sizes)) return 0;
               v = z->huff_ac[th].values;
            }
            for (i=0; i < n; ++i)
               v[i] = stbi__get8(z->s);
            if (tc != 0)
               stbi__build_fast_ac(z->fast_ac[th], z->huff_ac + th);
            L -= n;
         }
         return L==0;
   }

   // check for comment block or APP blocks
   if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) {
      L = stbi__get16be(z->s);
      if (L < 2) {
         if (m == 0xFE)
            return stbi__err("bad COM len","Corrupt JPEG");
         else
            return stbi__err("bad APP len","Corrupt JPEG");
      }
      L -= 2;

      if (m == 0xE0 && L >= 5) { // JFIF APP0 segment
         static const unsigned char tag[5] = {'J','F','I','F','\0'};
         int ok = 1;
         int i;
         for (i=0; i < 5; ++i)
            if (stbi__get8(z->s) != tag[i])
               ok = 0;
         L -= 5;
         if (ok)
            z->jfif = 1;
      } else if (m == 0xEE && L >= 12) { // Adobe APP14 segment
         static const unsigned char tag[6] = {'A','d','o','b','e','\0'};
         int ok = 1;
         int i;
         for (i=0; i < 6; ++i)
            if (stbi__get8(z->s) != tag[i])
               ok = 0;
         L -= 6;
         if (ok) {
            stbi__get8(z->s); // version
            stbi__get16be(z->s); // flags0
            stbi__get16be(z->s); // flags1
            z->app14_color_transform = stbi__get8(z->s); // color transform
            L -= 6;
         }
      }

      stbi__skip(z->s, L);
      return 1;
   }

   return stbi__err("unknown marker","Corrupt JPEG");
}

// after we see SOS
static int stbi__process_scan_header(stbi__jpeg *z)
{
   int i;
   int Ls = stbi__get16be(z->s);
   z->scan_n = stbi__get8(z->s);
   if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n) return stbi__err("bad SOS component count","Corrupt JPEG");
   if (Ls != 6+2*z->scan_n) return stbi__err("bad SOS len","Corrupt JPEG");
   for (i=0; i < z->scan_n; ++i) {
      int id = stbi__get8(z->s), which;
      int q = stbi__get8(z->s);
      for (which = 0; which < z->s->img_n; ++which)
         if (z->img_comp[which].id == id)
            break;
      if (which == z->s->img_n) return 0; // no match
      z->img_comp[which].hd = q >> 4;   if (z->img_comp[which].hd > 3) return stbi__err("bad DC huff","Corrupt JPEG");
      z->img_comp[which].ha = q & 15;   if (z->img_comp[which].ha > 3) return stbi__err("bad AC huff","Corrupt JPEG");
      z->order[i] = which;
   }

   {
      int aa;
      z->spec_start = stbi__get8(z->s);
      z->spec_end   = stbi__get8(z->s); // should be 63, but might be 0
      aa = stbi__get8(z->s);
      z->succ_high = (aa >> 4);
      z->succ_low  = (aa & 15);
      if (z->progressive) {
         if (z->spec_start > 63 || z->spec_end > 63  || z->spec_start > z->spec_end || z->succ_high > 13 || z->succ_low > 13)
            return stbi__err("bad SOS", "Corrupt JPEG");
      } else {
         if (z->spec_start != 0) return stbi__err("bad SOS","Corrupt JPEG");
         if (z->succ_high != 0 || z->succ_low != 0) return stbi__err("bad SOS","Corrupt JPEG");
         z->spec_end = 63;
      }
   }

   return 1;
}

static int stbi__free_jpeg_components(stbi__jpeg *z, int ncomp, int why)
{
   int i;
   for (i=0; i < ncomp; ++i) {
      if (z->img_comp[i].raw_data) {
         STBI_FREE(z->img_comp[i].raw_data);
         z->img_comp[i].raw_data = NULL;
         z->img_comp[i].data = NULL;
      }
      if (z->img_comp[i].raw_coeff) {
         STBI_FREE(z->img_comp[i].raw_coeff);
         z->img_comp[i].raw_coeff = NULL;
         z->img_comp[i].coeff = NULL;
      }
      if (z->img_comp[i].linebuf) {
         STBI_FREE(z->img_comp[i].linebuf);
         z->img_comp[i].linebuf = NULL;
      }
   }
   return why;
}

static int stbi__process_frame_header(stbi__jpeg *z, int scan)
{
   stbi__context *s = z->s;
   int Lf,p,i,q, h_max=1,v_max=1,c;
   Lf = stbi__get16be(s);         if (Lf < 11) return stbi__err("bad SOF len","Corrupt JPEG"); // JPEG
   p  = stbi__get8(s);            if (p != 8) return stbi__err("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline
   s->img_y = stbi__get16be(s);   if (s->img_y == 0) return stbi__err("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG
   s->img_x = stbi__get16be(s);   if (s->img_x == 0) return stbi__err("0 width","Corrupt JPEG"); // JPEG requires
   if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
   if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
   c = stbi__get8(s);
   if (c != 3 && c != 1 && c != 4) return stbi__err("bad component count","Corrupt JPEG");
   s->img_n = c;
   for (i=0; i < c; ++i) {
      z->img_comp[i].data = NULL;
      z->img_comp[i].linebuf = NULL;
   }

   if (Lf != 8+3*s->img_n) return stbi__err("bad SOF len","Corrupt JPEG");

   z->rgb = 0;
   for (i=0; i < s->img_n; ++i) {
      static const unsigned char rgb[3] = { 'R', 'G', 'B' };
      z->img_comp[i].id = stbi__get8(s);
      if (s->img_n == 3 && z->img_comp[i].id == rgb[i])
         ++z->rgb;
      q = stbi__get8(s);
      z->img_comp[i].h = (q >> 4);  if (!z->img_comp[i].h || z->img_comp[i].h > 4) return stbi__err("bad H","Corrupt JPEG");
      z->img_comp[i].v = q & 15;    if (!z->img_comp[i].v || z->img_comp[i].v > 4) return stbi__err("bad V","Corrupt JPEG");
      z->img_comp[i].tq = stbi__get8(s);  if (z->img_comp[i].tq > 3) return stbi__err("bad TQ","Corrupt JPEG");
   }

   if (scan != STBI__SCAN_load) return 1;

   if (!stbi__mad3sizes_valid(s->img_x, s->img_y, s->img_n, 0)) return stbi__err("too large", "Image too large to decode");

   for (i=0; i < s->img_n; ++i) {
      if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h;
      if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v;
   }

   // check that plane subsampling factors are integer ratios; our resamplers can't deal with fractional ratios
   // and I've never seen a non-corrupted JPEG file actually use them
   for (i=0; i < s->img_n; ++i) {
      if (h_max % z->img_comp[i].h != 0) return stbi__err("bad H","Corrupt JPEG");
      if (v_max % z->img_comp[i].v != 0) return stbi__err("bad V","Corrupt JPEG");
   }

   // compute interleaved mcu info
   z->img_h_max = h_max;
   z->img_v_max = v_max;
   z->img_mcu_w = h_max * 8;
   z->img_mcu_h = v_max * 8;
   // these sizes can't be more than 17 bits
   z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w;
   z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h;

   for (i=0; i < s->img_n; ++i) {
      // number of effective pixels (e.g. for non-interleaved MCU)
      z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max;
      z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max;
      // to simplify generation, we'll allocate enough memory to decode
      // the bogus oversized data from using interleaved MCUs and their
      // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't
      // discard the extra data until colorspace conversion
      //
      // img_mcu_x, img_mcu_y: <=17 bits; comp[i].h and .v are <=4 (checked earlier)
      // so these muls can't overflow with 32-bit ints (which we require)
      z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8;
      z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8;
      z->img_comp[i].coeff = NULL;
      z->img_comp[i].raw_coeff = NULL;
      z->img_comp[i].linebuf = NULL;
      z->img_comp[i].raw_data = stbi__malloc_mad2(z->img_comp[i].w2, z->img_comp[i].h2, 15);
      if (z->img_comp[i].raw_data == NULL)
         return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory"));
      // align blocks for idct using mmx/sse
      z->img_comp[i].data = (stbi_uc*) (((size_t) z->img_comp[i].raw_data + 15) & ~15);
      if (z->progressive) {
         // w2, h2 are multiples of 8 (see above)
         z->img_comp[i].coeff_w = z->img_comp[i].w2 / 8;
         z->img_comp[i].coeff_h = z->img_comp[i].h2 / 8;
         z->img_comp[i].raw_coeff = stbi__malloc_mad3(z->img_comp[i].w2, z->img_comp[i].h2, sizeof(short), 15);
         if (z->img_comp[i].raw_coeff == NULL)
            return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory"));
         z->img_comp[i].coeff = (short*) (((size_t) z->img_comp[i].raw_coeff + 15) & ~15);
      }
   }

   return 1;
}

// use comparisons since in some cases we handle more than one case (e.g. SOF)
#define stbi__DNL(x)         ((x) == 0xdc)
#define stbi__SOI(x)         ((x) == 0xd8)
#define stbi__EOI(x)         ((x) == 0xd9)
#define stbi__SOF(x)         ((x) == 0xc0 || (x) == 0xc1 || (x) == 0xc2)
#define stbi__SOS(x)         ((x) == 0xda)

#define stbi__SOF_progressive(x)   ((x) == 0xc2)

static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan)
{
   int m;
   z->jfif = 0;
   z->app14_color_transform = -1; // valid values are 0,1,2
   z->marker = STBI__MARKER_none; // initialize cached marker to empty
   m = stbi__get_marker(z);
   if (!stbi__SOI(m)) return stbi__err("no SOI","Corrupt JPEG");
   if (scan == STBI__SCAN_type) return 1;
   m = stbi__get_marker(z);
   while (!stbi__SOF(m)) {
      if (!stbi__process_marker(z,m)) return 0;
      m = stbi__get_marker(z);
      while (m == STBI__MARKER_none) {
         // some files have extra padding after their blocks, so ok, we'll scan
         if (stbi__at_eof(z->s)) return stbi__err("no SOF", "Corrupt JPEG");
         m = stbi__get_marker(z);
      }
   }
   z->progressive = stbi__SOF_progressive(m);
   if (!stbi__process_frame_header(z, scan)) return 0;
   return 1;
}

static stbi_uc stbi__skip_jpeg_junk_at_end(stbi__jpeg *j)
{
   // some JPEGs have junk at end, skip over it but if we find what looks
   // like a valid marker, resume there
   while (!stbi__at_eof(j->s)) {
      stbi_uc x = stbi__get8(j->s);
      while (x == 0xff) { // might be a marker
         if (stbi__at_eof(j->s)) return STBI__MARKER_none;
         x = stbi__get8(j->s);
         if (x != 0x00 && x != 0xff) {
            // not a stuffed zero or lead-in to another marker, looks
            // like an actual marker, return it
            return x;
         }
         // stuffed zero has x=0 now which ends the loop, meaning we go
         // back to regular scan loop.
         // repeated 0xff keeps trying to read the next byte of the marker.
      }
   }
   return STBI__MARKER_none;
}

// decode image to YCbCr format
static int stbi__decode_jpeg_image(stbi__jpeg *j)
{
   int m;
   for (m = 0; m < 4; m++) {
      j->img_comp[m].raw_data = NULL;
      j->img_comp[m].raw_coeff = NULL;
   }
   j->restart_interval = 0;
   if (!stbi__decode_jpeg_header(j, STBI__SCAN_load)) return 0;
   m = stbi__get_marker(j);
   while (!stbi__EOI(m)) {
      if (stbi__SOS(m)) {
         if (!stbi__process_scan_header(j)) return 0;
         if (!stbi__parse_entropy_coded_data(j)) return 0;
         if (j->marker == STBI__MARKER_none ) {
         j->marker = stbi__skip_jpeg_junk_at_end(j);
            // if we reach eof without hitting a marker, stbi__get_marker() below will fail and we'll eventually return 0
         }
         m = stbi__get_marker(j);
         if (STBI__RESTART(m))
            m = stbi__get_marker(j);
      } else if (stbi__DNL(m)) {
         int Ld = stbi__get16be(j->s);
         stbi__uint32 NL = stbi__get16be(j->s);
         if (Ld != 4) return stbi__err("bad DNL len", "Corrupt JPEG");
         if (NL != j->s->img_y) return stbi__err("bad DNL height", "Corrupt JPEG");
         m = stbi__get_marker(j);
      } else {
         if (!stbi__process_marker(j, m)) return 1;
         m = stbi__get_marker(j);
      }
   }
   if (j->progressive)
      stbi__jpeg_finish(j);
   return 1;
}

// static jfif-centered resampling (across block boundaries)

typedef stbi_uc *(*resample_row_func)(stbi_uc *out, stbi_uc *in0, stbi_uc *in1,
                                    int w, int hs);

#define stbi__div4(x) ((stbi_uc) ((x) >> 2))

static stbi_uc *resample_row_1(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
{
   STBI_NOTUSED(out);
   STBI_NOTUSED(in_far);
   STBI_NOTUSED(w);
   STBI_NOTUSED(hs);
   return in_near;
}

static stbi_uc* stbi__resample_row_v_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
{
   // need to generate two samples vertically for every one in input
   int i;
   STBI_NOTUSED(hs);
   for (i=0; i < w; ++i)
      out[i] = stbi__div4(3*in_near[i] + in_far[i] + 2);
   return out;
}

static stbi_uc*  stbi__resample_row_h_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
{
   // need to generate two samples horizontally for every one in input
   int i;
   stbi_uc *input = in_near;

   if (w == 1) {
      // if only one sample, can't do any interpolation
      out[0] = out[1] = input[0];
      return out;
   }

   out[0] = input[0];
   out[1] = stbi__div4(input[0]*3 + input[1] + 2);
   for (i=1; i < w-1; ++i) {
      int n = 3*input[i]+2;
      out[i*2+0] = stbi__div4(n+input[i-1]);
      out[i*2+1] = stbi__div4(n+input[i+1]);
   }
   out[i*2+0] = stbi__div4(input[w-2]*3 + input[w-1] + 2);
   out[i*2+1] = input[w-1];

   STBI_NOTUSED(in_far);
   STBI_NOTUSED(hs);

   return out;
}

#define stbi__div16(x) ((stbi_uc) ((x) >> 4))

static stbi_uc *stbi__resample_row_hv_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
{
   // need to generate 2x2 samples for every one in input
   int i,t0,t1;
   if (w == 1) {
      out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2);
      return out;
   }

   t1 = 3*in_near[0] + in_far[0];
   out[0] = stbi__div4(t1+2);
   for (i=1; i < w; ++i) {
      t0 = t1;
      t1 = 3*in_near[i]+in_far[i];
      out[i*2-1] = stbi__div16(3*t0 + t1 + 8);
      out[i*2  ] = stbi__div16(3*t1 + t0 + 8);
   }
   out[w*2-1] = stbi__div4(t1+2);

   STBI_NOTUSED(hs);

   return out;
}

#if defined(STBI_SSE2) || defined(STBI_NEON)
#ifdef STBI_SSE2 /* Added by SDL */
#define TARGETING_SSE2 SDL_TARGETING("sse2") /* Added by SDL */
#else
#define TARGETING_SSE2
#endif // STBI_SSE2 /* Added by SDL */
static stbi_uc *TARGETING_SSE2 stbi__resample_row_hv_2_simd(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) /* Changed by SDL: TARGETING_SSE2 */
{
   // need to generate 2x2 samples for every one in input
   int i=0,t0,t1;

   if (w == 1) {
      out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2);
      return out;
   }

   t1 = 3*in_near[0] + in_far[0];
   // process groups of 8 pixels for as long as we can.
   // note we can't handle the last pixel in a row in this loop
   // because we need to handle the filter boundary conditions.
   for (; i < ((w-1) & ~7); i += 8) {
#if defined(STBI_SSE2)
      // load and perform the vertical filtering pass
      // this uses 3*x + y = 4*x + (y - x)
      __m128i zero  = _mm_setzero_si128();
      __m128i farb  = _mm_loadl_epi64((__m128i *) (in_far + i));
      __m128i nearb = _mm_loadl_epi64((__m128i *) (in_near + i));
      __m128i farw  = _mm_unpacklo_epi8(farb, zero);
      __m128i nearw = _mm_unpacklo_epi8(nearb, zero);
      __m128i diff  = _mm_sub_epi16(farw, nearw);
      __m128i nears = _mm_slli_epi16(nearw, 2);
      __m128i curr  = _mm_add_epi16(nears, diff); // current row

      // horizontal filter works the same based on shifted vers of current
      // row. "prev" is current row shifted right by 1 pixel; we need to
      // insert the previous pixel value (from t1).
      // "next" is current row shifted left by 1 pixel, with first pixel
      // of next block of 8 pixels added in.
      __m128i prv0 = _mm_slli_si128(curr, 2);
      __m128i nxt0 = _mm_srli_si128(curr, 2);
      __m128i prev = _mm_insert_epi16(prv0, t1, 0);
      __m128i next = _mm_insert_epi16(nxt0, 3*in_near[i+8] + in_far[i+8], 7);

      // horizontal filter, polyphase implementation since it's convenient:
      // even pixels = 3*cur + prev = cur*4 + (prev - cur)
      // odd  pixels = 3*cur + next = cur*4 + (next - cur)
      // note the shared term.
      __m128i bias  = _mm_set1_epi16(8);
      __m128i curs = _mm_slli_epi16(curr, 2);
      __m128i prvd = _mm_sub_epi16(prev, curr);
      __m128i nxtd = _mm_sub_epi16(next, curr);
      __m128i curb = _mm_add_epi16(curs, bias);
      __m128i even = _mm_add_epi16(prvd, curb);
      __m128i odd  = _mm_add_epi16(nxtd, curb);

      // interleave even and odd pixels, then undo scaling.
      __m128i int0 = _mm_unpacklo_epi16(even, odd);
      __m128i int1 = _mm_unpackhi_epi16(even, odd);
      __m128i de0  = _mm_srli_epi16(int0, 4);
      __m128i de1  = _mm_srli_epi16(int1, 4);

      // pack and write output
      __m128i outv = _mm_packus_epi16(de0, de1);
      _mm_storeu_si128((__m128i *) (out + i*2), outv);
#elif defined(STBI_NEON)
      // load and perform the vertical filtering pass
      // this uses 3*x + y = 4*x + (y - x)
      uint8x8_t farb  = vld1_u8(in_far + i);
      uint8x8_t nearb = vld1_u8(in_near + i);
      int16x8_t diff  = vreinterpretq_s16_u16(vsubl_u8(farb, nearb));
      int16x8_t nears = vreinterpretq_s16_u16(vshll_n_u8(nearb, 2));
      int16x8_t curr  = vaddq_s16(nears, diff); // current row

      // horizontal filter works the same based on shifted vers of current
      // row. "prev" is current row shifted right by 1 pixel; we need to
      // insert the previous pixel value (from t1).
      // "next" is current row shifted left by 1 pixel, with first pixel
      // of next block of 8 pixels added in.
      int16x8_t prv0 = vextq_s16(curr, curr, 7);
      int16x8_t nxt0 = vextq_s16(curr, curr, 1);
      int16x8_t prev = vsetq_lane_s16(t1, prv0, 0);
      int16x8_t next = vsetq_lane_s16(3*in_near[i+8] + in_far[i+8], nxt0, 7);

      // horizontal filter, polyphase implementation since it's convenient:
      // even pixels = 3*cur + prev = cur*4 + (prev - cur)
      // odd  pixels = 3*cur + next = cur*4 + (next - cur)
      // note the shared term.
      int16x8_t curs = vshlq_n_s16(curr, 2);
      int16x8_t prvd = vsubq_s16(prev, curr);
      int16x8_t nxtd = vsubq_s16(next, curr);
      int16x8_t even = vaddq_s16(curs, prvd);
      int16x8_t odd  = vaddq_s16(curs, nxtd);

      // undo scaling and round, then store with even/odd phases interleaved
      uint8x8x2_t o;
      o.val[0] = vqrshrun_n_s16(even, 4);
      o.val[1] = vqrshrun_n_s16(odd,  4);
      vst2_u8(out + i*2, o);
#endif

      // "previous" value for next iter
      t1 = 3*in_near[i+7] + in_far[i+7];
   }

   t0 = t1;
   t1 = 3*in_near[i] + in_far[i];
   out[i*2] = stbi__div16(3*t1 + t0 + 8);

   for (++i; i < w; ++i) {
      t0 = t1;
      t1 = 3*in_near[i]+in_far[i];
      out[i*2-1] = stbi__div16(3*t0 + t1 + 8);
      out[i*2  ] = stbi__div16(3*t1 + t0 + 8);
   }
   out[w*2-1] = stbi__div4(t1+2);

   STBI_NOTUSED(hs);

   return out;
}
#endif

static stbi_uc *stbi__resample_row_generic(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
{
   // resample with nearest-neighbor
   int i,j;
   STBI_NOTUSED(in_far);
   for (i=0; i < w; ++i)
      for (j=0; j < hs; ++j)
         out[i*hs+j] = in_near[i];
   return out;
}

// this is a reduced-precision calculation of YCbCr-to-RGB introduced
// to make sure the code produces the same results in both SIMD and scalar
#define stbi__float2fixed(x)  (((int) ((x) * 4096.0f + 0.5f)) << 8)
static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step)
{
   int i;
   for (i=0; i < count; ++i) {
      int y_fixed = (y[i] << 20) + (1<<19); // rounding
      int r,g,b;
      int cr = pcr[i] - 128;
      int cb = pcb[i] - 128;
      r = y_fixed +  cr* stbi__float2fixed(1.40200f);
      g = y_fixed + (cr*-stbi__float2fixed(0.71414f)) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000);
      b = y_fixed                                     +   cb* stbi__float2fixed(1.77200f);
      r >>= 20;
      g >>= 20;
      b >>= 20;
      if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; }
      if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; }
      if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; }
      out[0] = (stbi_uc)r;
      out[1] = (stbi_uc)g;
      out[2] = (stbi_uc)b;
      out[3] = 255;
      out += step;
   }
}

#if defined(STBI_SSE2) || defined(STBI_NEON)
static void TARGETING_SSE2 stbi__YCbCr_to_RGB_simd(stbi_uc *out, stbi_uc const *y, stbi_uc const *pcb, stbi_uc const *pcr, int count, int step) /* Changed by SDL: TARGETING_SSE2 */
{
   int i = 0;

#ifdef STBI_SSE2
   // step == 3 is pretty ugly on the final interleave, and i'm not convinced
   // it's useful in practice (you wouldn't use it for textures, for example).
   // so just accelerate step == 4 case.
   if (step == 4) {
      // this is a fairly straightforward implementation and not super-optimized.
      __m128i signflip  = _mm_set1_epi8(-0x80);
      __m128i cr_const0 = _mm_set1_epi16(   (short) ( 1.40200f*4096.0f+0.5f));
      __m128i cr_const1 = _mm_set1_epi16( - (short) ( 0.71414f*4096.0f+0.5f));
      __m128i cb_const0 = _mm_set1_epi16( - (short) ( 0.34414f*4096.0f+0.5f));
      __m128i cb_const1 = _mm_set1_epi16(   (short) ( 1.77200f*4096.0f+0.5f));
      __m128i y_bias = _mm_set1_epi8((char) (unsigned char) 128);
      __m128i xw = _mm_set1_epi16(255); // alpha channel

      for (; i+7 < count; i += 8) {
         // load
         __m128i y_bytes = _mm_loadl_epi64((__m128i *) (y+i));
         __m128i cr_bytes = _mm_loadl_epi64((__m128i *) (pcr+i));
         __m128i cb_bytes = _mm_loadl_epi64((__m128i *) (pcb+i));
         __m128i cr_biased = _mm_xor_si128(cr_bytes, signflip); // -128
         __m128i cb_biased = _mm_xor_si128(cb_bytes, signflip); // -128

         // unpack to short (and left-shift cr, cb by 8)
         __m128i yw  = _mm_unpacklo_epi8(y_bias, y_bytes);
         __m128i crw = _mm_unpacklo_epi8(_mm_setzero_si128(), cr_biased);
         __m128i cbw = _mm_unpacklo_epi8(_mm_setzero_si128(), cb_biased);

         // color transform
         __m128i yws = _mm_srli_epi16(yw, 4);
         __m128i cr0 = _mm_mulhi_epi16(cr_const0, crw);
         __m128i cb0 = _mm_mulhi_epi16(cb_const0, cbw);
         __m128i cb1 = _mm_mulhi_epi16(cbw, cb_const1);
         __m128i cr1 = _mm_mulhi_epi16(crw, cr_const1);
         __m128i rws = _mm_add_epi16(cr0, yws);
         __m128i gwt = _mm_add_epi16(cb0, yws);
         __m128i bws = _mm_add_epi16(yws, cb1);
         __m128i gws = _mm_add_epi16(gwt, cr1);

         // descale
         __m128i rw = _mm_srai_epi16(rws, 4);
         __m128i bw = _mm_srai_epi16(bws, 4);
         __m128i gw = _mm_srai_epi16(gws, 4);

         // back to byte, set up for transpose
         __m128i brb = _mm_packus_epi16(rw, bw);
         __m128i gxb = _mm_packus_epi16(gw, xw);

         // transpose to interleave channels
         __m128i t0 = _mm_unpacklo_epi8(brb, gxb);
         __m128i t1 = _mm_unpackhi_epi8(brb, gxb);
         __m128i o0 = _mm_unpacklo_epi16(t0, t1);
         __m128i o1 = _mm_unpackhi_epi16(t0, t1);

         // store
         _mm_storeu_si128((__m128i *) (out + 0), o0);
         _mm_storeu_si128((__m128i *) (out + 16), o1);
         out += 32;
      }
   }
#endif

#ifdef STBI_NEON
   // in this version, step=3 support would be easy to add. but is there demand?
   if (step == 4) {
      // this is a fairly straightforward implementation and not super-optimized.
      uint8x8_t signflip = vdup_n_u8(0x80);
      int16x8_t cr_const0 = vdupq_n_s16(   (short) ( 1.40200f*4096.0f+0.5f));
      int16x8_t cr_const1 = vdupq_n_s16( - (short) ( 0.71414f*4096.0f+0.5f));
      int16x8_t cb_const0 = vdupq_n_s16( - (short) ( 0.34414f*4096.0f+0.5f));
      int16x8_t cb_const1 = vdupq_n_s16(   (short) ( 1.77200f*4096.0f+0.5f));

      for (; i+7 < count; i += 8) {
         // load
         uint8x8_t y_bytes  = vld1_u8(y + i);
         uint8x8_t cr_bytes = vld1_u8(pcr + i);
         uint8x8_t cb_bytes = vld1_u8(pcb + i);
         int8x8_t cr_biased = vreinterpret_s8_u8(vsub_u8(cr_bytes, signflip));
         int8x8_t cb_biased = vreinterpret_s8_u8(vsub_u8(cb_bytes, signflip));

         // expand to s16
         int16x8_t yws = vreinterpretq_s16_u16(vshll_n_u8(y_bytes, 4));
         int16x8_t crw = vshll_n_s8(cr_biased, 7);
         int16x8_t cbw = vshll_n_s8(cb_biased, 7);

         // color transform
         int16x8_t cr0 = vqdmulhq_s16(crw, cr_const0);
         int16x8_t cb0 = vqdmulhq_s16(cbw, cb_const0);
         int16x8_t cr1 = vqdmulhq_s16(crw, cr_const1);
         int16x8_t cb1 = vqdmulhq_s16(cbw, cb_const1);
         int16x8_t rws = vaddq_s16(yws, cr0);
         int16x8_t gws = vaddq_s16(vaddq_s16(yws, cb0), cr1);
         int16x8_t bws = vaddq_s16(yws, cb1);

         // undo scaling, round, convert to byte
         uint8x8x4_t o;
         o.val[0] = vqrshrun_n_s16(rws, 4);
         o.val[1] = vqrshrun_n_s16(gws, 4);
         o.val[2] = vqrshrun_n_s16(bws, 4);
         o.val[3] = vdup_n_u8(255);

         // store, interleaving r/g/b/a
         vst4_u8(out, o);
         out += 8*4;
      }
   }
#endif

   for (; i < count; ++i) {
      int y_fixed = (y[i] << 20) + (1<<19); // rounding
      int r,g,b;
      int cr = pcr[i] - 128;
      int cb = pcb[i] - 128;
      r = y_fixed + cr* stbi__float2fixed(1.40200f);
      g = y_fixed + cr*-stbi__float2fixed(0.71414f) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000);
      b = y_fixed                                   +   cb* stbi__float2fixed(1.77200f);
      r >>= 20;
      g >>= 20;
      b >>= 20;
      if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; }
      if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; }
      if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; }
      out[0] = (stbi_uc)r;
      out[1] = (stbi_uc)g;
      out[2] = (stbi_uc)b;
      out[3] = 255;
      out += step;
   }
}
#endif

// set up the kernels
static void stbi__setup_jpeg(stbi__jpeg *j)
{
   j->idct_block_kernel = stbi__idct_block;
   j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_row;
   j->resample_row_hv_2_kernel = stbi__resample_row_hv_2;

#ifdef STBI_SSE2
   if (stbi__sse2_available()) {
      j->idct_block_kernel = stbi__idct_simd;
      j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd;
      j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd;
   }
#endif

#ifdef STBI_NEON
  if (SDL_HasNEON()) { /* SDL change */
   j->idct_block_kernel = stbi__idct_simd;
   j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd;
   j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd;
  } /**/
#endif
}

// clean up the temporary component buffers
static void stbi__cleanup_jpeg(stbi__jpeg *j)
{
   stbi__free_jpeg_components(j, j->s->img_n, 0);
}

typedef struct
{
   resample_row_func resample;
   stbi_uc *line0,*line1;
   int hs,vs;   // expansion factor in each axis
   int w_lores; // horizontal pixels pre-expansion
   int ystep;   // how far through vertical expansion we are
   int ypos;    // which pre-expansion row we're on
} stbi__resample;

// fast 0..255 * 0..255 => 0..255 rounded multiplication
static stbi_uc stbi__blinn_8x8(stbi_uc x, stbi_uc y)
{
   unsigned int t = x*y + 128;
   return (stbi_uc) ((t + (t >>8)) >> 8);
}

static stbi_uc *output_jpeg_nv12(stbi__jpeg *z, stbi__nv12 *nv12)
{
   unsigned int i,j;

   // Copy the Y plane
   if (nv12->pitch == (int)z->s->img_x) {
      memcpy(nv12->y, z->img_comp[0].data, z->s->img_y * z->s->img_x);
   } else {
      for (i=0; i < z->s->img_y; ++i) {
         memcpy(nv12->y + i * nv12->pitch, z->img_comp[0].data + i * z->s->img_x, z->s->img_x);
      }
   }

   if (z->s->img_n == 3) {
      // NV12: U and V are interleaved, each subsampled by 2
      const int nv12_hs = 2;
      const int nv12_vs = 2;
      const int u_hs = (z->img_h_max / z->img_comp[1].h);
      const int u_vs = (z->img_v_max / z->img_comp[1].v);
      const int v_hs = (z->img_h_max / z->img_comp[2].h);
      const int v_vs = (z->img_v_max / z->img_comp[2].v);
      for (i=0; i < (z->s->img_y + 1) / 2; ++i) {
         stbi_uc *src_u = z->img_comp[1].data + i * (1 + (nv12_vs - u_vs)) * z->img_comp[1].x;
         stbi_uc *src_v = z->img_comp[2].data + i * (1 + (nv12_vs - v_vs)) * z->img_comp[2].x;
         stbi_uc *dst = nv12->uv + i * nv12->pitch;
         for (j=0; j < (z->s->img_x + 1) / 2; ++j) {
            *dst++ = *src_u;
            src_u += 1 + (nv12_hs - u_hs);
            *dst++ = *src_v;
            src_v += 1 + (nv12_hs - v_hs);
         }
      }
   } else {
      // Grayscale
      for (i=0; i < (z->s->img_y + 1) / 2; ++i) {
         memset(nv12->uv + i * nv12->pitch, 0x80808080, ((z->s->img_x + 1) / 2) * 2);
      }
   }

   return nv12->y;
}

static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp, stbi__nv12 *nv12)
{
   int n, decode_n, is_rgb;
   z->s->img_n = 0; // make stbi__cleanup_jpeg safe

   // validate req_comp
   if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error");

   // load a jpeg image from whichever source, but leave in YCbCr format
   if (!stbi__decode_jpeg_image(z)) { stbi__cleanup_jpeg(z); return NULL; }

   // determine actual number of components to generate
   n = req_comp ? req_comp : z->s->img_n >= 3 ? 3 : 1;

   is_rgb = z->s->img_n == 3 && (z->rgb == 3 || (z->app14_color_transform == 0 && !z->jfif));

   if (z->s->img_n == 3 && n < 3 && !is_rgb)
      decode_n = 1;
   else
      decode_n = z->s->img_n;

   // nothing to do if no components requested; check this now to avoid
   // accessing uninitialized coutput[0] later
   if (decode_n <= 0) { stbi__cleanup_jpeg(z); return NULL; }

   // resample and color-convert
   {
      int k;
      unsigned int i,j;
      stbi_uc *output;
      stbi_uc *coutput[4] = { NULL, NULL, NULL, NULL };

      stbi__resample res_comp[4];

      if (nv12) {
         if (nv12->w != (int)z->s->img_x || nv12->h != (int)z->s->img_y) {
             stbi__cleanup_jpeg(z);
             return stbi__errpuc("badsize", "Unexpected size");
         }

         if (is_rgb) {
             stbi__cleanup_jpeg(z);
             return stbi__errpuc("rgbtonv12", "Can't convert RGB to NV12");
         }

         output = output_jpeg_nv12(z, nv12);
      } else {
         for (k=0; k < decode_n; ++k) {
            stbi__resample *r = &res_comp[k];

            // allocate line buffer big enough for upsampling off the edges
            // with upsample factor of 4
            z->img_comp[k].linebuf = (stbi_uc *) stbi__malloc(z->s->img_x + 3);
            if (!z->img_comp[k].linebuf) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); }

            r->hs      = z->img_h_max / z->img_comp[k].h;
            r->vs      = z->img_v_max / z->img_comp[k].v;
            r->ystep   = r->vs >> 1;
            r->w_lores = (z->s->img_x + r->hs-1) / r->hs;
            r->ypos    = 0;
            r->line0   = r->line1 = z->img_comp[k].data;

            if      (r->hs == 1 && r->vs == 1) r->resample = resample_row_1;
            else if (r->hs == 1 && r->vs == 2) r->resample = stbi__resample_row_v_2;
            else if (r->hs == 2 && r->vs == 1) r->resample = stbi__resample_row_h_2;
            else if (r->hs == 2 && r->vs == 2) r->resample = z->resample_row_hv_2_kernel;
            else                               r->resample = stbi__resample_row_generic;
         }

         // can't error after this so, this is safe
         output = (stbi_uc *) stbi__malloc_mad3(n, z->s->img_x, z->s->img_y, 1);
         if (!output) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); }

         // now go ahead and resample
         for (j=0; j < z->s->img_y; ++j) {
            stbi_uc *out = output + n * z->s->img_x * j;
            for (k=0; k < decode_n; ++k) {
               stbi__resample *r = &res_comp[k];
               int y_bot = r->ystep >= (r->vs >> 1);
               coutput[k] = r->resample(z->img_comp[k].linebuf,
                                        y_bot ? r->line1 : r->line0,
                                        y_bot ? r->line0 : r->line1,
                                        r->w_lores, r->hs);
               if (++r->ystep >= r->vs) {
                  r->ystep = 0;
                  r->line0 = r->line1;
                  if (++r->ypos < z->img_comp[k].y)
                     r->line1 += z->img_comp[k].w2;
               }
            }
            if (n >= 3) {
               stbi_uc *y = coutput[0];
               if (z->s->img_n == 3) {
                  if (is_rgb) {
                     for (i=0; i < z->s->img_x; ++i) {
                        out[0] = y[i];
                        out[1] = coutput[1][i];
                        out[2] = coutput[2][i];
                        out[3] = 255;
                        out += n;
                     }
                  } else {
                     z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
                  }
               } else if (z->s->img_n == 4) {
                  if (z->app14_color_transform == 0) { // CMYK
                     for (i=0; i < z->s->img_x; ++i) {
                        stbi_uc m = coutput[3][i];
                        out[0] = stbi__blinn_8x8(coutput[0][i], m);
                        out[1] = stbi__blinn_8x8(coutput[1][i], m);
                        out[2] = stbi__blinn_8x8(coutput[2][i], m);
                        out[3] = 255;
                        out += n;
                     }
                  } else if (z->app14_color_transform == 2) { // YCCK
                     z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
                     for (i=0; i < z->s->img_x; ++i) {
                        stbi_uc m = coutput[3][i];
                        out[0] = stbi__blinn_8x8(255 - out[0], m);
                        out[1] = stbi__blinn_8x8(255 - out[1], m);
                        out[2] = stbi__blinn_8x8(255 - out[2], m);
                        out += n;
                     }
                  } else { // YCbCr + alpha?  Ignore the fourth channel for now
                     z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
                  }
               } else
                  for (i=0; i < z->s->img_x; ++i) {
                     out[0] = out[1] = out[2] = y[i];
                     out[3] = 255; // not used if n==3
                     out += n;
                  }
            } else {
               if (is_rgb) {
                  if (n == 1)
                     for (i=0; i < z->s->img_x; ++i)
                        *out++ = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]);
                  else {
                     for (i=0; i < z->s->img_x; ++i, out += 2) {
                        out[0] = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]);
                        out[1] = 255;
                     }
                  }
               } else if (z->s->img_n == 4 && z->app14_color_transform == 0) {
                  for (i=0; i < z->s->img_x; ++i) {
                     stbi_uc m = coutput[3][i];
                     stbi_uc r = stbi__blinn_8x8(coutput[0][i], m);
                     stbi_uc g = stbi__blinn_8x8(coutput[1][i], m);
                     stbi_uc b = stbi__blinn_8x8(coutput[2][i], m);
                     out[0] = stbi__compute_y(r, g, b);
                     out[1] = 255;
                     out += n;
                  }
               } else if (z->s->img_n == 4 && z->app14_color_transform == 2) {
                  for (i=0; i < z->s->img_x; ++i) {
                     out[0] = stbi__blinn_8x8(255 - coutput[0][i], coutput[3][i]);
                     out[1] = 255;
                     out += n;
                  }
               } else {
                  stbi_uc *y = coutput[0];
                  if (n == 1)
                     for (i=0; i < z->s->img_x; ++i) out[i] = y[i];
                  else
                     for (i=0; i < z->s->img_x; ++i) { *out++ = y[i]; *out++ = 255; }
               }
            }
         }
      }
      stbi__cleanup_jpeg(z);
      *out_x = z->s->img_x;
      *out_y = z->s->img_y;
      if (comp) *comp = z->s->img_n >= 3 ? 3 : 1; // report original components, not output
      return output;
   }
}

static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__nv12 *nv12, stbi__result_info *ri)
{
   unsigned char* result;
   stbi__jpeg* j = (stbi__jpeg*) stbi__malloc(sizeof(stbi__jpeg));
   if (!j) return stbi__errpuc("outofmem", "Out of memory");
   memset(j, 0, sizeof(stbi__jpeg));
   STBI_NOTUSED(ri);
   j->s = s;
   stbi__setup_jpeg(j);
   result = load_jpeg_image(j, x,y,comp,req_comp,nv12);
   STBI_FREE(j);
   return result;
}

static int stbi__jpeg_test(stbi__context *s)
{
   int r;
   stbi__jpeg* j = (stbi__jpeg*)stbi__malloc(sizeof(stbi__jpeg));
   if (!j) return stbi__err("outofmem", "Out of memory");
   memset(j, 0, sizeof(stbi__jpeg));
   j->s = s;
   stbi__setup_jpeg(j);
   r = stbi__decode_jpeg_header(j, STBI__SCAN_type);
   stbi__rewind(s);
   STBI_FREE(j);
   return r;
}

#if 0 /* not used in SDL */
static int stbi__jpeg_info_raw(stbi__jpeg *j, int *x, int *y, int *comp)
{
   if (!stbi__decode_jpeg_header(j, STBI__SCAN_header)) {
      stbi__rewind( j->s );
      return 0;
   }
   if (x) *x = j->s->img_x;
   if (y) *y = j->s->img_y;
   if (comp) *comp = j->s->img_n >= 3 ? 3 : 1;
   return 1;
}

static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp)
{
   int result;
   stbi__jpeg* j = (stbi__jpeg*) (stbi__malloc(sizeof(stbi__jpeg)));
   if (!j) return stbi__err("outofmem", "Out of memory");
   memset(j, 0, sizeof(stbi__jpeg));
   j->s = s;
   result = stbi__jpeg_info_raw(j, x, y, comp);
   STBI_FREE(j);
   return result;
}
#endif /**/
#endif

// public domain zlib decode    v0.2  Sean Barrett 2006-11-18
//    simple implementation
//      - all input must be provided in an upfront buffer
//      - all output is written to a single output buffer (can malloc/realloc)
//    performance
//      - fast huffman

#ifndef STBI_NO_ZLIB

// fast-way is faster to check than jpeg huffman, but slow way is slower
#define STBI__ZFAST_BITS  9 // accelerate all cases in default tables
#define STBI__ZFAST_MASK  ((1 << STBI__ZFAST_BITS) - 1)
#define STBI__ZNSYMS 288 // number of symbols in literal/length alphabet

// zlib-style huffman encoding
// (jpegs packs from left, zlib from right, so can't share code)
typedef struct
{
   stbi__uint16 fast[1 << STBI__ZFAST_BITS];
   stbi__uint16 firstcode[16];
   int maxcode[17];
   stbi__uint16 firstsymbol[16];
   stbi_uc  size[STBI__ZNSYMS];
   stbi__uint16 value[STBI__ZNSYMS];
} stbi__zhuffman;

stbi_inline static int stbi__bitreverse16(int n)
{
  n = ((n & 0xAAAA) >>  1) | ((n & 0x5555) << 1);
  n = ((n & 0xCCCC) >>  2) | ((n & 0x3333) << 2);
  n = ((n & 0xF0F0) >>  4) | ((n & 0x0F0F) << 4);
  n = ((n & 0xFF00) >>  8) | ((n & 0x00FF) << 8);
  return n;
}

stbi_inline static int stbi__bit_reverse(int v, int bits)
{
   STBI_ASSERT(bits <= 16);
   // to bit reverse n bits, reverse 16 and shift
   // e.g. 11 bits, bit reverse and shift away 5
   return stbi__bitreverse16(v) >> (16-bits);
}

static int stbi__zbuild_huffman(stbi__zhuffman *z, const stbi_uc *sizelist, int num)
{
   int i,k=0;
   int code, next_code[16], sizes[17];

   // DEFLATE spec for generating codes
   memset(sizes, 0, sizeof(sizes));
   memset(z->fast, 0, sizeof(z->fast));
   for (i=0; i < num; ++i)
      ++sizes[sizelist[i]];
   sizes[0] = 0;
   for (i=1; i < 16; ++i)
      if (sizes[i] > (1 << i))
         return stbi__err("bad sizes", "Corrupt PNG");
   code = 0;
   for (i=1; i < 16; ++i) {
      next_code[i] = code;
      z->firstcode[i] = (stbi__uint16) code;
      z->firstsymbol[i] = (stbi__uint16) k;
      code = (code + sizes[i]);
      if (sizes[i])
         if (code-1 >= (1 << i)) return stbi__err("bad codelengths","Corrupt PNG");
      z->maxcode[i] = code << (16-i); // preshift for inner loop
      code <<= 1;
      k += sizes[i];
   }
   z->maxcode[16] = 0x10000; // sentinel
   for (i=0; i < num; ++i) {
      int s = sizelist[i];
      if (s) {
         int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s];
         stbi__uint16 fastv = (stbi__uint16) ((s << 9) | i);
         z->size [c] = (stbi_uc     ) s;
         z->value[c] = (stbi__uint16) i;
         if (s <= STBI__ZFAST_BITS) {
            int j = stbi__bit_reverse(next_code[s],s);
            while (j < (1 << STBI__ZFAST_BITS)) {
               z->fast[j] = fastv;
               j += (1 << s);
            }
         }
         ++next_code[s];
      }
   }
   return 1;
}

// zlib-from-memory implementation for PNG reading
//    because PNG allows splitting the zlib stream arbitrarily,
//    and it's annoying structurally to have PNG call ZLIB call PNG,
//    we require PNG read all the IDATs and combine them into a single
//    memory buffer

typedef struct
{
   stbi_uc *zbuffer, *zbuffer_end;
   int num_bits;
   int hit_zeof_once;
   stbi__uint32 code_buffer;

   char *zout;
   char *zout_start;
   char *zout_end;
   int   z_expandable;

   stbi__zhuffman z_length, z_distance;
} stbi__zbuf;

stbi_inline static int stbi__zeof(stbi__zbuf *z)
{
   return (z->zbuffer >= z->zbuffer_end);
}

stbi_inline static stbi_uc stbi__zget8(stbi__zbuf *z)
{
   return stbi__zeof(z) ? 0 : *z->zbuffer++;
}

static void stbi__fill_bits(stbi__zbuf *z)
{
   do {
      if (z->code_buffer >= (1U << z->num_bits)) {
        z->zbuffer = z->zbuffer_end;  /* treat this as EOF so we fail. */
        return;
      }
      z->code_buffer |= (unsigned int) stbi__zget8(z) << z->num_bits;
      z->num_bits += 8;
   } while (z->num_bits <= 24);
}

stbi_inline static unsigned int stbi__zreceive(stbi__zbuf *z, int n)
{
   unsigned int k;
   if (z->num_bits < n) stbi__fill_bits(z);
   k = z->code_buffer & ((1 << n) - 1);
   z->code_buffer >>= n;
   z->num_bits -= n;
   return k;
}

static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z)
{
   int b,s,k;
   // not resolved by fast table, so compute it the slow way
   // use jpeg approach, which requires MSbits at top
   k = stbi__bit_reverse(a->code_buffer, 16);
   for (s=STBI__ZFAST_BITS+1; ; ++s)
      if (k < z->maxcode[s])
         break;
   if (s >= 16) return -1; // invalid code!
   // code size is s, so:
   b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s];
   if (b >= STBI__ZNSYMS) return -1; // some data was corrupt somewhere!
   if (z->size[b] != s) return -1;  // was originally an assert, but report failure instead.
   a->code_buffer >>= s;
   a->num_bits -= s;
   return z->value[b];
}

stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z)
{
   int b,s;
   if (a->num_bits < 16) {
      if (stbi__zeof(a)) {
         if (!a->hit_zeof_once) {
            // This is the first time we hit eof, insert 16 extra padding btis
            // to allow us to keep going; if we actually consume any of them
            // though, that is invalid data. This is caught later.
            a->hit_zeof_once = 1;
            a->num_bits += 16; // add 16 implicit zero bits
         } else {
            // We already inserted our extra 16 padding bits and are again
            // out, this stream is actually prematurely terminated.
            return -1;
         }
      } else {
         stbi__fill_bits(a);
      }
   }
   b = z->fast[a->code_buffer & STBI__ZFAST_MASK];
   if (b) {
      s = b >> 9;
      a->code_buffer >>= s;
      a->num_bits -= s;
      return b & 511;
   }
   return stbi__zhuffman_decode_slowpath(a, z);
}

static int stbi__zexpand(stbi__zbuf *z, char *zout, int n)  // need to make room for n bytes
{
   char *q;
   unsigned int cur, limit, old_limit;
   z->zout = zout;
   if (!z->z_expandable) return stbi__err("output buffer limit","Corrupt PNG");
   cur   = (unsigned int) (z->zout - z->zout_start);
   limit = old_limit = (unsigned) (z->zout_end - z->zout_start);
   if (UINT_MAX - cur < (unsigned) n) return stbi__err("outofmem", "Out of memory");
   while (cur + n > limit) {
      if(limit > UINT_MAX / 2) return stbi__err("outofmem", "Out of memory");
      limit *= 2;
   }
   q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit);
   STBI_NOTUSED(old_limit);
   if (q == NULL) return stbi__err("outofmem", "Out of memory");
   z->zout_start = q;
   z->zout       = q + cur;
   z->zout_end   = q + limit;
   return 1;
}

static const int stbi__zlength_base[31] = {
   3,4,5,6,7,8,9,10,11,13,
   15,17,19,23,27,31,35,43,51,59,
   67,83,99,115,131,163,195,227,258,0,0 };

static const int stbi__zlength_extra[31]=
{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 };

static const int stbi__zdist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,
257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0};

static const int stbi__zdist_extra[32] =
{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};

static int stbi__parse_huffman_block(stbi__zbuf *a)
{
   char *zout = a->zout;
   for(;;) {
      int z = stbi__zhuffman_decode(a, &a->z_length);
      if (z < 256) {
         if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); // error in huffman codes
         if (zout >= a->zout_end) {
            if (!stbi__zexpand(a, zout, 1)) return 0;
            zout = a->zout;
         }
         *zout++ = (char) z;
      } else {
         stbi_uc *p;
         int len,dist;
         if (z == 256) {
            a->zout = zout;
            if (a->hit_zeof_once && a->num_bits < 16) {
               // The first time we hit zeof, we inserted 16 extra zero bits into our bit
               // buffer so the decoder can just do its speculative decoding. But if we
               // actually consumed any of those bits (which is the case when num_bits < 16),
               // the stream actually read past the end so it is malformed.
               return stbi__err("unexpected end","Corrupt PNG");
            }
            return 1;
         }
         if (z >= 286) return stbi__err("bad huffman code","Corrupt PNG"); // per DEFLATE, length codes 286 and 287 must not appear in compressed data
         z -= 257;
         len = stbi__zlength_base[z];
         if (stbi__zlength_extra[z]) len += stbi__zreceive(a, stbi__zlength_extra[z]);
         z = stbi__zhuffman_decode(a, &a->z_distance);
         if (z < 0 || z >= 30) return stbi__err("bad huffman code","Corrupt PNG"); // per DEFLATE, distance codes 30 and 31 must not appear in compressed data
         dist = stbi__zdist_base[z];
         if (stbi__zdist_extra[z]) dist += stbi__zreceive(a, stbi__zdist_extra[z]);
         if (zout - a->zout_start < dist) return stbi__err("bad dist","Corrupt PNG");
         if (len > a->zout_end - zout) {
            if (!stbi__zexpand(a, zout, len)) return 0;
            zout = a->zout;
         }
         p = (stbi_uc *) (zout - dist);
         if (dist == 1) { // run of one byte; common in images.
            stbi_uc v = *p;
            if (len) { do *zout++ = v; while (--len); }
         } else {
            if (len) { do *zout++ = *p++; while (--len); }
         }
      }
   }
}

static int stbi__compute_huffman_codes(stbi__zbuf *a)
{
   static const stbi_uc length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 };
   stbi__zhuffman z_codelength;
   stbi_uc lencodes[286+32+137];//padding for maximum single op
   stbi_uc codelength_sizes[19];
   int i,n;

   int hlit  = stbi__zreceive(a,5) + 257;
   int hdist = stbi__zreceive(a,5) + 1;
   int hclen = stbi__zreceive(a,4) + 4;
   int ntot  = hlit + hdist;

   memset(codelength_sizes, 0, sizeof(codelength_sizes));
   for (i=0; i < hclen; ++i) {
      int s = stbi__zreceive(a,3);
      codelength_sizes[length_dezigzag[i]] = (stbi_uc) s;
   }
   if (!stbi__zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0;

   n = 0;
   while (n < ntot) {
      int c = stbi__zhuffman_decode(a, &z_codelength);
      if (c < 0 || c >= 19) return stbi__err("bad codelengths", "Corrupt PNG");
      if (c < 16)
         lencodes[n++] = (stbi_uc) c;
      else {
         stbi_uc fill = 0;
         if (c == 16) {
            c = stbi__zreceive(a,2)+3;
            if (n == 0) return stbi__err("bad codelengths", "Corrupt PNG");
            fill = lencodes[n-1];
         } else if (c == 17) {
            c = stbi__zreceive(a,3)+3;
         } else if (c == 18) {
            c = stbi__zreceive(a,7)+11;
         } else {
            return stbi__err("bad codelengths", "Corrupt PNG");
         }
         if (ntot - n < c) return stbi__err("bad codelengths", "Corrupt PNG");
         memset(lencodes+n, fill, c);
         n += c;
      }
   }
   if (n != ntot) return stbi__err("bad codelengths","Corrupt PNG");
   if (!stbi__zbuild_huffman(&a->z_length, lencodes, hlit)) return 0;
   if (!stbi__zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0;
   return 1;
}

static int stbi__parse_uncompressed_block(stbi__zbuf *a)
{
   stbi_uc header[4];
   int len,nlen,k;
   if (a->num_bits & 7)
      stbi__zreceive(a, a->num_bits & 7); // discard
   // drain the bit-packed data into header
   k = 0;
   while (a->num_bits > 0) {
      header[k++] = (stbi_uc) (a->code_buffer & 255); // suppress MSVC run-time check
      a->code_buffer >>= 8;
      a->num_bits -= 8;
   }
   if (a->num_bits < 0) return stbi__err("zlib corrupt","Corrupt PNG");
   // now fill header the normal way
   while (k < 4)
      header[k++] = stbi__zget8(a);
   len  = header[1] * 256 + header[0];
   nlen = header[3] * 256 + header[2];
   if (nlen != (len ^ 0xffff)) return stbi__err("zlib corrupt","Corrupt PNG");
   if (a->zbuffer + len > a->zbuffer_end) return stbi__err("read past buffer","Corrupt PNG");
   if (a->zout + len > a->zout_end)
      if (!stbi__zexpand(a, a->zout, len)) return 0;
   memcpy(a->zout, a->zbuffer, len);
   a->zbuffer += len;
   a->zout += len;
   return 1;
}

static int stbi__parse_zlib_header(stbi__zbuf *a)
{
   int cmf   = stbi__zget8(a);
   int cm    = cmf & 15;
   /* int cinfo = cmf >> 4; */
   int flg   = stbi__zget8(a);
   if (stbi__zeof(a)) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec
   if ((cmf*256+flg) % 31 != 0) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec
   if (flg & 32) return stbi__err("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png
   if (cm != 8) return stbi__err("bad compression","Corrupt PNG"); // DEFLATE required for png
   // window = 1 << (8 + cinfo)... but who cares, we fully buffer output
   return 1;
}

static const stbi_uc stbi__zdefault_length[STBI__ZNSYMS] =
{
   8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
   8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
   8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
   8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
   8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
   9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
   9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
   9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
   7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8
};
static const stbi_uc stbi__zdefault_distance[32] =
{
   5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5
};
/*
Init algorithm:
{
   int i;   // use <= to match clearly with spec
   for (i=0; i <= 143; ++i)     stbi__zdefault_length[i]   = 8;
   for (   ; i <= 255; ++i)     stbi__zdefault_length[i]   = 9;
   for (   ; i <= 279; ++i)     stbi__zdefault_length[i]   = 7;
   for (   ; i <= 287; ++i)     stbi__zdefault_length[i]   = 8;

   for (i=0; i <=  31; ++i)     stbi__zdefault_distance[i] = 5;
}
*/

static int stbi__parse_zlib(stbi__zbuf *a, int parse_header)
{
   int final, type;
   if (parse_header)
      if (!stbi__parse_zlib_header(a)) return 0;
   a->num_bits = 0;
   a->code_buffer = 0;
   a->hit_zeof_once = 0;
   do {
      final = stbi__zreceive(a,1);
      type = stbi__zreceive(a,2);
      if (type == 0) {
         if (!stbi__parse_uncompressed_block(a)) return 0;
      } else if (type == 3) {
         return 0;
      } else {
         if (type == 1) {
            // use fixed code lengths
            if (!stbi__zbuild_huffman(&a->z_length  , stbi__zdefault_length  , STBI__ZNSYMS)) return 0;
            if (!stbi__zbuild_huffman(&a->z_distance, stbi__zdefault_distance,  32)) return 0;
         } else {
            if (!stbi__compute_huffman_codes(a)) return 0;
         }
         if (!stbi__parse_huffman_block(a)) return 0;
      }
   } while (!final);
   return 1;
}

static int stbi__do_zlib(stbi__zbuf *a, char *obuf, int olen, int exp, int parse_header)
{
   a->zout_start = obuf;
   a->zout       = obuf;
   a->zout_end   = obuf + olen;
   a->z_expandable = exp;

   return stbi__parse_zlib(a, parse_header);
}

#if 0 /* not used in SDL */
STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen)
{
   stbi__zbuf a;
   char *p = (char *) stbi__malloc(initial_size);
   if (p == NULL) return NULL;
   a.zbuffer = (stbi_uc *) buffer;
   a.zbuffer_end = (stbi_uc *) buffer + len;
   if (stbi__do_zlib(&a, p, initial_size, 1, 1)) {
      if (outlen) *outlen = (int) (a.zout - a.zout_start);
      return a.zout_start;
   } else {
      STBI_FREE(a.zout_start);
      return NULL;
   }
}

STBIDEF char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen)
{
   return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen);
}
#endif /* */

STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header)
{
   stbi__zbuf a;
   char *p = (char *) stbi__malloc(initial_size);
   if (p == NULL) return NULL;
   a.zbuffer = (stbi_uc *) buffer;
   a.zbuffer_end = (stbi_uc *) buffer + len;
   if (stbi__do_zlib(&a, p, initial_size, 1, parse_header)) {
      if (outlen) *outlen = (int) (a.zout - a.zout_start);
      return a.zout_start;
   } else {
      STBI_FREE(a.zout_start);
      return NULL;
   }
}

#if 0 /* not used in SDL */
STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen)
{
   stbi__zbuf a;
   a.zbuffer = (stbi_uc *) ibuffer;
   a.zbuffer_end = (stbi_uc *) ibuffer + ilen;
   if (stbi__do_zlib(&a, obuffer, olen, 0, 1))
      return (int) (a.zout - a.zout_start);
   else
      return -1;
}

STBIDEF char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen)
{
   stbi__zbuf a;
   char *p = (char *) stbi__malloc(16384);
   if (p == NULL) return NULL;
   a.zbuffer = (stbi_uc *) buffer;
   a.zbuffer_end = (stbi_uc *) buffer+len;
   if (stbi__do_zlib(&a, p, 16384, 1, 0)) {
      if (outlen) *outlen = (int) (a.zout - a.zout_start);
      return a.zout_start;
   } else {
      STBI_FREE(a.zout_start);
      return NULL;
   }
}

STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen)
{
   stbi__zbuf a;
   a.zbuffer = (stbi_uc *) ibuffer;
   a.zbuffer_end = (stbi_uc *) ibuffer + ilen;
   if (stbi__do_zlib(&a, obuffer, olen, 0, 0))
      return (int) (a.zout - a.zout_start);
   else
      return -1;
}
#endif /* */
#endif

// public domain "baseline" PNG decoder   v0.10  Sean Barrett 2006-11-18
//    simple implementation
//      - only 8-bit samples
//      - no CRC checking
//      - allocates lots of intermediate memory
//        - avoids problem of streaming data between subsystems
//        - avoids explicit window management
//    performance
//      - uses stb_zlib, a PD zlib implementation with fast huffman decoding

#ifndef STBI_NO_PNG
typedef struct
{
   stbi__uint32 length;
   stbi__uint32 type;
} stbi__pngchunk;

static stbi__pngchunk stbi__get_chunk_header(stbi__context *s)
{
   stbi__pngchunk c;
   c.length = stbi__get32be(s);
   c.type   = stbi__get32be(s);
   return c;
}

static int stbi__check_png_header(stbi__context *s)
{
   static const stbi_uc png_sig[8] = { 137,80,78,71,13,10,26,10 };
   int i;
   for (i=0; i < 8; ++i)
      if (stbi__get8(s) != png_sig[i]) return stbi__err("bad png sig","Not a PNG");
   return 1;
}

typedef struct
{
   stbi__context *s;
   stbi_uc *idata, *expanded, *out;
   int depth;
} stbi__png;


enum {
   STBI__F_none=0,
   STBI__F_sub=1,
   STBI__F_up=2,
   STBI__F_avg=3,
   STBI__F_paeth=4,
   // synthetic filter used for first scanline to avoid needing a dummy row of 0s
   STBI__F_avg_first
};

static stbi_uc first_row_filter[5] =
{
   STBI__F_none,
   STBI__F_sub,
   STBI__F_none,
   STBI__F_avg_first,
   STBI__F_sub // Paeth with b=c=0 turns out to be equivalent to sub
};

static int stbi__paeth(int a, int b, int c)
{
   // This formulation looks very different from the reference in the PNG spec, but is
   // actually equivalent and has favorable data dependencies and admits straightforward
   // generation of branch-free code, which helps performance significantly.
   int thresh = c*3 - (a + b);
   int lo = a < b ? a : b;
   int hi = a < b ? b : a;
   int t0 = (hi <= thresh) ? lo : c;
   int t1 = (thresh <= lo) ? hi : t0;
   return t1;
}

static const stbi_uc stbi__depth_scale_table[9] = { 0, 0xff, 0x55, 0, 0x11, 0,0,0, 0x01 };

// adds an extra all-255 alpha channel
// dest == src is legal
// img_n must be 1 or 3
static void stbi__create_png_alpha_expand8(stbi_uc *dest, stbi_uc *src, stbi__uint32 x, int img_n)
{
   int i;
   // must process data backwards since we allow dest==src
   if (img_n == 1) {
      for (i=x-1; i >= 0; --i) {
         dest[i*2+1] = 255;
         dest[i*2+0] = src[i];
      }
   } else {
      STBI_ASSERT(img_n == 3);
      for (i=x-1; i >= 0; --i) {
         dest[i*4+3] = 255;
         dest[i*4+2] = src[i*3+2];
         dest[i*4+1] = src[i*3+1];
         dest[i*4+0] = src[i*3+0];
      }
   }
}

// create the png data from post-deflated data
static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color)
{
   int bytes = (depth == 16 ? 2 : 1);
   stbi__context *s = a->s;
   stbi__uint32 i,j,stride = x*out_n*bytes;
   stbi__uint32 img_len, img_width_bytes;
   stbi_uc *filter_buf;
   int all_ok = 1;
   int k;
   int img_n = s->img_n; // copy it into a local for later

   int output_bytes = out_n*bytes;
   int filter_bytes = img_n*bytes;
   int width = x;

   STBI_ASSERT(out_n == s->img_n || out_n == s->img_n+1);
   a->out = (stbi_uc *) stbi__malloc_mad3(x, y, output_bytes, 0); // extra bytes to write off the end into
   if (!a->out) return stbi__err("outofmem", "Out of memory");

   // note: error exits here don't need to clean up a->out individually,
   // stbi__do_png always does on error.
   if (!stbi__mad3sizes_valid(img_n, x, depth, 7)) return stbi__err("too large", "Corrupt PNG");
   img_width_bytes = (((img_n * x * depth) + 7) >> 3);
   if (!stbi__mad2sizes_valid(img_width_bytes, y, img_width_bytes)) return stbi__err("too large", "Corrupt PNG");
   img_len = (img_width_bytes + 1) * y;

   // we used to check for exact match between raw_len and img_len on non-interlaced PNGs,
   // but issue #276 reported a PNG in the wild that had extra data at the end (all zeros),
   // so just check for raw_len < img_len always.
   if (raw_len < img_len) return stbi__err("not enough pixels","Corrupt PNG");

   // Allocate two scan lines worth of filter workspace buffer.
   filter_buf = (stbi_uc *) stbi__malloc_mad2(img_width_bytes, 2, 0);
   if (!filter_buf) return stbi__err("outofmem", "Out of memory");

   // Filtering for low-bit-depth images
   if (depth < 8) {
      filter_bytes = 1;
      width = img_width_bytes;
   }

   for (j=0; j < y; ++j) {
      // cur/prior filter buffers alternate
      stbi_uc *cur = filter_buf + (j & 1)*img_width_bytes;
      stbi_uc *prior = filter_buf + (~j & 1)*img_width_bytes;
      stbi_uc *dest = a->out + stride*j;
      int nk = width * filter_bytes;
      int filter = *raw++;

      // check filter type
      if (filter > 4) {
         all_ok = stbi__err("invalid filter","Corrupt PNG");
         break;
      }

      // if first row, use special filter that doesn't sample previous row
      if (j == 0) filter = first_row_filter[filter];

      // perform actual filtering
      switch (filter) {
      case STBI__F_none:
         memcpy(cur, raw, nk);
         break;
      case STBI__F_sub:
         memcpy(cur, raw, filter_bytes);
         for (k = filter_bytes; k < nk; ++k)
            cur[k] = STBI__BYTECAST(raw[k] + cur[k-filter_bytes]);
         break;
      case STBI__F_up:
         for (k = 0; k < nk; ++k)
            cur[k] = STBI__BYTECAST(raw[k] + prior[k]);
         break;
      case STBI__F_avg:
         for (k = 0; k < filter_bytes; ++k)
            cur[k] = STBI__BYTECAST(raw[k] + (prior[k]>>1));
         for (k = filter_bytes; k < nk; ++k)
            cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-filter_bytes])>>1));
         break;
      case STBI__F_paeth:
         for (k = 0; k < filter_bytes; ++k)
            cur[k] = STBI__BYTECAST(raw[k] + prior[k]); // prior[k] == stbi__paeth(0,prior[k],0)
         for (k = filter_bytes; k < nk; ++k)
            cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes], prior[k], prior[k-filter_bytes]));
         break;
      case STBI__F_avg_first:
         memcpy(cur, raw, filter_bytes);
         for (k = filter_bytes; k < nk; ++k)
            cur[k] = STBI__BYTECAST(raw[k] + (cur[k-filter_bytes] >> 1));
         break;
      }

      raw += nk;

      // expand decoded bits in cur to dest, also adding an extra alpha channel if desired
      if (depth < 8) {
         stbi_uc scale = (color == 0) ? stbi__depth_scale_table[depth] : 1; // scale grayscale values to 0..255 range
         stbi_uc *in = cur;
         stbi_uc *out = dest;
         stbi_uc inb = 0;
         stbi__uint32 nsmp = x*img_n;

         // expand bits to bytes first
         if (depth == 4) {
            for (i=0; i < nsmp; ++i) {
               if ((i & 1) == 0) inb = *in++;
               *out++ = scale * (inb >> 4);
               inb <<= 4;
            }
         } else if (depth == 2) {
            for (i=0; i < nsmp; ++i) {
               if ((i & 3) == 0) inb = *in++;
               *out++ = scale * (inb >> 6);
               inb <<= 2;
            }
         } else {
            STBI_ASSERT(depth == 1);
            for (i=0; i < nsmp; ++i) {
               if ((i & 7) == 0) inb = *in++;
               *out++ = scale * (inb >> 7);
               inb <<= 1;
            }
         }

         // insert alpha=255 values if desired
         if (img_n != out_n)
            stbi__create_png_alpha_expand8(dest, dest, x, img_n);
      } else if (depth == 8) {
         if (img_n == out_n)
            memcpy(dest, cur, x*img_n);
         else
            stbi__create_png_alpha_expand8(dest, cur, x, img_n);
      } else if (depth == 16) {
         // convert the image data from big-endian to platform-native
         stbi__uint16 *dest16 = (stbi__uint16*)dest;
         stbi__uint32 nsmp = x*img_n;

         if (img_n == out_n) {
            for (i = 0; i < nsmp; ++i, ++dest16, cur += 2)
               *dest16 = (cur[0] << 8) | cur[1];
         } else {
            STBI_ASSERT(img_n+1 == out_n);
            if (img_n == 1) {
               for (i = 0; i < x; ++i, dest16 += 2, cur += 2) {
                  dest16[0] = (cur[0] << 8) | cur[1];
                  dest16[1] = 0xffff;
               }
            } else {
               STBI_ASSERT(img_n == 3);
               for (i = 0; i < x; ++i, dest16 += 4, cur += 6) {
                  dest16[0] = (cur[0] << 8) | cur[1];
                  dest16[1] = (cur[2] << 8) | cur[3];
                  dest16[2] = (cur[4] << 8) | cur[5];
                  dest16[3] = 0xffff;
               }
            }
         }
      }
   }

   STBI_FREE(filter_buf);
   if (!all_ok) return 0;

   return 1;
}

static int stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced)
{
   int bytes = (depth == 16 ? 2 : 1);
   int out_bytes = out_n * bytes;
   stbi_uc *final;
   int p;
   if (!interlaced)
      return stbi__create_png_image_raw(a, image_data, image_data_len, out_n, a->s->img_x, a->s->img_y, depth, color);

   // de-interlacing
   final = (stbi_uc *) stbi__malloc_mad3(a->s->img_x, a->s->img_y, out_bytes, 0);
   if (!final) return stbi__err("outofmem", "Out of memory");
   for (p=0; p < 7; ++p) {
      int xorig[] = { 0,4,0,2,0,1,0 };
      int yorig[] = { 0,0,4,0,2,0,1 };
      int xspc[]  = { 8,8,4,4,2,2,1 };
      int yspc[]  = { 8,8,8,4,4,2,2 };
      int i,j,x,y;
      // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1
      x = (a->s->img_x - xorig[p] + xspc[p]-1) / xspc[p];
      y = (a->s->img_y - yorig[p] + yspc[p]-1) / yspc[p];
      if (x && y) {
         stbi__uint32 img_len = ((((a->s->img_n * x * depth) + 7) >> 3) + 1) * y;
         if (!stbi__create_png_image_raw(a, image_data, image_data_len, out_n, x, y, depth, color)) {
            STBI_FREE(final);
            return 0;
         }
         for (j=0; j < y; ++j) {
            for (i=0; i < x; ++i) {
               int out_y = j*yspc[p]+yorig[p];
               int out_x = i*xspc[p]+xorig[p];
               memcpy(final + out_y*a->s->img_x*out_bytes + out_x*out_bytes,
                      a->out + (j*x+i)*out_bytes, out_bytes);
            }
         }
         STBI_FREE(a->out);
         image_data += img_len;
         image_data_len -= img_len;
      }
   }
   a->out = final;

   return 1;
}

static int stbi__compute_transparency(stbi__png *z, stbi_uc tc[3], int out_n)
{
   stbi__context *s = z->s;
   stbi__uint32 i, pixel_count = s->img_x * s->img_y;
   stbi_uc *p = z->out;

   // compute color-based transparency, assuming we've
   // already got 255 as the alpha value in the output
   STBI_ASSERT(out_n == 2 || out_n == 4);

   if (out_n == 2) {
      for (i=0; i < pixel_count; ++i) {
         p[1] = (p[0] == tc[0] ? 0 : 255);
         p += 2;
      }
   } else {
      for (i=0; i < pixel_count; ++i) {
         if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2])
            p[3] = 0;
         p += 4;
      }
   }
   return 1;
}

static int stbi__compute_transparency16(stbi__png *z, stbi__uint16 tc[3], int out_n)
{
   stbi__context *s = z->s;
   stbi__uint32 i, pixel_count = s->img_x * s->img_y;
   stbi__uint16 *p = (stbi__uint16*) z->out;

   // compute color-based transparency, assuming we've
   // already got 65535 as the alpha value in the output
   STBI_ASSERT(out_n == 2 || out_n == 4);

   if (out_n == 2) {
      for (i = 0; i < pixel_count; ++i) {
         p[1] = (p[0] == tc[0] ? 0 : 65535);
         p += 2;
      }
   } else {
      for (i = 0; i < pixel_count; ++i) {
         if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2])
            p[3] = 0;
         p += 4;
      }
   }
   return 1;
}

static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n)
{
   stbi__uint32 i, pixel_count = a->s->img_x * a->s->img_y;
   stbi_uc *p, *temp_out, *orig = a->out;

   p = (stbi_uc *) stbi__malloc_mad2(pixel_count, pal_img_n, 0);
   if (p == NULL) return stbi__err("outofmem", "Out of memory");

   // between here and free(out) below, exitting would leak
   temp_out = p;

   if (pal_img_n == 3) {
      for (i=0; i < pixel_count; ++i) {
         int n = orig[i]*4;
         p[0] = palette[n  ];
         p[1] = palette[n+1];
         p[2] = palette[n+2];
         p += 3;
      }
   } else {
      for (i=0; i < pixel_count; ++i) {
         int n = orig[i]*4;
         p[0] = palette[n  ];
         p[1] = palette[n+1];
         p[2] = palette[n+2];
         p[3] = palette[n+3];
         p += 4;
      }
   }
   STBI_FREE(a->out);
   a->out = temp_out;

   STBI_NOTUSED(len);

   return 1;
}

static int stbi__unpremultiply_on_load_global = 0;
static int stbi__de_iphone_flag_global = 0;

#if 0 /* not used in SDL */
STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply)
{
   stbi__unpremultiply_on_load_global = flag_true_if_should_unpremultiply;
}

STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert)
{
   stbi__de_iphone_flag_global = flag_true_if_should_convert;
}
#endif

#ifndef STBI_THREAD_LOCAL
#define stbi__unpremultiply_on_load  stbi__unpremultiply_on_load_global
#define stbi__de_iphone_flag  stbi__de_iphone_flag_global
#else
static STBI_THREAD_LOCAL int stbi__unpremultiply_on_load_local, stbi__unpremultiply_on_load_set;
static STBI_THREAD_LOCAL int stbi__de_iphone_flag_local, stbi__de_iphone_flag_set;

STBIDEF void stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply)
{
   stbi__unpremultiply_on_load_local = flag_true_if_should_unpremultiply;
   stbi__unpremultiply_on_load_set = 1;
}

STBIDEF void stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert)
{
   stbi__de_iphone_flag_local = flag_true_if_should_convert;
   stbi__de_iphone_flag_set = 1;
}

#define stbi__unpremultiply_on_load  (stbi__unpremultiply_on_load_set           \
                                       ? stbi__unpremultiply_on_load_local      \
                                       : stbi__unpremultiply_on_load_global)
#define stbi__de_iphone_flag  (stbi__de_iphone_flag_set                         \
                                ? stbi__de_iphone_flag_local                    \
                                : stbi__de_iphone_flag_global)
#endif // STBI_THREAD_LOCAL

static void stbi__de_iphone(stbi__png *z)
{
   stbi__context *s = z->s;
   stbi__uint32 i, pixel_count = s->img_x * s->img_y;
   stbi_uc *p = z->out;

   if (s->img_out_n == 3) {  // convert bgr to rgb
      for (i=0; i < pixel_count; ++i) {
         stbi_uc t = p[0];
         p[0] = p[2];
         p[2] = t;
         p += 3;
      }
   } else {
      STBI_ASSERT(s->img_out_n == 4);
      if (stbi__unpremultiply_on_load) {
         // convert bgr to rgb and unpremultiply
         for (i=0; i < pixel_count; ++i) {
            stbi_uc a = p[3];
            stbi_uc t = p[0];
            if (a) {
               stbi_uc half = a / 2;
               p[0] = (p[2] * 255 + half) / a;
               p[1] = (p[1] * 255 + half) / a;
               p[2] = ( t   * 255 + half) / a;
            } else {
               p[0] = p[2];
               p[2] = t;
            }
            p += 4;
         }
      } else {
         // convert bgr to rgb
         for (i=0; i < pixel_count; ++i) {
            stbi_uc t = p[0];
            p[0] = p[2];
            p[2] = t;
            p += 4;
         }
      }
   }
}

#define STBI__PNG_TYPE(a,b,c,d)  (((unsigned) (a) << 24) + ((unsigned) (b) << 16) + ((unsigned) (c) << 8) + (unsigned) (d))

static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp, unsigned int *palette_buffer, int palette_buffer_len)
{
   stbi_uc _palette[1024]={0}, pal_img_n=0;
   stbi_uc *palette = _palette;
   stbi_uc has_trans=0, tc[3]={0};
   stbi__uint16 tc16[3]={0};
   stbi__uint32 ioff=0, idata_limit=0, i, pal_len=0;
   int first=1,k,interlace=0, color=0, is_iphone=0;
   stbi__context *s = z->s;

   if (palette_buffer) {
       if (palette_buffer_len < 256)
           return stbi__err("palette buffer too small", "palette buffer len must be 256");
       else if (req_comp != 1)
           return stbi__err("invalid req_comp", "req_comp must be 1 when loading paletted");
       else
           palette = (stbi_uc *)(void *)palette_buffer;
   }

   z->expanded = NULL;
   z->idata = NULL;
   z->out = NULL;

   if (!stbi__check_png_header(s)) return 0;

   if (scan == STBI__SCAN_type) return 1;

   for (;;) {
      stbi__pngchunk c = stbi__get_chunk_header(s);
      switch (c.type) {
         case STBI__PNG_TYPE('C','g','B','I'):
            is_iphone = 1;
            stbi__skip(s, c.length);
            break;
         case STBI__PNG_TYPE('I','H','D','R'): {
            int comp,filter;
            if (!first) return stbi__err("multiple IHDR","Corrupt PNG");
            first = 0;
            if (c.length != 13) return stbi__err("bad IHDR len","Corrupt PNG");
            s->img_x = stbi__get32be(s);
            s->img_y = stbi__get32be(s);
            if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
            if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
            z->depth = stbi__get8(s);  if (z->depth != 1 && z->depth != 2 && z->depth != 4 && z->depth != 8 && z->depth != 16)  return stbi__err("1/2/4/8/16-bit only","PNG not supported: 1/2/4/8/16-bit only");
            color = stbi__get8(s);  if (color > 6)         return stbi__err("bad ctype","Corrupt PNG");
            if (color == 3 && z->depth == 16)                  return stbi__err("bad ctype","Corrupt PNG");
            if (color == 3) pal_img_n = 3; else if (color & 1) return stbi__err("bad ctype","Corrupt PNG");
            comp  = stbi__get8(s);  if (comp) return stbi__err("bad comp method","Corrupt PNG");
            filter= stbi__get8(s);  if (filter) return stbi__err("bad filter method","Corrupt PNG");
            interlace = stbi__get8(s); if (interlace>1) return stbi__err("bad interlace method","Corrupt PNG");
            if (!s->img_x || !s->img_y) return stbi__err("0-pixel image","Corrupt PNG");
            if (!pal_img_n) {
               s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0);
               if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode");
            } else {
               // if paletted, then pal_n is our final components, and
               // img_n is # components to decompress/filter.
               s->img_n = 1;
               if ((1 << 30) / s->img_x / 4 < s->img_y) return stbi__err("too large","Corrupt PNG");
            }
            // even with SCAN_header, have to scan to see if we have a tRNS
            break;
         }

         case STBI__PNG_TYPE('P','L','T','E'):  {
            if (first) return stbi__err("first not IHDR", "Corrupt PNG");
            if (c.length > 256*3) return stbi__err("invalid PLTE","Corrupt PNG");
            pal_len = c.length / 3;
            if (pal_len * 3 != c.length) return stbi__err("invalid PLTE","Corrupt PNG");
            for (i=0; i < pal_len; ++i) {
               palette[i*4+0] = stbi__get8(s);
               palette[i*4+1] = stbi__get8(s);
               palette[i*4+2] = stbi__get8(s);
               palette[i*4+3] = 255;
            }
            break;
         }

         case STBI__PNG_TYPE('t','R','N','S'): {
            if (first) return stbi__err("first not IHDR", "Corrupt PNG");
            if (z->idata) return stbi__err("tRNS after IDAT","Corrupt PNG");
            if (pal_img_n) {
               if (scan == STBI__SCAN_header) { s->img_n = 4; return 1; }
               if (pal_len == 0) return stbi__err("tRNS before PLTE","Corrupt PNG");
               if (c.length > pal_len) return stbi__err("bad tRNS len","Corrupt PNG");
               pal_img_n = 4;
               for (i=0; i < c.length; ++i)
                  palette[i*4+3] = stbi__get8(s);
            } else {
               if (!(s->img_n & 1)) return stbi__err("tRNS with alpha","Corrupt PNG");
               if (c.length != (stbi__uint32) s->img_n*2) return stbi__err("bad tRNS len","Corrupt PNG");
               has_trans = 1;
               // non-paletted with tRNS = constant alpha. if header-scanning, we can stop now.
               if (scan == STBI__SCAN_header) { ++s->img_n; return 1; }
               if (z->depth == 16) {
                  for (k = 0; k < s->img_n && k < 3; ++k) // extra loop test to suppress false GCC warning
                     tc16[k] = (stbi__uint16)stbi__get16be(s); // copy the values as-is
               } else {
                  for (k = 0; k < s->img_n && k < 3; ++k)
                     tc[k] = (stbi_uc)(stbi__get16be(s) & 255) * stbi__depth_scale_table[z->depth]; // non 8-bit images will be larger
               }
            }
            break;
         }

         case STBI__PNG_TYPE('I','D','A','T'): {
            if (first) return stbi__err("first not IHDR", "Corrupt PNG");
            if (pal_img_n && !pal_len) return stbi__err("no PLTE","Corrupt PNG");
            if (scan == STBI__SCAN_header) {
               // header scan definitely stops at first IDAT
               if (pal_img_n)
                  s->img_n = pal_img_n;
               return 1;
            }
            if (c.length > (1u << 30)) return stbi__err("IDAT size limit", "IDAT section larger than 2^30 bytes");
            if ((int)(ioff + c.length) < (int)ioff) return 0;
            if (ioff + c.length > idata_limit) {
               stbi__uint32 idata_limit_old = idata_limit;
               stbi_uc *p;
               if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096;
               while (ioff + c.length > idata_limit)
                  idata_limit *= 2;
               STBI_NOTUSED(idata_limit_old);
               p = (stbi_uc *) STBI_REALLOC_SIZED(z->idata, idata_limit_old, idata_limit); if (p == NULL) return stbi__err("outofmem", "Out of memory");
               z->idata = p;
            }
            if (!stbi__getn(s, z->idata+ioff,c.length)) return stbi__err("outofdata","Corrupt PNG");
            ioff += c.length;
            break;
         }

         case STBI__PNG_TYPE('I','E','N','D'): {
            stbi__uint32 raw_len, bpl;
            if (first) return stbi__err("first not IHDR", "Corrupt PNG");
            if (scan != STBI__SCAN_load) return 1;
            if (z->idata == NULL) return stbi__err("no IDAT","Corrupt PNG");
            // initial guess for decoded data size to avoid unnecessary reallocs
            bpl = (s->img_x * z->depth + 7) / 8; // bytes per line, per component
            raw_len = bpl * s->img_y * s->img_n /* pixels */ + s->img_y /* filter mode per row */;
            z->expanded = (stbi_uc *) stbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, raw_len, (int *) &raw_len, !is_iphone);
            if (z->expanded == NULL) return 0; // zlib should set error
            STBI_FREE(z->idata); z->idata = NULL;
            if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans)
               s->img_out_n = s->img_n+1;
            else
               s->img_out_n = s->img_n;
            if (!stbi__create_png_image(z, z->expanded, raw_len, s->img_out_n, z->depth, color, interlace)) return 0;
            if (has_trans) {
               if (z->depth == 16) {
                  if (!stbi__compute_transparency16(z, tc16, s->img_out_n)) return 0;
               } else {
                  if (!stbi__compute_transparency(z, tc, s->img_out_n)) return 0;
               }
            }
            if (is_iphone && stbi__de_iphone_flag && s->img_out_n > 2)
               stbi__de_iphone(z);
            if (pal_img_n) {
               // pal_img_n == 3 or 4
               s->img_n = pal_img_n; // record the actual colors we had
               s->img_out_n = pal_img_n;
               if (req_comp >= 3) s->img_out_n = req_comp;
               if (!palette_buffer)
                   if (!stbi__expand_png_palette(z, palette, pal_len, s->img_out_n))
                       return 0;
            } else if (has_trans) {
               // non-paletted image with tRNS -> source image has (constant) alpha
               ++s->img_n;
            }
            STBI_FREE(z->expanded); z->expanded = NULL;
            // end of PNG chunk, read and skip CRC
            stbi__get32be(s);
            if (s->io.skip && s->img_buffer_end > s->img_buffer) {
               // rewind the additional bytes that have been read to the buffer
               (s->io.skip)(s->io_user_data, (int)(s->img_buffer - s->img_buffer_end));
            }
            return 1;
         }

         default:
            // if critical, fail
            if (first) return stbi__err("first not IHDR", "Corrupt PNG");
            if ((c.type & (1 << 29)) == 0) {
               #ifndef STBI_NO_FAILURE_STRINGS
               // not threadsafe
               static char invalid_chunk[] = "XXXX PNG chunk not known";
               invalid_chunk[0] = STBI__BYTECAST(c.type >> 24);
               invalid_chunk[1] = STBI__BYTECAST(c.type >> 16);
               invalid_chunk[2] = STBI__BYTECAST(c.type >>  8);
               invalid_chunk[3] = STBI__BYTECAST(c.type >>  0);
               (void)invalid_chunk;
               #endif
               return stbi__err(invalid_chunk, "PNG not supported: unknown PNG chunk type");
            }
            stbi__skip(s, c.length);
            break;
      }
      // end of PNG chunk, read and skip CRC
      stbi__get32be(s);
   }
}

static void *stbi__do_png(stbi__png *p, int *x, int *y, int *n, int req_comp, unsigned int *palette_buffer, int palette_buffer_len, stbi__result_info *ri)
{
   void *result=NULL;
   if (palette_buffer && req_comp != 1) {
      stbi__err("bad req_comp", "req_comp must be 1 if loading paletted image without expansion");
      return NULL;
   }
   if (req_comp < 0 || req_comp > 4) {
      stbi__err("bad req_comp", "Internal error");
      return NULL;
   }
   if (stbi__parse_png_file(p, STBI__SCAN_load, req_comp, palette_buffer, palette_buffer_len)) {
      if (p->depth <= 8)
         ri->bits_per_channel = 8;
      else if (p->depth == 16)
         ri->bits_per_channel = 16;
      else
         return stbi__errpuc("bad bits_per_channel", "PNG not supported: unsupported color depth");
      result = p->out;
      p->out = NULL;
      if (req_comp && req_comp != p->s->img_out_n) {
         if (palette_buffer)
            ;
         else if (ri->bits_per_channel == 8)
            result = stbi__convert_format((unsigned char *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y);
         else
            result = stbi__convert_format16((stbi__uint16 *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y);
         p->s->img_out_n = req_comp;
         if (result == NULL) return result;
      }
      *x = p->s->img_x;
      *y = p->s->img_y;
      if (n) {
         if (palette_buffer)
            *n = 1;
         else
            *n = p->s->img_n;
      }
   }
   STBI_FREE(p->out);      p->out      = NULL;
   STBI_FREE(p->expanded); p->expanded = NULL;
   STBI_FREE(p->idata);    p->idata    = NULL;

   return result;
}

static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, unsigned int *palette_buffer, int palette_buffer_len, stbi__result_info *ri)
{
   stbi__png p;
   p.s = s;
   return stbi__do_png(&p, x,y,comp,req_comp, palette_buffer, palette_buffer_len, ri);
}

static int stbi__png_test(stbi__context *s)
{
   int r;
   r = stbi__check_png_header(s);
   stbi__rewind(s);
   return r;
}

#if 0 /* not used in SDL */
static int stbi__png_info_raw(stbi__png *p, int *x, int *y, int *comp)
{
   if (!stbi__parse_png_file(p, STBI__SCAN_header, NULL, 0, NULL)) {
      stbi__rewind( p->s );
      return 0;
   }
   if (x) *x = p->s->img_x;
   if (y) *y = p->s->img_y;
   if (comp) *comp = p->s->img_n;
   return 1;
}

static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp)
{
   stbi__png p;
   p.s = s;
   return stbi__png_info_raw(&p, x, y, comp);
}

static int stbi__png_is16(stbi__context *s)
{
   stbi__png p;
   p.s = s;
   if (!stbi__png_info_raw(&p, NULL, NULL, NULL))
	   return 0;
   if (p.depth != 16) {
      stbi__rewind(p.s);
      return 0;
   }
   return 1;
}
#endif /**/
#endif

// Microsoft/Windows BMP image

#ifndef STBI_NO_BMP
static int stbi__bmp_test_raw(stbi__context *s)
{
   int r;
   int sz;
   if (stbi__get8(s) != 'B') return 0;
   if (stbi__get8(s) != 'M') return 0;
   stbi__get32le(s); // discard filesize
   stbi__get16le(s); // discard reserved
   stbi__get16le(s); // discard reserved
   stbi__get32le(s); // discard data offset
   sz = stbi__get32le(s);
   r = (sz == 12 || sz == 40 || sz == 56 || sz == 108 || sz == 124);
   return r;
}

static int stbi__bmp_test(stbi__context *s)
{
   int r = stbi__bmp_test_raw(s);
   stbi__rewind(s);
   return r;
}


// returns 0..31 for the highest set bit
static int stbi__high_bit(unsigned int z)
{
   int n=0;
   if (z == 0) return -1;
   if (z >= 0x10000) { n += 16; z >>= 16; }
   if (z >= 0x00100) { n +=  8; z >>=  8; }
   if (z >= 0x00010) { n +=  4; z >>=  4; }
   if (z >= 0x00004) { n +=  2; z >>=  2; }
   if (z >= 0x00002) { n +=  1;/* >>=  1;*/ }
   return n;
}

static int stbi__bitcount(unsigned int a)
{
   a = (a & 0x55555555) + ((a >>  1) & 0x55555555); // max 2
   a = (a & 0x33333333) + ((a >>  2) & 0x33333333); // max 4
   a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits
   a = (a + (a >> 8)); // max 16 per 8 bits
   a = (a + (a >> 16)); // max 32 per 8 bits
   return a & 0xff;
}

// extract an arbitrarily-aligned N-bit value (N=bits)
// from v, and then make it 8-bits long and fractionally
// extend it to full full range.
static int stbi__shiftsigned(unsigned int v, int shift, int bits)
{
   static unsigned int mul_table[9] = {
      0,
      0xff/*0b11111111*/, 0x55/*0b01010101*/, 0x49/*0b01001001*/, 0x11/*0b00010001*/,
      0x21/*0b00100001*/, 0x41/*0b01000001*/, 0x81/*0b10000001*/, 0x01/*0b00000001*/,
   };
   static unsigned int shift_table[9] = {
      0, 0,0,1,0,2,4,6,0,
   };
   if (shift < 0)
      v <<= -shift;
   else
      v >>= shift;
   STBI_ASSERT(v < 256);
   v >>= (8-bits);
   STBI_ASSERT(bits >= 0 && bits <= 8);
   return (int) ((unsigned) v * mul_table[bits]) >> shift_table[bits];
}

typedef struct
{
   int bpp, offset, hsz;
   unsigned int mr,mg,mb,ma, all_a;
   int extra_read;
} stbi__bmp_data;

static int stbi__bmp_set_mask_defaults(stbi__bmp_data *info, int compress)
{
   // BI_BITFIELDS specifies masks explicitly, don't override
   if (compress == 3)
      return 1;

   if (compress == 0) {
      if (info->bpp == 16) {
         info->mr = 31u << 10;
         info->mg = 31u <<  5;
         info->mb = 31u <<  0;
      } else if (info->bpp == 32) {
         info->mr = 0xffu << 16;
         info->mg = 0xffu <<  8;
         info->mb = 0xffu <<  0;
         info->ma = 0xffu << 24;
         info->all_a = 0; // if all_a is 0 at end, then we loaded alpha channel but it was all 0
      } else {
         // otherwise, use defaults, which is all-0
         info->mr = info->mg = info->mb = info->ma = 0;
      }
      return 1;
   }
   return 0; // error
}

static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info)
{
   int hsz;
   if (stbi__get8(s) != 'B' || stbi__get8(s) != 'M') return stbi__errpuc("not BMP", "Corrupt BMP");
   stbi__get32le(s); // discard filesize
   stbi__get16le(s); // discard reserved
   stbi__get16le(s); // discard reserved
   info->offset = stbi__get32le(s);
   info->hsz = hsz = stbi__get32le(s);
   info->mr = info->mg = info->mb = info->ma = 0;
   info->extra_read = 14;

   if (info->offset < 0) return stbi__errpuc("bad BMP", "bad BMP");

   if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108 && hsz != 124) return stbi__errpuc("unknown BMP", "BMP type not supported: unknown");
   if (hsz == 12) {
      s->img_x = stbi__get16le(s);
      s->img_y = stbi__get16le(s);
   } else {
      s->img_x = stbi__get32le(s);
      s->img_y = stbi__get32le(s);
   }
   if (stbi__get16le(s) != 1) return stbi__errpuc("bad BMP", "bad BMP");
   info->bpp = stbi__get16le(s);
   if (hsz != 12) {
      int compress = stbi__get32le(s);
      if (compress == 1 || compress == 2) return stbi__errpuc("BMP RLE", "BMP type not supported: RLE");
      if (compress >= 4) return stbi__errpuc("BMP JPEG/PNG", "BMP type not supported: unsupported compression"); // this includes PNG/JPEG modes
      if (compress == 3 && info->bpp != 16 && info->bpp != 32) return stbi__errpuc("bad BMP", "bad BMP"); // bitfields requires 16 or 32 bits/pixel
      stbi__get32le(s); // discard sizeof
      stbi__get32le(s); // discard hres
      stbi__get32le(s); // discard vres
      stbi__get32le(s); // discard colorsused
      stbi__get32le(s); // discard max important
      if (hsz == 40 || hsz == 56) {
         if (hsz == 56) {
            stbi__get32le(s);
            stbi__get32le(s);
            stbi__get32le(s);
            stbi__get32le(s);
         }
         if (info->bpp == 16 || info->bpp == 32) {
            if (compress == 0) {
               stbi__bmp_set_mask_defaults(info, compress);
            } else if (compress == 3) {
               info->mr = stbi__get32le(s);
               info->mg = stbi__get32le(s);
               info->mb = stbi__get32le(s);
               info->extra_read += 12;
               // not documented, but generated by photoshop and handled by mspaint
               if (info->mr == info->mg && info->mg == info->mb) {
                  // ?!?!?
                  return stbi__errpuc("bad BMP", "bad BMP");
               }
            } else
               return stbi__errpuc("bad BMP", "bad BMP");
         }
      } else {
         // V4/V5 header
         int i;
         if (hsz != 108 && hsz != 124)
            return stbi__errpuc("bad BMP", "bad BMP");
         info->mr = stbi__get32le(s);
         info->mg = stbi__get32le(s);
         info->mb = stbi__get32le(s);
         info->ma = stbi__get32le(s);
         if (compress != 3) // override mr/mg/mb unless in BI_BITFIELDS mode, as per docs
            stbi__bmp_set_mask_defaults(info, compress);
         stbi__get32le(s); // discard color space
         for (i=0; i < 12; ++i)
            stbi__get32le(s); // discard color space parameters
         if (hsz == 124) {
            stbi__get32le(s); // discard rendering intent
            stbi__get32le(s); // discard offset of profile data
            stbi__get32le(s); // discard size of profile data
            stbi__get32le(s); // discard reserved
         }
      }
   }
   return (void *) 1;
}


static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
{
   stbi_uc *out;
   unsigned int mr=0,mg=0,mb=0,ma=0, all_a;
   stbi_uc pal[256][4];
   int psize=0,i,j,width;
   int flip_vertically, pad, target;
   stbi__bmp_data info;
   STBI_NOTUSED(ri);

   info.all_a = 255;
   if (stbi__bmp_parse_header(s, &info) == NULL)
      return NULL; // error code already set

   flip_vertically = ((int) s->img_y) > 0;
   s->img_y = abs((int) s->img_y);

   if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
   if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");

   mr = info.mr;
   mg = info.mg;
   mb = info.mb;
   ma = info.ma;
   all_a = info.all_a;

   if (info.hsz == 12) {
      if (info.bpp < 24)
         psize = (info.offset - info.extra_read - 24) / 3;
   } else {
      if (info.bpp < 16)
         psize = (info.offset - info.extra_read - info.hsz) >> 2;
   }
   if (psize == 0) {
      // accept some number of extra bytes after the header, but if the offset points either to before
      // the header ends or implies a large amount of extra data, reject the file as malformed
      int bytes_read_so_far = s->callback_already_read + (int)(s->img_buffer - s->img_buffer_original);
      int header_limit = 1024; // max we actually read is below 256 bytes currently.
      int extra_data_limit = 256*4; // what ordinarily goes here is a palette; 256 entries*4 bytes is its max size.
      if (bytes_read_so_far <= 0 || bytes_read_so_far > header_limit) {
         return stbi__errpuc("bad header", "Corrupt BMP");
      }
      // we established that bytes_read_so_far is positive and sensible.
      // the first half of this test rejects offsets that are either too small positives, or
      // negative, and guarantees that info.offset >= bytes_read_so_far > 0. this in turn
      // ensures the number computed in the second half of the test can't overflow.
      if (info.offset < bytes_read_so_far || info.offset - bytes_read_so_far > extra_data_limit) {
         return stbi__errpuc("bad offset", "Corrupt BMP");
      } else {
         stbi__skip(s, info.offset - bytes_read_so_far);
      }
   }

   if (info.bpp == 24 && ma == 0xff000000)
      s->img_n = 3;
   else
      s->img_n = ma ? 4 : 3;
   if (req_comp && req_comp >= 3) // we can directly decode 3 or 4
      target = req_comp;
   else
      target = s->img_n; // if they want monochrome, we'll post-convert

   // sanity-check size
   if (!stbi__mad3sizes_valid(target, s->img_x, s->img_y, 0))
      return stbi__errpuc("too large", "Corrupt BMP");

   out = (stbi_uc *) stbi__malloc_mad3(target, s->img_x, s->img_y, 0);
   if (!out) return stbi__errpuc("outofmem", "Out of memory");
   if (info.bpp < 16) {
      int z=0;
      if (psize == 0 || psize > 256) { STBI_FREE(out); return stbi__errpuc("invalid", "Corrupt BMP"); }
      for (i=0; i < psize; ++i) {
         pal[i][2] = stbi__get8(s);
         pal[i][1] = stbi__get8(s);
         pal[i][0] = stbi__get8(s);
         if (info.hsz != 12) stbi__get8(s);
         pal[i][3] = 255;
      }
      stbi__skip(s, info.offset - info.extra_read - info.hsz - psize * (info.hsz == 12 ? 3 : 4));
      if (info.bpp == 1) width = (s->img_x + 7) >> 3;
      else if (info.bpp == 4) width = (s->img_x + 1) >> 1;
      else if (info.bpp == 8) width = s->img_x;
      else { STBI_FREE(out); return stbi__errpuc("bad bpp", "Corrupt BMP"); }
      pad = (-width)&3;
      if (info.bpp == 1) {
         for (j=0; j < (int) s->img_y; ++j) {
            int bit_offset = 7, v = stbi__get8(s);
            for (i=0; i < (int) s->img_x; ++i) {
               int color = (v>>bit_offset)&0x1;
               out[z++] = pal[color][0];
               out[z++] = pal[color][1];
               out[z++] = pal[color][2];
               if (target == 4) out[z++] = 255;
               if (i+1 == (int) s->img_x) break;
               if((--bit_offset) < 0) {
                  bit_offset = 7;
                  v = stbi__get8(s);
               }
            }
            stbi__skip(s, pad);
         }
      } else {
         for (j=0; j < (int) s->img_y; ++j) {
            for (i=0; i < (int) s->img_x; i += 2) {
               int v=stbi__get8(s),v2=0;
               if (info.bpp == 4) {
                  v2 = v & 15;
                  v >>= 4;
               }
               out[z++] = pal[v][0];
               out[z++] = pal[v][1];
               out[z++] = pal[v][2];
               if (target == 4) out[z++] = 255;
               if (i+1 == (int) s->img_x) break;
               v = (info.bpp == 8) ? stbi__get8(s) : v2;
               out[z++] = pal[v][0];
               out[z++] = pal[v][1];
               out[z++] = pal[v][2];
               if (target == 4) out[z++] = 255;
            }
            stbi__skip(s, pad);
         }
      }
   } else {
      int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0;
      int z = 0;
      int easy=0;
      stbi__skip(s, info.offset - info.extra_read - info.hsz);
      if (info.bpp == 24) width = 3 * s->img_x;
      else if (info.bpp == 16) width = 2*s->img_x;
      else /* bpp = 32 and pad = 0 */ width=0;
      pad = (-width) & 3;
      if (info.bpp == 24) {
         easy = 1;
      } else if (info.bpp == 32) {
         if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000 && ma == 0xff000000)
            easy = 2;
      }
      if (!easy) {
         if (!mr || !mg || !mb) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); }
         // right shift amt to put high bit in position #7
         rshift = stbi__high_bit(mr)-7; rcount = stbi__bitcount(mr);
         gshift = stbi__high_bit(mg)-7; gcount = stbi__bitcount(mg);
         bshift = stbi__high_bit(mb)-7; bcount = stbi__bitcount(mb);
         ashift = stbi__high_bit(ma)-7; acount = stbi__bitcount(ma);
         if (rcount > 8 || gcount > 8 || bcount > 8 || acount > 8) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); }
      }
      for (j=0; j < (int) s->img_y; ++j) {
         if (easy) {
            for (i=0; i < (int) s->img_x; ++i) {
               unsigned char a;
               out[z+2] = stbi__get8(s);
               out[z+1] = stbi__get8(s);
               out[z+0] = stbi__get8(s);
               z += 3;
               a = (easy == 2 ? stbi__get8(s) : 255);
               all_a |= a;
               if (target == 4) out[z++] = a;
            }
         } else {
            int bpp = info.bpp;
            for (i=0; i < (int) s->img_x; ++i) {
               stbi__uint32 v = (bpp == 16 ? (stbi__uint32) stbi__get16le(s) : stbi__get32le(s));
               unsigned int a;
               out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mr, rshift, rcount));
               out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mg, gshift, gcount));
               out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mb, bshift, bcount));
               a = (ma ? stbi__shiftsigned(v & ma, ashift, acount) : 255);
               all_a |= a;
               if (target == 4) out[z++] = STBI__BYTECAST(a);
            }
         }
         stbi__skip(s, pad);
      }
   }

   // if alpha channel is all 0s, replace with all 255s
   if (target == 4 && all_a == 0)
      for (i=4*s->img_x*s->img_y-1; i >= 0; i -= 4)
         out[i] = 255;

   if (flip_vertically) {
      stbi_uc t;
      for (j=0; j < (int) s->img_y>>1; ++j) {
         stbi_uc *p1 = out +      j     *s->img_x*target;
         stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target;
         for (i=0; i < (int) s->img_x*target; ++i) {
            t = p1[i]; p1[i] = p2[i]; p2[i] = t;
         }
      }
   }

   if (req_comp && req_comp != target) {
      out = stbi__convert_format(out, target, req_comp, s->img_x, s->img_y);
      if (out == NULL) return out; // stbi__convert_format frees input on failure
   }

   *x = s->img_x;
   *y = s->img_y;
   if (comp) *comp = s->img_n;
   return out;
}
#endif

// Targa Truevision - TGA
// by Jonathan Dummer
#ifndef STBI_NO_TGA
// returns STBI_rgb or whatever, 0 on error
static int stbi__tga_get_comp(int bits_per_pixel, int is_grey, int* is_rgb16)
{
   // only RGB or RGBA (incl. 16bit) or grey allowed
   if (is_rgb16) *is_rgb16 = 0;
   switch(bits_per_pixel) {
      case 8:  return STBI_grey;
      case 16: if(is_grey) return STBI_grey_alpha;
               // fallthrough
      case 15: if(is_rgb16) *is_rgb16 = 1;
               return STBI_rgb;
      case 24: // fallthrough
      case 32: return bits_per_pixel/8;
      default: return 0;
   }
}

static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp)
{
    int tga_w, tga_h, tga_comp, tga_image_type, tga_bits_per_pixel, tga_colormap_bpp;
    int sz, tga_colormap_type;
    stbi__get8(s);                   // discard Offset
    tga_colormap_type = stbi__get8(s); // colormap type
    if( tga_colormap_type > 1 ) {
        stbi__rewind(s);
        return 0;      // only RGB or indexed allowed
    }
    tga_image_type = stbi__get8(s); // image type
    if ( tga_colormap_type == 1 ) { // colormapped (paletted) image
        if (tga_image_type != 1 && tga_image_type != 9) {
            stbi__rewind(s);
            return 0;
        }
        stbi__skip(s,4);       // skip index of first colormap entry and number of entries
        sz = stbi__get8(s);    //   check bits per palette color entry
        if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) {
            stbi__rewind(s);
            return 0;
        }
        stbi__skip(s,4);       // skip image x and y origin
        tga_colormap_bpp = sz;
    } else { // "normal" image w/o colormap - only RGB or grey allowed, +/- RLE
        if ( (tga_image_type != 2) && (tga_image_type != 3) && (tga_image_type != 10) && (tga_image_type != 11) ) {
            stbi__rewind(s);
            return 0; // only RGB or grey allowed, +/- RLE
        }
        stbi__skip(s,9); // skip colormap specification and image x/y origin
        tga_colormap_bpp = 0;
    }
    tga_w = stbi__get16le(s);
    if( tga_w < 1 ) {
        stbi__rewind(s);
        return 0;   // test width
    }
    tga_h = stbi__get16le(s);
    if( tga_h < 1 ) {
        stbi__rewind(s);
        return 0;   // test height
    }
    tga_bits_per_pixel = stbi__get8(s); // bits per pixel
    stbi__get8(s); // ignore alpha bits
    if (tga_colormap_bpp != 0) {
        if((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16)) {
            // when using a colormap, tga_bits_per_pixel is the size of the indexes
            // I don't think anything but 8 or 16bit indexes makes sense
            stbi__rewind(s);
            return 0;
        }
        tga_comp = stbi__tga_get_comp(tga_colormap_bpp, 0, NULL);
    } else {
        tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3) || (tga_image_type == 11), NULL);
    }
    if(!tga_comp) {
      stbi__rewind(s);
      return 0;
    }
    if (x) *x = tga_w;
    if (y) *y = tga_h;
    if (comp) *comp = tga_comp;
    return 1;                   // seems to have passed everything
}

static int stbi__tga_test(stbi__context *s)
{
   int res = 0;
   int sz, tga_color_type;
   stbi__get8(s);      //   discard Offset
   tga_color_type = stbi__get8(s);   //   color type
   if ( tga_color_type > 1 ) goto errorEnd;   //   only RGB or indexed allowed
   sz = stbi__get8(s);   //   image type
   if ( tga_color_type == 1 ) { // colormapped (paletted) image
      if (sz != 1 && sz != 9) goto errorEnd; // colortype 1 demands image type 1 or 9
      stbi__skip(s,4);       // skip index of first colormap entry and number of entries
      sz = stbi__get8(s);    //   check bits per palette color entry
      if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd;
      stbi__skip(s,4);       // skip image x and y origin
   } else { // "normal" image w/o colormap
      if ( (sz != 2) && (sz != 3) && (sz != 10) && (sz != 11) ) goto errorEnd; // only RGB or grey allowed, +/- RLE
      stbi__skip(s,9); // skip colormap specification and image x/y origin
   }
   if ( stbi__get16le(s) < 1 ) goto errorEnd;      //   test width
   if ( stbi__get16le(s) < 1 ) goto errorEnd;      //   test height
   sz = stbi__get8(s);   //   bits per pixel
   if ( (tga_color_type == 1) && (sz != 8) && (sz != 16) ) goto errorEnd; // for colormapped images, bpp is size of an index
   if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd;

   res = 1; // if we got this far, everything's good and we can return 1 instead of 0

errorEnd:
   stbi__rewind(s);
   return res;
}

// read 16bit value and convert to 24bit RGB
static void stbi__tga_read_rgb16(stbi__context *s, stbi_uc* out)
{
   stbi__uint16 px = (stbi__uint16)stbi__get16le(s);
   stbi__uint16 fiveBitMask = 31;
   // we have 3 channels with 5bits each
   int r = (px >> 10) & fiveBitMask;
   int g = (px >> 5) & fiveBitMask;
   int b = px & fiveBitMask;
   // Note that this saves the data in RGB(A) order, so it doesn't need to be swapped later
   out[0] = (stbi_uc)((r * 255)/31);
   out[1] = (stbi_uc)((g * 255)/31);
   out[2] = (stbi_uc)((b * 255)/31);

   // some people claim that the most significant bit might be used for alpha
   // (possibly if an alpha-bit is set in the "image descriptor byte")
   // but that only made 16bit test images completely translucent..
   // so let's treat all 15 and 16bit TGAs as RGB with no alpha.
}

static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, unsigned int *palette_buffer, int palette_buffer_len, stbi__result_info *ri)
{
   //   read in the TGA header stuff
   int tga_offset = stbi__get8(s);
   int tga_indexed = stbi__get8(s);
   int tga_image_type = stbi__get8(s);
   int tga_is_RLE = 0;
   int tga_palette_start = stbi__get16le(s);
   int tga_palette_len = stbi__get16le(s);
   int tga_palette_bits = stbi__get8(s);
   int tga_x_origin = stbi__get16le(s);
   int tga_y_origin = stbi__get16le(s);
   int tga_width = stbi__get16le(s);
   int tga_height = stbi__get16le(s);
   int tga_bits_per_pixel = stbi__get8(s);
   int tga_comp, tga_rgb16=0;
   int tga_inverted = stbi__get8(s);
   // int tga_alpha_bits = tga_inverted & 15; // the 4 lowest bits - unused (useless?)
   //   image data
   unsigned char *tga_data;
   unsigned char *tga_palette = NULL;
   int i, j;
   unsigned char raw_data[4] = {0};
   int RLE_count = 0;
   int RLE_repeating = 0;
   int read_next_pixel = 1;
   STBI_NOTUSED(ri);
   STBI_NOTUSED(tga_x_origin); // @TODO
   STBI_NOTUSED(tga_y_origin); // @TODO

   if (tga_height > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
   if (tga_width > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");

   //   do a tiny bit of precessing
   if ( tga_image_type >= 8 )
   {
      tga_image_type -= 8;
      tga_is_RLE = 1;
   }
   tga_inverted = 1 - ((tga_inverted >> 5) & 1);

   //   If I'm paletted, then I'll use the number of bits from the palette
   if ( tga_indexed ) tga_comp = stbi__tga_get_comp(tga_palette_bits, 0, &tga_rgb16);
   else tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3), &tga_rgb16);

   if(!tga_comp) // shouldn't really happen, stbi__tga_test() should have ensured basic consistency
      return stbi__errpuc("bad format", "Can't find out TGA pixelformat");

   //   tga info
   *x = tga_width;
   *y = tga_height;
   if (comp) *comp = tga_comp;

   if (!stbi__mad3sizes_valid(tga_width, tga_height, tga_comp, 0))
      return stbi__errpuc("too large", "Corrupt TGA");

   tga_data = (unsigned char*)stbi__malloc_mad3(tga_width, tga_height, tga_comp, 0);
   if (!tga_data) return stbi__errpuc("outofmem", "Out of memory");

   // skip to the data's starting position (offset usually = 0)
   stbi__skip(s, tga_offset );

   if ( !tga_indexed && !tga_is_RLE && !tga_rgb16 ) {
      for (i=0; i < tga_height; ++i) {
         int row = tga_inverted ? tga_height -i - 1 : i;
         stbi_uc *tga_row = tga_data + row*tga_width*tga_comp;
         stbi__getn(s, tga_row, tga_width * tga_comp);
      }
   } else  {
      //   do I need to load a palette?
      if ( tga_indexed)
      {
         if (tga_palette_len == 0) {  /* you have to have at least one entry! */
            STBI_FREE(tga_data);
            return stbi__errpuc("bad palette", "Corrupt TGA");
         }

         //   any data to skip? (offset usually = 0)
         stbi__skip(s, tga_palette_start );
         //   load the palette
         if (palette_buffer) {
            if (palette_buffer_len < tga_palette_len * tga_comp) {
               STBI_FREE(tga_data);
               return stbi__errpuc("buffer too small", "Palette buffer too small");
            }
            tga_palette = (unsigned char*)(void*)palette_buffer;
         } else {
            tga_palette = (unsigned char*)stbi__malloc_mad2(tga_palette_len, tga_comp, 0);
            if (!tga_palette) {
               STBI_FREE(tga_data);
               return stbi__errpuc("outofmem", "Out of memory");
            }
         }
         if (tga_rgb16) {
            stbi_uc *pal_entry = tga_palette;
            STBI_ASSERT(tga_comp == STBI_rgb);
            for (i=0; i < tga_palette_len; ++i) {
               stbi__tga_read_rgb16(s, pal_entry);
               pal_entry += tga_comp;
            }
         } else if (!stbi__getn(s, tga_palette, tga_palette_len * tga_comp)) {
               STBI_FREE(tga_data);
               if (!palette_buffer)
                  STBI_FREE(tga_palette);
               return stbi__errpuc("bad palette", "Corrupt TGA");
         }
      }
      //   load the data
      for (i=0; i < tga_width * tga_height; ++i)
      {
         //   if I'm in RLE mode, do I need to get a RLE stbi__pngchunk?
         if ( tga_is_RLE )
         {
            if ( RLE_count == 0 )
            {
               //   yep, get the next byte as a RLE command
               int RLE_cmd = stbi__get8(s);
               RLE_count = 1 + (RLE_cmd & 127);
               RLE_repeating = RLE_cmd >> 7;
               read_next_pixel = 1;
            } else if ( !RLE_repeating )
            {
               read_next_pixel = 1;
            }
         } else
         {
            read_next_pixel = 1;
         }
         //   OK, if I need to read a pixel, do it now
         if ( read_next_pixel )
         {
            //   load however much data we did have
            if ( tga_indexed && !palette_buffer )
            {
               // read in index, then perform the lookup
               int pal_idx = (tga_bits_per_pixel == 8) ? stbi__get8(s) : stbi__get16le(s);
               if ( pal_idx >= tga_palette_len ) {
                  // invalid index
                  pal_idx = 0;
               }
               pal_idx *= tga_comp;
               for (j = 0; j < tga_comp; ++j) {
                  raw_data[j] = tga_palette[pal_idx+j];
               }
            } else if(tga_rgb16) {
               STBI_ASSERT(tga_comp == STBI_rgb);
               stbi__tga_read_rgb16(s, raw_data);
            } else {
               //   read in the data raw
               for (j = 0; j < tga_comp; ++j) {
                  raw_data[j] = stbi__get8(s);
               }
            }
            //   clear the reading flag for the next pixel
            read_next_pixel = 0;
         } // end of reading a pixel

         // copy data
         for (j = 0; j < tga_comp; ++j)
           tga_data[i*tga_comp+j] = raw_data[j];

         //   in case we're in RLE mode, keep counting down
         --RLE_count;
      }
      //   do I need to invert the image?
      if ( tga_inverted )
      {
         for (j = 0; j*2 < tga_height; ++j)
         {
            int index1 = j * tga_width * tga_comp;
            int index2 = (tga_height - 1 - j) * tga_width * tga_comp;
            for (i = tga_width * tga_comp; i > 0; --i)
            {
               unsigned char temp = tga_data[index1];
               tga_data[index1] = tga_data[index2];
               tga_data[index2] = temp;
               ++index1;
               ++index2;
            }
         }
      }
      //   clear my palette, if I had one
      if ( tga_palette != NULL && !palette_buffer )
      {
         STBI_FREE( tga_palette );
      }
   }

   // swap RGB - if the source data was RGB16, it already is in the right order
   if (tga_comp >= 3 && !tga_rgb16)
   {
      unsigned char* tga_pixel = tga_data;
      for (i=0; i < tga_width * tga_height; ++i)
      {
         unsigned char temp = tga_pixel[0];
         tga_pixel[0] = tga_pixel[2];
         tga_pixel[2] = temp;
         tga_pixel += tga_comp;
      }
   }

   // convert to target component count
   if (req_comp && req_comp != tga_comp)
      tga_data = stbi__convert_format(tga_data, tga_comp, req_comp, tga_width, tga_height);

   //   the things I do to get rid of an error message, and yet keep
   //   Microsoft's C compilers happy... [8^(
   tga_palette_start = tga_palette_len = tga_palette_bits =
         tga_x_origin = tga_y_origin = 0;
   STBI_NOTUSED(tga_palette_start);
   //   OK, done
   return tga_data;
}
#endif

// *************************************************************************************************
// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB

#ifndef STBI_NO_PSD
static int stbi__psd_test(stbi__context *s)
{
   int r = (stbi__get32be(s) == 0x38425053);
   stbi__rewind(s);
   return r;
}

static int stbi__psd_decode_rle(stbi__context *s, stbi_uc *p, int pixelCount)
{
   int count, nleft, len;

   count = 0;
   while ((nleft = pixelCount - count) > 0) {
      len = stbi__get8(s);
      if (len == 128) {
         // No-op.
      } else if (len < 128) {
         // Copy next len+1 bytes literally.
         len++;
         if (len > nleft) return 0; // corrupt data
         count += len;
         while (len) {
            *p = stbi__get8(s);
            p += 4;
            len--;
         }
      } else if (len > 128) {
         stbi_uc   val;
         // Next -len+1 bytes in the dest are replicated from next source byte.
         // (Interpret len as a negative 8-bit int.)
         len = 257 - len;
         if (len > nleft) return 0; // corrupt data
         val = stbi__get8(s);
         count += len;
         while (len) {
            *p = val;
            p += 4;
            len--;
         }
      }
   }

   return 1;
}

static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc)
{
   int pixelCount;
   int channelCount, compression;
   int channel, i;
   int bitdepth;
   int w,h;
   stbi_uc *out;
   STBI_NOTUSED(ri);

   // Check identifier
   if (stbi__get32be(s) != 0x38425053)   // "8BPS"
      return stbi__errpuc("not PSD", "Corrupt PSD image");

   // Check file type version.
   if (stbi__get16be(s) != 1)
      return stbi__errpuc("wrong version", "Unsupported version of PSD image");

   // Skip 6 reserved bytes.
   stbi__skip(s, 6 );

   // Read the number of channels (R, G, B, A, etc).
   channelCount = stbi__get16be(s);
   if (channelCount < 0 || channelCount > 16)
      return stbi__errpuc("wrong channel count", "Unsupported number of channels in PSD image");

   // Read the rows and columns of the image.
   h = stbi__get32be(s);
   w = stbi__get32be(s);

   if (h > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
   if (w > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");

   // Make sure the depth is 8 bits.
   bitdepth = stbi__get16be(s);
   if (bitdepth != 8 && bitdepth != 16)
      return stbi__errpuc("unsupported bit depth", "PSD bit depth is not 8 or 16 bit");

   // Make sure the color mode is RGB.
   // Valid options are:
   //   0: Bitmap
   //   1: Grayscale
   //   2: Indexed color
   //   3: RGB color
   //   4: CMYK color
   //   7: Multichannel
   //   8: Duotone
   //   9: Lab color
   if (stbi__get16be(s) != 3)
      return stbi__errpuc("wrong color format", "PSD is not in RGB color format");

   // Skip the Mode Data.  (It's the palette for indexed color; other info for other modes.)
   stbi__skip(s,stbi__get32be(s) );

   // Skip the image resources.  (resolution, pen tool paths, etc)
   stbi__skip(s, stbi__get32be(s) );

   // Skip the reserved data.
   stbi__skip(s, stbi__get32be(s) );

   // Find out if the data is compressed.
   // Known values:
   //   0: no compression
   //   1: RLE compressed
   compression = stbi__get16be(s);
   if (compression > 1)
      return stbi__errpuc("bad compression", "PSD has an unknown compression format");

   // Check size
   if (!stbi__mad3sizes_valid(4, w, h, 0))
      return stbi__errpuc("too large", "Corrupt PSD");

   // Create the destination image.

   if (!compression && bitdepth == 16 && bpc == 16) {
      out = (stbi_uc *) stbi__malloc_mad3(8, w, h, 0);
      ri->bits_per_channel = 16;
   } else
      out = (stbi_uc *) stbi__malloc(4 * w*h);

   if (!out) return stbi__errpuc("outofmem", "Out of memory");
   pixelCount = w*h;

   // Initialize the data to zero.
   //memset( out, 0, pixelCount * 4 );

   // Finally, the image data.
   if (compression) {
      // RLE as used by .PSD and .TIFF
      // Loop until you get the number of unpacked bytes you are expecting:
      //     Read the next source byte into n.
      //     If n is between 0 and 127 inclusive, copy the next n+1 bytes literally.
      //     Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times.
      //     Else if n is 128, noop.
      // Endloop

      // The RLE-compressed data is preceded by a 2-byte data count for each row in the data,
      // which we're going to just skip.
      stbi__skip(s, h * channelCount * 2 );

      // Read the RLE data by channel.
      for (channel = 0; channel < 4; channel++) {
         stbi_uc *p;

         p = out+channel;
         if (channel >= channelCount) {
            // Fill this channel with default data.
            for (i = 0; i < pixelCount; i++, p += 4)
               *p = (channel == 3 ? 255 : 0);
         } else {
            // Read the RLE data.
            if (!stbi__psd_decode_rle(s, p, pixelCount)) {
               STBI_FREE(out);
               return stbi__errpuc("corrupt", "bad RLE data");
            }
         }
      }

   } else {
      // We're at the raw image data.  It's each channel in order (Red, Green, Blue, Alpha, ...)
      // where each channel consists of an 8-bit (or 16-bit) value for each pixel in the image.

      // Read the data by channel.
      for (channel = 0; channel < 4; channel++) {
         if (channel >= channelCount) {
            // Fill this channel with default data.
            if (bitdepth == 16 && bpc == 16) {
               stbi__uint16 *q = ((stbi__uint16 *) out) + channel;
               stbi__uint16 val = channel == 3 ? 65535 : 0;
               for (i = 0; i < pixelCount; i++, q += 4)
                  *q = val;
            } else {
               stbi_uc *p = out+channel;
               stbi_uc val = channel == 3 ? 255 : 0;
               for (i = 0; i < pixelCount; i++, p += 4)
                  *p = val;
            }
         } else {
            if (ri->bits_per_channel == 16) {    // output bpc
               stbi__uint16 *q = ((stbi__uint16 *) out) + channel;
               for (i = 0; i < pixelCount; i++, q += 4)
                  *q = (stbi__uint16) stbi__get16be(s);
            } else {
               stbi_uc *p = out+channel;
               if (bitdepth == 16) {  // input bpc
                  for (i = 0; i < pixelCount; i++, p += 4)
                     *p = (stbi_uc) (stbi__get16be(s) >> 8);
               } else {
                  for (i = 0; i < pixelCount; i++, p += 4)
                     *p = stbi__get8(s);
               }
            }
         }
      }
   }

   // remove weird white matte from PSD
   if (channelCount >= 4) {
      if (ri->bits_per_channel == 16) {
         for (i=0; i < w*h; ++i) {
            stbi__uint16 *pixels = (stbi__uint16 *) out + 4*i;
            if (pixels[3] != 0 && pixels[3] != 65535) {
               float a = pixels[3] / 65535.0f;
               float ra = 1.0f / a;
               float inv_a = 65535.0f * (1 - ra);
               pixels[0] = (stbi__uint16) (pixels[0]*ra + inv_a);
               pixels[1] = (stbi__uint16) (pixels[1]*ra + inv_a);
               pixels[2] = (stbi__uint16) (pixels[2]*ra + inv_a);
            }
         }
      } else {
         for (i=0; i < w*h; ++i) {
            unsigned char *pixels = out + 4*i;
            if (pixels[3] != 0 && pixels[3] != 255) {
               float a = pixels[3] / 255.0f;
               float ra = 1.0f / a;
               float inv_a = 255.0f * (1 - ra);
               pixels[0] = (unsigned char) (pixels[0]*ra + inv_a);
               pixels[1] = (unsigned char) (pixels[1]*ra + inv_a);
               pixels[2] = (unsigned char) (pixels[2]*ra + inv_a);
            }
         }
      }
   }

   // convert to desired output format
   if (req_comp && req_comp != 4) {
      if (ri->bits_per_channel == 16)
         out = (stbi_uc *) stbi__convert_format16((stbi__uint16 *) out, 4, req_comp, w, h);
      else
         out = stbi__convert_format(out, 4, req_comp, w, h);
      if (out == NULL) return out; // stbi__convert_format frees input on failure
   }

   if (comp) *comp = 4;
   *y = h;
   *x = w;

   return out;
}
#endif

// *************************************************************************************************
// Softimage PIC loader
// by Tom Seddon
//
// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format
// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/

#ifndef STBI_NO_PIC
static int stbi__pic_is4(stbi__context *s,const char *str)
{
   int i;
   for (i=0; i<4; ++i)
      if (stbi__get8(s) != (stbi_uc)str[i])
         return 0;

   return 1;
}

static int stbi__pic_test_core(stbi__context *s)
{
   int i;

   if (!stbi__pic_is4(s,"\x53\x80\xF6\x34"))
      return 0;

   for(i=0;i<84;++i)
      stbi__get8(s);

   if (!stbi__pic_is4(s,"PICT"))
      return 0;

   return 1;
}

typedef struct
{
   stbi_uc size,type,channel;
} stbi__pic_packet;

static stbi_uc *stbi__readval(stbi__context *s, int channel, stbi_uc *dest)
{
   int mask=0x80, i;

   for (i=0; i<4; ++i, mask>>=1) {
      if (channel & mask) {
         if (stbi__at_eof(s)) return stbi__errpuc("bad file","PIC file too short");
         dest[i]=stbi__get8(s);
      }
   }

   return dest;
}

static void stbi__copyval(int channel,stbi_uc *dest,const stbi_uc *src)
{
   int mask=0x80,i;

   for (i=0;i<4; ++i, mask>>=1)
      if (channel&mask)
         dest[i]=src[i];
}

static stbi_uc *stbi__pic_load_core(stbi__context *s,int width,int height,int *comp, stbi_uc *result)
{
   int act_comp=0,num_packets=0,y,chained;
   stbi__pic_packet packets[10];

   // this will (should...) cater for even some bizarre stuff like having data
    // for the same channel in multiple packets.
   do {
      stbi__pic_packet *packet;

      if (num_packets==sizeof(packets)/sizeof(packets[0]))
         return stbi__errpuc("bad format","too many packets");

      packet = &packets[num_packets++];

      chained = stbi__get8(s);
      packet->size    = stbi__get8(s);
      packet->type    = stbi__get8(s);
      packet->channel = stbi__get8(s);

      act_comp |= packet->channel;

      if (stbi__at_eof(s))          return stbi__errpuc("bad file","file too short (reading packets)");
      if (packet->size != 8)  return stbi__errpuc("bad format","packet isn't 8bpp");
   } while (chained);

   *comp = (act_comp & 0x10 ? 4 : 3); // has alpha channel?

   for(y=0; y<height; ++y) {
      int packet_idx;

      for(packet_idx=0; packet_idx < num_packets; ++packet_idx) {
         stbi__pic_packet *packet = &packets[packet_idx];
         stbi_uc *dest = result+y*width*4;

         switch (packet->type) {
            default:
               return stbi__errpuc("bad format","packet has bad compression type");

            case 0: {//uncompressed
               int x;

               for(x=0;x<width;++x, dest+=4)
                  if (!stbi__readval(s,packet->channel,dest))
                     return 0;
               break;
            }

            case 1://Pure RLE
               {
                  int left=width, i;

                  while (left>0) {
                     stbi_uc count,value[4];

                     count=stbi__get8(s);
                     if (stbi__at_eof(s))   return stbi__errpuc("bad file","file too short (pure read count)");

                     if (count > left)
                        count = (stbi_uc) left;

                     if (!stbi__readval(s,packet->channel,value))  return 0;

                     for(i=0; i<count; ++i,dest+=4)
                        stbi__copyval(packet->channel,dest,value);
                     left -= count;
                  }
               }
               break;

            case 2: {//Mixed RLE
               int left=width;
               while (left>0) {
                  int count = stbi__get8(s), i;
                  if (stbi__at_eof(s))  return stbi__errpuc("bad file","file too short (mixed read count)");

                  if (count >= 128) { // Repeated
                     stbi_uc value[4];

                     if (count==128)
                        count = stbi__get16be(s);
                     else
                        count -= 127;
                     if (count > left)
                        return stbi__errpuc("bad file","scanline overrun");

                     if (!stbi__readval(s,packet->channel,value))
                        return 0;

                     for(i=0;i<count;++i, dest += 4)
                        stbi__copyval(packet->channel,dest,value);
                  } else { // Raw
                     ++count;
                     if (count>left) return stbi__errpuc("bad file","scanline overrun");

                     for(i=0;i<count;++i, dest+=4)
                        if (!stbi__readval(s,packet->channel,dest))
                           return 0;
                  }
                  left-=count;
               }
               break;
            }
         }
      }
   }

   return result;
}

static void *stbi__pic_load(stbi__context *s,int *px,int *py,int *comp,int req_comp, stbi__result_info *ri)
{
   stbi_uc *result;
   int i, x,y, internal_comp;
   STBI_NOTUSED(ri);

   if (!comp) comp = &internal_comp;

   for (i=0; i<92; ++i)
      stbi__get8(s);

   x = stbi__get16be(s);
   y = stbi__get16be(s);

   if (y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
   if (x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");

   if (stbi__at_eof(s))  return stbi__errpuc("bad file","file too short (pic header)");
   if (!stbi__mad3sizes_valid(x, y, 4, 0)) return stbi__errpuc("too large", "PIC image too large to decode");

   stbi__get32be(s); //skip `ratio'
   stbi__get16be(s); //skip `fields'
   stbi__get16be(s); //skip `pad'

   // intermediate buffer is RGBA
   result = (stbi_uc *) stbi__malloc_mad3(x, y, 4, 0);
   if (!result) return stbi__errpuc("outofmem", "Out of memory");
   memset(result, 0xff, x*y*4);

   if (!stbi__pic_load_core(s,x,y,comp, result)) {
      STBI_FREE(result);
      return 0;
   }
   *px = x;
   *py = y;
   if (req_comp == 0) req_comp = *comp;
   result=stbi__convert_format(result,4,req_comp,x,y);

   return result;
}

static int stbi__pic_test(stbi__context *s)
{
   int r = stbi__pic_test_core(s);
   stbi__rewind(s);
   return r;
}
#endif

// *************************************************************************************************
// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb

#ifndef STBI_NO_GIF
typedef struct
{
   stbi__int16 prefix;
   stbi_uc first;
   stbi_uc suffix;
} stbi__gif_lzw;

typedef struct
{
   int w,h;
   stbi_uc *out;                 // output buffer (always 4 components)
   stbi_uc *background;          // The current "background" as far as a gif is concerned
   stbi_uc *history;
   int flags, bgindex, ratio, transparent, eflags;
   stbi_uc  pal[256][4];
   stbi_uc lpal[256][4];
   stbi__gif_lzw codes[8192];
   stbi_uc *color_table;
   int parse, step;
   int lflags;
   int start_x, start_y;
   int max_x, max_y;
   int cur_x, cur_y;
   int line_size;
   int delay;
} stbi__gif;

static int stbi__gif_test_raw(stbi__context *s)
{
   int sz;
   if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') return 0;
   sz = stbi__get8(s);
   if (sz != '9' && sz != '7') return 0;
   if (stbi__get8(s) != 'a') return 0;
   return 1;
}

static int stbi__gif_test(stbi__context *s)
{
   int r = stbi__gif_test_raw(s);
   stbi__rewind(s);
   return r;
}

static void stbi__gif_parse_colortable(stbi__context *s, stbi_uc pal[256][4], int num_entries, int transp)
{
   int i;
   for (i=0; i < num_entries; ++i) {
      pal[i][2] = stbi__get8(s);
      pal[i][1] = stbi__get8(s);
      pal[i][0] = stbi__get8(s);
      pal[i][3] = transp == i ? 0 : 255;
   }
}

static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_info)
{
   stbi_uc version;
   if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8')
      return stbi__err("not GIF", "Corrupt GIF");

   version = stbi__get8(s);
   if (version != '7' && version != '9')    return stbi__err("not GIF", "Corrupt GIF");
   if (stbi__get8(s) != 'a')                return stbi__err("not GIF", "Corrupt GIF");

   stbi__g_failure_reason = "";
   g->w = stbi__get16le(s);
   g->h = stbi__get16le(s);
   g->flags = stbi__get8(s);
   g->bgindex = stbi__get8(s);
   g->ratio = stbi__get8(s);
   g->transparent = -1;

   if (g->w > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
   if (g->h > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");

   if (comp != 0) *comp = 4;  // can't actually tell whether it's 3 or 4 until we parse the comments

   if (is_info) return 1;

   if (g->flags & 0x80)
      stbi__gif_parse_colortable(s,g->pal, 2 << (g->flags & 7), -1);

   return 1;
}

static int stbi__gif_info_raw(stbi__context *s, int *x, int *y, int *comp)
{
   stbi__gif* g = (stbi__gif*) stbi__malloc(sizeof(stbi__gif));
   if (!g) return stbi__err("outofmem", "Out of memory");
   if (!stbi__gif_header(s, g, comp, 1)) {
      STBI_FREE(g);
      stbi__rewind( s );
      return 0;
   }
   if (x) *x = g->w;
   if (y) *y = g->h;
   STBI_FREE(g);
   return 1;
}

static void stbi__out_gif_code(stbi__gif *g, stbi__uint16 code)
{
   stbi_uc *p, *c;
   int idx;

   // recurse to decode the prefixes, since the linked-list is backwards,
   // and working backwards through an interleaved image would be nasty
   if (g->codes[code].prefix >= 0)
      stbi__out_gif_code(g, g->codes[code].prefix);

   if (g->cur_y >= g->max_y) return;

   idx = g->cur_x + g->cur_y;
   p = &g->out[idx];
   g->history[idx / 4] = 1;

   c = &g->color_table[g->codes[code].suffix * 4];
   if (c[3] > 128) { // don't render transparent pixels;
      p[0] = c[2];
      p[1] = c[1];
      p[2] = c[0];
      p[3] = c[3];
   }
   g->cur_x += 4;

   if (g->cur_x >= g->max_x) {
      g->cur_x = g->start_x;
      g->cur_y += g->step;

      while (g->cur_y >= g->max_y && g->parse > 0) {
         g->step = (1 << g->parse) * g->line_size;
         g->cur_y = g->start_y + (g->step >> 1);
         --g->parse;
      }
   }
}

static stbi_uc *stbi__process_gif_raster(stbi__context *s, stbi__gif *g)
{
   stbi_uc lzw_cs;
   stbi__int32 len, init_code;
   stbi__uint32 first;
   stbi__int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear;
   stbi__gif_lzw *p;

   lzw_cs = stbi__get8(s);
   if (lzw_cs > 12) return NULL;
   clear = 1 << lzw_cs;
   first = 1;
   codesize = lzw_cs + 1;
   codemask = (1 << codesize) - 1;
   bits = 0;
   valid_bits = 0;
   for (init_code = 0; init_code < clear; init_code++) {
      g->codes[init_code].prefix = -1;
      g->codes[init_code].first = (stbi_uc) init_code;
      g->codes[init_code].suffix = (stbi_uc) init_code;
   }

   // support no starting clear code
   avail = clear+2;
   oldcode = -1;

   len = 0;
   for(;;) {
      if (valid_bits < codesize) {
         if (len == 0) {
            len = stbi__get8(s); // start new block
            if (len == 0)
               return g->out;
         }
         --len;
         bits |= (stbi__int32) stbi__get8(s) << valid_bits;
         valid_bits += 8;
      } else {
         stbi__int32 code = bits & codemask;
         bits >>= codesize;
         valid_bits -= codesize;
         // @OPTIMIZE: is there some way we can accelerate the non-clear path?
         if (code == clear) {  // clear code
            codesize = lzw_cs + 1;
            codemask = (1 << codesize) - 1;
            avail = clear + 2;
            oldcode = -1;
            first = 0;
         } else if (code == clear + 1) { // end of stream code
            stbi__skip(s, len);
            while ((len = stbi__get8(s)) > 0)
               stbi__skip(s,len);
            return g->out;
         } else if (code <= avail) {
            if (first) {
               return stbi__errpuc("no clear code", "Corrupt GIF");
            }

            if (oldcode >= 0) {
               p = &g->codes[avail++];
               if (avail > 8192) {
                  return stbi__errpuc("too many codes", "Corrupt GIF");
               }

               p->prefix = (stbi__int16) oldcode;
               p->first = g->codes[oldcode].first;
               p->suffix = (code == avail) ? p->first : g->codes[code].first;
            } else if (code == avail)
               return stbi__errpuc("illegal code in raster", "Corrupt GIF");

            stbi__out_gif_code(g, (stbi__uint16) code);

            if ((avail & codemask) == 0 && avail <= 0x0FFF) {
               codesize++;
               codemask = (1 << codesize) - 1;
            }

            oldcode = code;
         } else {
            return stbi__errpuc("illegal code in raster", "Corrupt GIF");
         }
      }
   }
}

// this function is designed to support animated gifs, although stb_image doesn't support it
// two back is the image from two frames ago, used for a very specific disposal format
static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, int req_comp, stbi_uc *two_back)
{
   int dispose;
   int first_frame;
   int pi;
   int pcount;
   STBI_NOTUSED(req_comp);

   // on first frame, any non-written pixels get the background colour (non-transparent)
   first_frame = 0;
   if (g->out == 0) {
      if (!stbi__gif_header(s, g, comp,0)) return 0; // stbi__g_failure_reason set by stbi__gif_header
      if (!stbi__mad3sizes_valid(4, g->w, g->h, 0))
         return stbi__errpuc("too large", "GIF image is too large");
      pcount = g->w * g->h;
      g->out = (stbi_uc *) stbi__malloc(4 * pcount);
      g->background = (stbi_uc *) stbi__malloc(4 * pcount);
      g->history = (stbi_uc *) stbi__malloc(pcount);
      if (!g->out || !g->background || !g->history)
         return stbi__errpuc("outofmem", "Out of memory");

      // image is treated as "transparent" at the start - ie, nothing overwrites the current background;
      // background colour is only used for pixels that are not rendered first frame, after that "background"
      // color refers to the color that was there the previous frame.
      memset(g->out, 0x00, 4 * pcount);
      memset(g->background, 0x00, 4 * pcount); // state of the background (starts transparent)
      memset(g->history, 0x00, pcount);        // pixels that were affected previous frame
      first_frame = 1;
   } else {
      // second frame - how do we dispose of the previous one?
      dispose = (g->eflags & 0x1C) >> 2;
      pcount = g->w * g->h;

      if ((dispose == 3) && (two_back == 0)) {
         dispose = 2; // if I don't have an image to revert back to, default to the old background
      }

      if (dispose == 3) { // use previous graphic
         for (pi = 0; pi < pcount; ++pi) {
            if (g->history[pi]) {
               memcpy( &g->out[pi * 4], &two_back[pi * 4], 4 );
            }
         }
      } else if (dispose == 2) {
         // restore what was changed last frame to background before that frame;
         for (pi = 0; pi < pcount; ++pi) {
            if (g->history[pi]) {
               memcpy( &g->out[pi * 4], &g->background[pi * 4], 4 );
            }
         }
      } else {
         // This is a non-disposal case eithe way, so just
         // leave the pixels as is, and they will become the new background
         // 1: do not dispose
         // 0:  not specified.
      }

      // background is what out is after the undoing of the previou frame;
      memcpy( g->background, g->out, 4 * g->w * g->h );
   }

   // clear my history;
   memset( g->history, 0x00, g->w * g->h );        // pixels that were affected previous frame

   for (;;) {
      int tag = stbi__get8(s);
      switch (tag) {
         case 0x2C: /* Image Descriptor */
         {
            stbi__int32 x, y, w, h;
            stbi_uc *o;

            x = stbi__get16le(s);
            y = stbi__get16le(s);
            w = stbi__get16le(s);
            h = stbi__get16le(s);
            if (((x + w) > (g->w)) || ((y + h) > (g->h)))
               return stbi__errpuc("bad Image Descriptor", "Corrupt GIF");

            g->line_size = g->w * 4;
            g->start_x = x * 4;
            g->start_y = y * g->line_size;
            g->max_x   = g->start_x + w * 4;
            g->max_y   = g->start_y + h * g->line_size;
            g->cur_x   = g->start_x;
            g->cur_y   = g->start_y;

            // if the width of the specified rectangle is 0, that means
            // we may not see *any* pixels or the image is malformed;
            // to make sure this is caught, move the current y down to
            // max_y (which is what out_gif_code checks).
            if (w == 0)
               g->cur_y = g->max_y;

            g->lflags = stbi__get8(s);

            if (g->lflags & 0x40) {
               g->step = 8 * g->line_size; // first interlaced spacing
               g->parse = 3;
            } else {
               g->step = g->line_size;
               g->parse = 0;
            }

            if (g->lflags & 0x80) {
               stbi__gif_parse_colortable(s,g->lpal, 2 << (g->lflags & 7), g->eflags & 0x01 ? g->transparent : -1);
               g->color_table = (stbi_uc *) g->lpal;
            } else if (g->flags & 0x80) {
               g->color_table = (stbi_uc *) g->pal;
            } else
               return stbi__errpuc("missing color table", "Corrupt GIF");

            o = stbi__process_gif_raster(s, g);
            if (!o) return NULL;

            // if this was the first frame,
            pcount = g->w * g->h;
            if (first_frame && (g->bgindex > 0)) {
               // if first frame, any pixel not drawn to gets the background color
               for (pi = 0; pi < pcount; ++pi) {
                  if (g->history[pi] == 0) {
                     g->pal[g->bgindex][3] = 255; // just in case it was made transparent, undo that; It will be reset next frame if need be;
                     memcpy( &g->out[pi * 4], &g->pal[g->bgindex], 4 );
                  }
               }
            }

            return o;
         }

         case 0x21: // Comment Extension.
         {
            int len;
            int ext = stbi__get8(s);
            if (ext == 0xF9) { // Graphic Control Extension.
               len = stbi__get8(s);
               if (len == 4) {
                  g->eflags = stbi__get8(s);
                  g->delay = 10 * stbi__get16le(s); // delay - 1/100th of a second, saving as 1/1000ths.

                  // unset old transparent
                  if (g->transparent >= 0) {
                     g->pal[g->transparent][3] = 255;
                  }
                  if (g->eflags & 0x01) {
                     g->transparent = stbi__get8(s);
                     if (g->transparent >= 0) {
                        g->pal[g->transparent][3] = 0;
                     }
                  } else {
                     // don't need transparent
                     stbi__skip(s, 1);
                     g->transparent = -1;
                  }
               } else {
                  stbi__skip(s, len);
                  break;
               }
            }
            while ((len = stbi__get8(s)) != 0) {
               stbi__skip(s, len);
            }
            break;
         }

         case 0x3B: // gif stream termination code
            return (stbi_uc *) s; // using '1' causes warning on some compilers

         default:
            return stbi__errpuc("unknown code", "Corrupt GIF");
      }
   }
}

static void *stbi__load_gif_main_outofmem(stbi__gif *g, stbi_uc *out, int **delays)
{
   STBI_FREE(g->out);
   STBI_FREE(g->history);
   STBI_FREE(g->background);

   if (out) STBI_FREE(out);
   if (delays && *delays) {
      STBI_FREE(*delays);
      *delays = NULL;
   }
   return stbi__errpuc("outofmem", "Out of memory");
}

static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp)
{
   if (stbi__gif_test(s)) {
      int layers = 0;
      stbi_uc *u = 0;
      stbi_uc *out = 0;
      stbi_uc *two_back = 0;
      stbi__gif g;
      int stride;
      int out_size = 0;
      int delays_size = 0;

      STBI_NOTUSED(out_size);
      STBI_NOTUSED(delays_size);

      memset(&g, 0, sizeof(g));
      if (delays) {
         *delays = 0;
      }

      do {
         u = stbi__gif_load_next(s, &g, comp, req_comp, two_back);
         if (u == (stbi_uc *) s) u = 0;  // end of animated gif marker

         if (u) {
            *x = g.w;
            *y = g.h;
            ++layers;
            stride = g.w * g.h * 4;

            if (out) {
               void *tmp = (stbi_uc*) STBI_REALLOC_SIZED( out, out_size, layers * stride );
               if (!tmp)
                  return stbi__load_gif_main_outofmem(&g, out, delays);
               else {
                   out = (stbi_uc*) tmp;
                   out_size = layers * stride;
               }

               if (delays) {
                  int *new_delays = (int*) STBI_REALLOC_SIZED( *delays, delays_size, sizeof(int) * layers );
                  if (!new_delays)
                     return stbi__load_gif_main_outofmem(&g, out, delays);
                  *delays = new_delays;
                  delays_size = layers * sizeof(int);
               }
            } else {
               out = (stbi_uc*)stbi__malloc( layers * stride );
               if (!out)
                  return stbi__load_gif_main_outofmem(&g, out, delays);
               out_size = layers * stride;
               if (delays) {
                  *delays = (int*) stbi__malloc( layers * sizeof(int) );
                  if (!*delays)
                     return stbi__load_gif_main_outofmem(&g, out, delays);
                  delays_size = layers * sizeof(int);
               }
            }
            memcpy( out + ((layers - 1) * stride), u, stride );
            if (layers >= 2) {
               two_back = out - 2 * stride;
            }

            if (delays) {
               (*delays)[layers - 1U] = g.delay;
            }
         }
      } while (u != 0);

      // free temp buffer;
      STBI_FREE(g.out);
      STBI_FREE(g.history);
      STBI_FREE(g.background);

      // do the final conversion after loading everything;
      if (req_comp && req_comp != 4)
         out = stbi__convert_format(out, 4, req_comp, layers * g.w, g.h);

      *z = layers;
      return out;
   } else {
      return stbi__errpuc("not GIF", "Image was not as a gif type.");
   }
}

static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
{
   stbi_uc *u = 0;
   stbi__gif g;
   memset(&g, 0, sizeof(g));
   STBI_NOTUSED(ri);

   u = stbi__gif_load_next(s, &g, comp, req_comp, 0);
   if (u == (stbi_uc *) s) u = 0;  // end of animated gif marker
   if (u) {
      *x = g.w;
      *y = g.h;

      // moved conversion to after successful load so that the same
      // can be done for multiple frames.
      if (req_comp && req_comp != 4)
         u = stbi__convert_format(u, 4, req_comp, g.w, g.h);
   } else if (g.out) {
      // if there was an error and we allocated an image buffer, free it!
      STBI_FREE(g.out);
   }

   // free buffers needed for multiple frame loading;
   STBI_FREE(g.history);
   STBI_FREE(g.background);

   return u;
}

static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp)
{
   return stbi__gif_info_raw(s,x,y,comp);
}
#endif

// *************************************************************************************************
// Radiance RGBE HDR loader
// originally by Nicolas Schulz
#ifndef STBI_NO_HDR
static int stbi__hdr_test_core(stbi__context *s, const char *signature)
{
   int i;
   for (i=0; signature[i]; ++i)
      if (stbi__get8(s) != signature[i])
          return 0;
   stbi__rewind(s);
   return 1;
}

static int stbi__hdr_test(stbi__context* s)
{
   int r = stbi__hdr_test_core(s, "#?RADIANCE\n");
   stbi__rewind(s);
   if(!r) {
       r = stbi__hdr_test_core(s, "#?RGBE\n");
       stbi__rewind(s);
   }
   return r;
}

#define STBI__HDR_BUFLEN  1024
static char *stbi__hdr_gettoken(stbi__context *z, char *buffer)
{
   int len=0;
   char c = '\0';

   c = (char) stbi__get8(z);

   while (!stbi__at_eof(z) && c != '\n') {
      buffer[len++] = c;
      if (len == STBI__HDR_BUFLEN-1) {
         // flush to end of line
         while (!stbi__at_eof(z) && stbi__get8(z) != '\n')
            ;
         break;
      }
      c = (char) stbi__get8(z);
   }

   buffer[len] = 0;
   return buffer;
}

static void stbi__hdr_convert(float *output, stbi_uc *input, int req_comp)
{
   if ( input[3] != 0 ) {
      float f1;
      // Exponent
      f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8));
      if (req_comp <= 2)
         output[0] = (input[0] + input[1] + input[2]) * f1 / 3;
      else {
         output[0] = input[0] * f1;
         output[1] = input[1] * f1;
         output[2] = input[2] * f1;
      }
      if (req_comp == 2) output[1] = 1;
      if (req_comp == 4) output[3] = 1;
   } else {
      switch (req_comp) {
         case 4: output[3] = 1; /* fallthrough */
         case 3: output[0] = output[1] = output[2] = 0;
                 break;
         case 2: output[1] = 1; /* fallthrough */
         case 1: output[0] = 0;
                 break;
      }
   }
}

static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
{
   char buffer[STBI__HDR_BUFLEN];
   char *token;
   int valid = 0;
   int width, height;
   stbi_uc *scanline;
   float *hdr_data;
   int len;
   unsigned char count, value;
   int i, j, k, c1,c2, z;
   const char *headerToken;
   STBI_NOTUSED(ri);

   // Check identifier
   headerToken = stbi__hdr_gettoken(s,buffer);
   if (strcmp(headerToken, "#?RADIANCE") != 0 && strcmp(headerToken, "#?RGBE") != 0)
      return stbi__errpf("not HDR", "Corrupt HDR image");

   // Parse header
   for(;;) {
      token = stbi__hdr_gettoken(s,buffer);
      if (token[0] == 0) break;
      if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1;
   }

   if (!valid)    return stbi__errpf("unsupported format", "Unsupported HDR format");

   // Parse width and height
   // can't use sscanf() if we're not using stdio!
   token = stbi__hdr_gettoken(s,buffer);
   if (strncmp(token, "-Y ", 3))  return stbi__errpf("unsupported data layout", "Unsupported HDR format");
   token += 3;
   height = (int) strtol(token, &token, 10);
   while (*token == ' ') ++token;
   if (strncmp(token, "+X ", 3))  return stbi__errpf("unsupported data layout", "Unsupported HDR format");
   token += 3;
   width = (int) strtol(token, NULL, 10);

   if (height > STBI_MAX_DIMENSIONS) return stbi__errpf("too large","Very large image (corrupt?)");
   if (width > STBI_MAX_DIMENSIONS) return stbi__errpf("too large","Very large image (corrupt?)");

   *x = width;
   *y = height;

   if (comp) *comp = 3;
   if (req_comp == 0) req_comp = 3;

   if (!stbi__mad4sizes_valid(width, height, req_comp, sizeof(float), 0))
      return stbi__errpf("too large", "HDR image is too large");

   // Read data
   hdr_data = (float *) stbi__malloc_mad4(width, height, req_comp, sizeof(float), 0);
   if (!hdr_data)
      return stbi__errpf("outofmem", "Out of memory");

   // Load image data
   // image data is stored as some number of sca
   if ( width < 8 || width >= 32768) {
      // Read flat data
      for (j=0; j < height; ++j) {
         for (i=0; i < width; ++i) {
            stbi_uc rgbe[4];
           main_decode_loop:
            stbi__getn(s, rgbe, 4);
            stbi__hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp);
         }
      }
   } else {
      // Read RLE-encoded data
      scanline = NULL;

      for (j = 0; j < height; ++j) {
         c1 = stbi__get8(s);
         c2 = stbi__get8(s);
         len = stbi__get8(s);
         if (c1 != 2 || c2 != 2 || (len & 0x80)) {
            // not run-length encoded, so we have to actually use THIS data as a decoded
            // pixel (note this can't be a valid pixel--one of RGB must be >= 128)
            stbi_uc rgbe[4];
            rgbe[0] = (stbi_uc) c1;
            rgbe[1] = (stbi_uc) c2;
            rgbe[2] = (stbi_uc) len;
            rgbe[3] = (stbi_uc) stbi__get8(s);
            stbi__hdr_convert(hdr_data, rgbe, req_comp);
            i = 1;
            j = 0;
            STBI_FREE(scanline);
            goto main_decode_loop; // yes, this makes no sense
         }
         len <<= 8;
         len |= stbi__get8(s);
         if (len != width) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("invalid decoded scanline length", "corrupt HDR"); }
         if (scanline == NULL) {
            scanline = (stbi_uc *) stbi__malloc_mad2(width, 4, 0);
            if (!scanline) {
               STBI_FREE(hdr_data);
               return stbi__errpf("outofmem", "Out of memory");
            }
         }

         for (k = 0; k < 4; ++k) {
            int nleft;
            i = 0;
            while ((nleft = width - i) > 0) {
               count = stbi__get8(s);
               if (count > 128) {
                  // Run
                  value = stbi__get8(s);
                  count -= 128;
                  if ((count == 0) || (count > nleft)) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); }
                  for (z = 0; z < count; ++z)
                     scanline[i++ * 4 + k] = value;
               } else {
                  // Dump
                  if ((count == 0) || (count > nleft)) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); }
                  for (z = 0; z < count; ++z)
                     scanline[i++ * 4 + k] = stbi__get8(s);
               }
            }
         }
         for (i=0; i < width; ++i)
            stbi__hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp);
      }
      if (scanline)
         STBI_FREE(scanline);
   }

   return hdr_data;
}

static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp)
{
   char buffer[STBI__HDR_BUFLEN];
   char *token;
   int valid = 0;
   int dummy;

   if (!x) x = &dummy;
   if (!y) y = &dummy;
   if (!comp) comp = &dummy;

   if (stbi__hdr_test(s) == 0) {
       stbi__rewind( s );
       return 0;
   }

   for(;;) {
      token = stbi__hdr_gettoken(s,buffer);
      if (token[0] == 0) break;
      if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1;
   }

   if (!valid) {
       stbi__rewind( s );
       return 0;
   }
   token = stbi__hdr_gettoken(s,buffer);
   if (strncmp(token, "-Y ", 3)) {
       stbi__rewind( s );
       return 0;
   }
   token += 3;
   *y = (int) strtol(token, &token, 10);
   while (*token == ' ') ++token;
   if (strncmp(token, "+X ", 3)) {
       stbi__rewind( s );
       return 0;
   }
   token += 3;
   *x = (int) strtol(token, NULL, 10);
   *comp = 3;
   return 1;
}
#endif // STBI_NO_HDR

#ifndef STBI_NO_BMP
static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp)
{
   void *p;
   stbi__bmp_data info;

   info.all_a = 255;
   p = stbi__bmp_parse_header(s, &info);
   if (p == NULL) {
      stbi__rewind( s );
      return 0;
   }
   if (x) *x = s->img_x;
   if (y) *y = s->img_y;
   if (comp) {
      if (info.bpp == 24 && info.ma == 0xff000000)
         *comp = 3;
      else
         *comp = info.ma ? 4 : 3;
   }
   return 1;
}
#endif

#ifndef STBI_NO_PSD
static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp)
{
   int channelCount, dummy, depth;
   if (!x) x = &dummy;
   if (!y) y = &dummy;
   if (!comp) comp = &dummy;
   if (stbi__get32be(s) != 0x38425053) {
       stbi__rewind( s );
       return 0;
   }
   if (stbi__get16be(s) != 1) {
       stbi__rewind( s );
       return 0;
   }
   stbi__skip(s, 6);
   channelCount = stbi__get16be(s);
   if (channelCount < 0 || channelCount > 16) {
       stbi__rewind( s );
       return 0;
   }
   *y = stbi__get32be(s);
   *x = stbi__get32be(s);
   depth = stbi__get16be(s);
   if (depth != 8 && depth != 16) {
       stbi__rewind( s );
       return 0;
   }
   if (stbi__get16be(s) != 3) {
       stbi__rewind( s );
       return 0;
   }
   *comp = 4;
   return 1;
}

static int stbi__psd_is16(stbi__context *s)
{
   int channelCount, depth;
   if (stbi__get32be(s) != 0x38425053) {
       stbi__rewind( s );
       return 0;
   }
   if (stbi__get16be(s) != 1) {
       stbi__rewind( s );
       return 0;
   }
   stbi__skip(s, 6);
   channelCount = stbi__get16be(s);
   if (channelCount < 0 || channelCount > 16) {
       stbi__rewind( s );
       return 0;
   }
   STBI_NOTUSED(stbi__get32be(s));
   STBI_NOTUSED(stbi__get32be(s));
   depth = stbi__get16be(s);
   if (depth != 16) {
       stbi__rewind( s );
       return 0;
   }
   return 1;
}
#endif

#ifndef STBI_NO_PIC
static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp)
{
   int act_comp=0,num_packets=0,chained,dummy;
   stbi__pic_packet packets[10];

   if (!x) x = &dummy;
   if (!y) y = &dummy;
   if (!comp) comp = &dummy;

   if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) {
      stbi__rewind(s);
      return 0;
   }

   stbi__skip(s, 88);

   *x = stbi__get16be(s);
   *y = stbi__get16be(s);
   if (stbi__at_eof(s)) {
      stbi__rewind( s);
      return 0;
   }
   if ( (*x) != 0 && (1 << 28) / (*x) < (*y)) {
      stbi__rewind( s );
      return 0;
   }

   stbi__skip(s, 8);

   do {
      stbi__pic_packet *packet;

      if (num_packets==sizeof(packets)/sizeof(packets[0]))
         return 0;

      packet = &packets[num_packets++];
      chained = stbi__get8(s);
      packet->size    = stbi__get8(s);
      packet->type    = stbi__get8(s);
      packet->channel = stbi__get8(s);
      act_comp |= packet->channel;

      if (stbi__at_eof(s)) {
          stbi__rewind( s );
          return 0;
      }
      if (packet->size != 8) {
          stbi__rewind( s );
          return 0;
      }
   } while (chained);

   *comp = (act_comp & 0x10 ? 4 : 3);

   return 1;
}
#endif

// *************************************************************************************************
// Portable Gray Map and Portable Pixel Map loader
// by Ken Miller
//
// PGM: http://netpbm.sourceforge.net/doc/pgm.html
// PPM: http://netpbm.sourceforge.net/doc/ppm.html
//
// Known limitations:
//    Does not support comments in the header section
//    Does not support ASCII image data (formats P2 and P3)

#ifndef STBI_NO_PNM

static int      stbi__pnm_test(stbi__context *s)
{
   char p, t;
   p = (char) stbi__get8(s);
   t = (char) stbi__get8(s);
   if (p != 'P' || (t != '5' && t != '6')) {
       stbi__rewind( s );
       return 0;
   }
   return 1;
}

static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
{
   stbi_uc *out;
   STBI_NOTUSED(ri);

   ri->bits_per_channel = stbi__pnm_info(s, (int *)&s->img_x, (int *)&s->img_y, (int *)&s->img_n);
   if (ri->bits_per_channel == 0)
      return 0;

   if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
   if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");

   *x = s->img_x;
   *y = s->img_y;
   if (comp) *comp = s->img_n;

   if (!stbi__mad4sizes_valid(s->img_n, s->img_x, s->img_y, ri->bits_per_channel / 8, 0))
      return stbi__errpuc("too large", "PNM too large");

   out = (stbi_uc *) stbi__malloc_mad4(s->img_n, s->img_x, s->img_y, ri->bits_per_channel / 8, 0);
   if (!out) return stbi__errpuc("outofmem", "Out of memory");
   if (!stbi__getn(s, out, s->img_n * s->img_x * s->img_y * (ri->bits_per_channel / 8))) {
      STBI_FREE(out);
      return stbi__errpuc("bad PNM", "PNM file truncated");
   }

   if (req_comp && req_comp != s->img_n) {
      if (ri->bits_per_channel == 16) {
         out = (stbi_uc *) stbi__convert_format16((stbi__uint16 *) out, s->img_n, req_comp, s->img_x, s->img_y);
      } else {
         out = stbi__convert_format(out, s->img_n, req_comp, s->img_x, s->img_y);
      }
      if (out == NULL) return out; // stbi__convert_format frees input on failure
   }
   return out;
}

static int      stbi__pnm_isspace(char c)
{
   return c == ' ' || c == '\t' || c == '\n' || c == '\v' || c == '\f' || c == '\r';
}

static void     stbi__pnm_skip_whitespace(stbi__context *s, char *c)
{
   for (;;) {
      while (!stbi__at_eof(s) && stbi__pnm_isspace(*c))
         *c = (char) stbi__get8(s);

      if (stbi__at_eof(s) || *c != '#')
         break;

      while (!stbi__at_eof(s) && *c != '\n' && *c != '\r' )
         *c = (char) stbi__get8(s);
   }
}

static int      stbi__pnm_isdigit(char c)
{
   return c >= '0' && c <= '9';
}

static int      stbi__pnm_getinteger(stbi__context *s, char *c)
{
   int value = 0;

   while (!stbi__at_eof(s) && stbi__pnm_isdigit(*c)) {
      value = value*10 + (*c - '0');
      *c = (char) stbi__get8(s);
      if((value > 214748364) || (value == 214748364 && *c > '7'))
          return stbi__err("integer parse overflow", "Parsing an integer in the PPM header overflowed a 32-bit int");
   }

   return value;
}

static int      stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp)
{
   int maxv, dummy;
   char c, p, t;

   if (!x) x = &dummy;
   if (!y) y = &dummy;
   if (!comp) comp = &dummy;

   stbi__rewind(s);

   // Get identifier
   p = (char) stbi__get8(s);
   t = (char) stbi__get8(s);
   if (p != 'P' || (t != '5' && t != '6')) {
       stbi__rewind(s);
       return 0;
   }

   *comp = (t == '6') ? 3 : 1;  // '5' is 1-component .pgm; '6' is 3-component .ppm

   c = (char) stbi__get8(s);
   stbi__pnm_skip_whitespace(s, &c);

   *x = stbi__pnm_getinteger(s, &c); // read width
   if(*x == 0)
       return stbi__err("invalid width", "PPM image header had zero or overflowing width");
   stbi__pnm_skip_whitespace(s, &c);

   *y = stbi__pnm_getinteger(s, &c); // read height
   if (*y == 0)
       return stbi__err("invalid width", "PPM image header had zero or overflowing width");
   stbi__pnm_skip_whitespace(s, &c);

   maxv = stbi__pnm_getinteger(s, &c);  // read max value
   if (maxv > 65535)
      return stbi__err("max value > 65535", "PPM image supports only 8-bit and 16-bit images");
   else if (maxv > 255)
      return 16;
   else
      return 8;
}

static int stbi__pnm_is16(stbi__context *s)
{
   if (stbi__pnm_info(s, NULL, NULL, NULL) == 16)
	   return 1;
   return 0;
}
#endif

#if 0 /* not used in SDL */
static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp)
{
   #ifndef STBI_NO_JPEG
   if (stbi__jpeg_info(s, x, y, comp)) return 1;
   #endif

   #ifndef STBI_NO_PNG
   if (stbi__png_info(s, x, y, comp))  return 1;
   #endif

   #ifndef STBI_NO_GIF
   if (stbi__gif_info(s, x, y, comp))  return 1;
   #endif

   #ifndef STBI_NO_BMP
   if (stbi__bmp_info(s, x, y, comp))  return 1;
   #endif

   #ifndef STBI_NO_PSD
   if (stbi__psd_info(s, x, y, comp))  return 1;
   #endif

   #ifndef STBI_NO_PIC
   if (stbi__pic_info(s, x, y, comp))  return 1;
   #endif

   #ifndef STBI_NO_PNM
   if (stbi__pnm_info(s, x, y, comp))  return 1;
   #endif

   #ifndef STBI_NO_HDR
   if (stbi__hdr_info(s, x, y, comp))  return 1;
   #endif

   // test tga last because it's a crappy test!
   #ifndef STBI_NO_TGA
   if (stbi__tga_info(s, x, y, comp))
       return 1;
   #endif
   return stbi__err("unknown image type", "Image not of any known type, or corrupt");
}

static int stbi__is_16_main(stbi__context *s)
{
   #ifndef STBI_NO_PNG
   if (stbi__png_is16(s))  return 1;
   #endif

   #ifndef STBI_NO_PSD
   if (stbi__psd_is16(s))  return 1;
   #endif

   #ifndef STBI_NO_PNM
   if (stbi__pnm_is16(s))  return 1;
   #endif
   return 0;
}
#endif /**/

#ifndef STBI_NO_STDIO
STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp)
{
    FILE *f = stbi__fopen(filename, "rb");
    int result;
    if (!f) return stbi__err("can't fopen", "Unable to open file");
    result = stbi_info_from_file(f, x, y, comp);
    fclose(f);
    return result;
}

STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp)
{
   int r;
   stbi__context s;
   long pos = ftell(f);
   stbi__start_file(&s, f);
   r = stbi__info_main(&s,x,y,comp);
   fseek(f,pos,SEEK_SET);
   return r;
}

STBIDEF int stbi_is_16_bit(char const *filename)
{
    FILE *f = stbi__fopen(filename, "rb");
    int result;
    if (!f) return stbi__err("can't fopen", "Unable to open file");
    result = stbi_is_16_bit_from_file(f);
    fclose(f);
    return result;
}

STBIDEF int stbi_is_16_bit_from_file(FILE *f)
{
   int r;
   stbi__context s;
   long pos = ftell(f);
   stbi__start_file(&s, f);
   r = stbi__is_16_main(&s);
   fseek(f,pos,SEEK_SET);
   return r;
}
#endif // !STBI_NO_STDIO

#if 0 /* not used in SDL */
STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp)
{
   stbi__context s;
   stbi__start_mem(&s,buffer,len);
   return stbi__info_main(&s,x,y,comp);
}

STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int *comp)
{
   stbi__context s;
   stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user);
   return stbi__info_main(&s,x,y,comp);
}

STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len)
{
   stbi__context s;
   stbi__start_mem(&s,buffer,len);
   return stbi__is_16_main(&s);
}

STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *c, void *user)
{
   stbi__context s;
   stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user);
   return stbi__is_16_main(&s);
}
#endif /**/

#endif // STB_IMAGE_IMPLEMENTATION

/*
   revision history:
      2.20  (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
      2.19  (2018-02-11) fix warning
      2.18  (2018-01-30) fix warnings
      2.17  (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug
                         1-bit BMP
                         *_is_16_bit api
                         avoid warnings
      2.16  (2017-07-23) all functions have 16-bit variants;
                         STBI_NO_STDIO works again;
                         compilation fixes;
                         fix rounding in unpremultiply;
                         optimize vertical flip;
                         disable raw_len validation;
                         documentation fixes
      2.15  (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode;
                         warning fixes; disable run-time SSE detection on gcc;
                         uniform handling of optional "return" values;
                         thread-safe initialization of zlib tables
      2.14  (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
      2.13  (2016-11-29) add 16-bit API, only supported for PNG right now
      2.12  (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
      2.11  (2016-04-02) allocate large structures on the stack
                         remove white matting for transparent PSD
                         fix reported channel count for PNG & BMP
                         re-enable SSE2 in non-gcc 64-bit
                         support RGB-formatted JPEG
                         read 16-bit PNGs (only as 8-bit)
      2.10  (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED
      2.09  (2016-01-16) allow comments in PNM files
                         16-bit-per-pixel TGA (not bit-per-component)
                         info() for TGA could break due to .hdr handling
                         info() for BMP to shares code instead of sloppy parse
                         can use STBI_REALLOC_SIZED if allocator doesn't support realloc
                         code cleanup
      2.08  (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA
      2.07  (2015-09-13) fix compiler warnings
                         partial animated GIF support
                         limited 16-bpc PSD support
                         #ifdef unused functions
                         bug with < 92 byte PIC,PNM,HDR,TGA
      2.06  (2015-04-19) fix bug where PSD returns wrong '*comp' value
      2.05  (2015-04-19) fix bug in progressive JPEG handling, fix warning
      2.04  (2015-04-15) try to re-enable SIMD on MinGW 64-bit
      2.03  (2015-04-12) extra corruption checking (mmozeiko)
                         stbi_set_flip_vertically_on_load (nguillemot)
                         fix NEON support; fix mingw support
      2.02  (2015-01-19) fix incorrect assert, fix warning
      2.01  (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2
      2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG
      2.00  (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg)
                         progressive JPEG (stb)
                         PGM/PPM support (Ken Miller)
                         STBI_MALLOC,STBI_REALLOC,STBI_FREE
                         GIF bugfix -- seemingly never worked
                         STBI_NO_*, STBI_ONLY_*
      1.48  (2014-12-14) fix incorrectly-named assert()
      1.47  (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb)
                         optimize PNG (ryg)
                         fix bug in interlaced PNG with user-specified channel count (stb)
      1.46  (2014-08-26)
              fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG
      1.45  (2014-08-16)
              fix MSVC-ARM internal compiler error by wrapping malloc
      1.44  (2014-08-07)
              various warning fixes from Ronny Chevalier
      1.43  (2014-07-15)
              fix MSVC-only compiler problem in code changed in 1.42
      1.42  (2014-07-09)
              don't define _CRT_SECURE_NO_WARNINGS (affects user code)
              fixes to stbi__cleanup_jpeg path
              added STBI_ASSERT to avoid requiring assert.h
      1.41  (2014-06-25)
              fix search&replace from 1.36 that messed up comments/error messages
      1.40  (2014-06-22)
              fix gcc struct-initialization warning
      1.39  (2014-06-15)
              fix to TGA optimization when req_comp != number of components in TGA;
              fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite)
              add support for BMP version 5 (more ignored fields)
      1.38  (2014-06-06)
              suppress MSVC warnings on integer casts truncating values
              fix accidental rename of 'skip' field of I/O
      1.37  (2014-06-04)
              remove duplicate typedef
      1.36  (2014-06-03)
              convert to header file single-file library
              if de-iphone isn't set, load iphone images color-swapped instead of returning NULL
      1.35  (2014-05-27)
              various warnings
              fix broken STBI_SIMD path
              fix bug where stbi_load_from_file no longer left file pointer in correct place
              fix broken non-easy path for 32-bit BMP (possibly never used)
              TGA optimization by Arseny Kapoulkine
      1.34  (unknown)
              use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case
      1.33  (2011-07-14)
              make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements
      1.32  (2011-07-13)
              support for "info" function for all supported filetypes (SpartanJ)
      1.31  (2011-06-20)
              a few more leak fixes, bug in PNG handling (SpartanJ)
      1.30  (2011-06-11)
              added ability to load files via callbacks to accomidate custom input streams (Ben Wenger)
              removed deprecated format-specific test/load functions
              removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway
              error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha)
              fix inefficiency in decoding 32-bit BMP (David Woo)
      1.29  (2010-08-16)
              various warning fixes from Aurelien Pocheville
      1.28  (2010-08-01)
              fix bug in GIF palette transparency (SpartanJ)
      1.27  (2010-08-01)
              cast-to-stbi_uc to fix warnings
      1.26  (2010-07-24)
              fix bug in file buffering for PNG reported by SpartanJ
      1.25  (2010-07-17)
              refix trans_data warning (Won Chun)
      1.24  (2010-07-12)
              perf improvements reading from files on platforms with lock-heavy fgetc()
              minor perf improvements for jpeg
              deprecated type-specific functions so we'll get feedback if they're needed
              attempt to fix trans_data warning (Won Chun)
      1.23    fixed bug in iPhone support
      1.22  (2010-07-10)
              removed image *writing* support
              stbi_info support from Jetro Lauha
              GIF support from Jean-Marc Lienher
              iPhone PNG-extensions from James Brown
              warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva)
      1.21    fix use of 'stbi_uc' in header (reported by jon blow)
      1.20    added support for Softimage PIC, by Tom Seddon
      1.19    bug in interlaced PNG corruption check (found by ryg)
      1.18  (2008-08-02)
              fix a threading bug (local mutable static)
      1.17    support interlaced PNG
      1.16    major bugfix - stbi__convert_format converted one too many pixels
      1.15    initialize some fields for thread safety
      1.14    fix threadsafe conversion bug
              header-file-only version (#define STBI_HEADER_FILE_ONLY before including)
      1.13    threadsafe
      1.12    const qualifiers in the API
      1.11    Support installable IDCT, colorspace conversion routines
      1.10    Fixes for 64-bit (don't use "unsigned long")
              optimized upsampling by Fabian "ryg" Giesen
      1.09    Fix format-conversion for PSD code (bad global variables!)
      1.08    Thatcher Ulrich's PSD code integrated by Nicolas Schulz
      1.07    attempt to fix C++ warning/errors again
      1.06    attempt to fix C++ warning/errors again
      1.05    fix TGA loading to return correct *comp and use good luminance calc
      1.04    default float alpha is 1, not 255; use 'void *' for stbi_image_free
      1.03    bugfixes to STBI_NO_STDIO, STBI_NO_HDR
      1.02    support for (subset of) HDR files, float interface for preferred access to them
      1.01    fix bug: possible bug in handling right-side up bmps... not sure
              fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all
      1.00    interface to zlib that skips zlib header
      0.99    correct handling of alpha in palette
      0.98    TGA loader by lonesock; dynamically add loaders (untested)
      0.97    jpeg errors on too large a file; also catch another malloc failure
      0.96    fix detection of invalid v value - particleman@mollyrocket forum
      0.95    during header scan, seek to markers in case of padding
      0.94    STBI_NO_STDIO to disable stdio usage; rename all #defines the same
      0.93    handle jpegtran output; verbose errors
      0.92    read 4,8,16,24,32-bit BMP files of several formats
      0.91    output 24-bit Windows 3.0 BMP files
      0.90    fix a few more warnings; bump version number to approach 1.0
      0.61    bugfixes due to Marc LeBlanc, Christopher Lloyd
      0.60    fix compiling as c++
      0.59    fix warnings: merge Dave Moore's -Wall fixes
      0.58    fix bug: zlib uncompressed mode len/nlen was wrong endian
      0.57    fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available
      0.56    fix bug: zlib uncompressed mode len vs. nlen
      0.55    fix bug: restart_interval not initialized to 0
      0.54    allow NULL for 'int *comp'
      0.53    fix bug in png 3->4; speedup png decoding
      0.52    png handles req_comp=3,4 directly; minor cleanup; jpeg comments
      0.51    obey req_comp requests, 1-component jpegs return as 1-component,
              on 'test' only check type, not whether we support this variant
      0.50  (2006-11-19)
              first released version
*/


/*
------------------------------------------------------------------------------
This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright (c) 2017 Sean Barrett
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
*/


LICENSE:

Copyright (c) 2016, Adrien Descamps
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

* Redistributions of source code must retain the above copyright notice, this
  list of conditions and the following disclaimer.

* Redistributions in binary form must reproduce the above copyright notice,
  this list of conditions and the following disclaimer in the documentation
  and/or other materials provided with the distribution.

* Neither the name of yuv2rgb nor the names of its
  contributors may be used to endorse or promote products derived from
  this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


SDL_opengles2_gl2.h:

#ifndef __gles2_gl2_h_
#define __gles2_gl2_h_ 1

#ifdef __cplusplus
extern "C" {
#endif

/*
** Copyright 2013-2020 The Khronos Group Inc.
** SPDX-License-Identifier: MIT
**
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
**   https://github.com/KhronosGroup/OpenGL-Registry
*/

/*#include <GLES2/gl2platform.h>*/

#ifndef GL_APIENTRYP
#define GL_APIENTRYP GL_APIENTRY*
#endif

#ifndef GL_GLES_PROTOTYPES
#define GL_GLES_PROTOTYPES 1
#endif

/* Generated on date 20220530 */

/* Generated C header for:
 * API: gles2
 * Profile: common
 * Versions considered: 2\.[0-9]
 * Versions emitted: .*
 * Default extensions included: None
 * Additional extensions included: _nomatch_^
 * Extensions removed: _nomatch_^
 */

#ifndef GL_ES_VERSION_2_0
#define GL_ES_VERSION_2_0 1
/*#include <KHR/khrplatform.h>*/
typedef khronos_int8_t GLbyte;
typedef khronos_float_t GLclampf;
typedef khronos_int32_t GLfixed;
typedef khronos_int16_t GLshort;
typedef khronos_uint16_t GLushort;
typedef void GLvoid;
typedef struct __GLsync *GLsync;
typedef khronos_int64_t GLint64;
typedef khronos_uint64_t GLuint64;
typedef unsigned int GLenum;
typedef unsigned int GLuint;
typedef char GLchar;
typedef khronos_float_t GLfloat;
typedef khronos_ssize_t GLsizeiptr;
typedef khronos_intptr_t GLintptr;
typedef unsigned int GLbitfield;
typedef int GLint;
typedef unsigned char GLboolean;
typedef int GLsizei;
typedef khronos_uint8_t GLubyte;
#define GL_DEPTH_BUFFER_BIT               0x00000100
#define GL_STENCIL_BUFFER_BIT             0x00000400
#define GL_COLOR_BUFFER_BIT               0x00004000
#define GL_FALSE                          0
#define GL_TRUE                           1
#define GL_POINTS                         0x0000
#define GL_LINES                          0x0001
#define GL_LINE_LOOP                      0x0002
#define GL_LINE_STRIP                     0x0003
#define GL_TRIANGLES                      0x0004
#define GL_TRIANGLE_STRIP                 0x0005
#define GL_TRIANGLE_FAN                   0x0006
#define GL_ZERO                           0
#define GL_ONE                            1
#define GL_SRC_COLOR                      0x0300
#define GL_ONE_MINUS_SRC_COLOR            0x0301
#define GL_SRC_ALPHA                      0x0302
#define GL_ONE_MINUS_SRC_ALPHA            0x0303
#define GL_DST_ALPHA                      0x0304
#define GL_ONE_MINUS_DST_ALPHA            0x0305
#define GL_DST_COLOR                      0x0306
#define GL_ONE_MINUS_DST_COLOR            0x0307
#define GL_SRC_ALPHA_SATURATE             0x0308
#define GL_FUNC_ADD                       0x8006
#define GL_BLEND_EQUATION                 0x8009
#define GL_BLEND_EQUATION_RGB             0x8009
#define GL_BLEND_EQUATION_ALPHA           0x883D
#define GL_FUNC_SUBTRACT                  0x800A
#define GL_FUNC_REVERSE_SUBTRACT          0x800B
#define GL_BLEND_DST_RGB                  0x80C8
#define GL_BLEND_SRC_RGB                  0x80C9
#define GL_BLEND_DST_ALPHA                0x80CA
#define GL_BLEND_SRC_ALPHA                0x80CB
#define GL_CONSTANT_COLOR                 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
#define GL_CONSTANT_ALPHA                 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
#define GL_BLEND_COLOR                    0x8005
#define GL_ARRAY_BUFFER                   0x8892
#define GL_ELEMENT_ARRAY_BUFFER           0x8893
#define GL_ARRAY_BUFFER_BINDING           0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
#define GL_STREAM_DRAW                    0x88E0
#define GL_STATIC_DRAW                    0x88E4
#define GL_DYNAMIC_DRAW                   0x88E8
#define GL_BUFFER_SIZE                    0x8764
#define GL_BUFFER_USAGE                   0x8765
#define GL_CURRENT_VERTEX_ATTRIB          0x8626
#define GL_FRONT                          0x0404
#define GL_BACK                           0x0405
#define GL_FRONT_AND_BACK                 0x0408
#define GL_TEXTURE_2D                     0x0DE1
#define GL_CULL_FACE                      0x0B44
#define GL_BLEND                          0x0BE2
#define GL_DITHER                         0x0BD0
#define GL_STENCIL_TEST                   0x0B90
#define GL_DEPTH_TEST                     0x0B71
#define GL_SCISSOR_TEST                   0x0C11
#define GL_POLYGON_OFFSET_FILL            0x8037
#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
#define GL_SAMPLE_COVERAGE                0x80A0
#define GL_NO_ERROR                       0
#define GL_INVALID_ENUM                   0x0500
#define GL_INVALID_VALUE                  0x0501
#define GL_INVALID_OPERATION              0x0502
#define GL_OUT_OF_MEMORY                  0x0505
#define GL_CW                             0x0900
#define GL_CCW                            0x0901
#define GL_LINE_WIDTH                     0x0B21
#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
#define GL_CULL_FACE_MODE                 0x0B45
#define GL_FRONT_FACE                     0x0B46
#define GL_DEPTH_RANGE                    0x0B70
#define GL_DEPTH_WRITEMASK                0x0B72
#define GL_DEPTH_CLEAR_VALUE              0x0B73
#define GL_DEPTH_FUNC                     0x0B74
#define GL_STENCIL_CLEAR_VALUE            0x0B91
#define GL_STENCIL_FUNC                   0x0B92
#define GL_STENCIL_FAIL                   0x0B94
#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
#define GL_STENCIL_REF                    0x0B97
#define GL_STENCIL_VALUE_MASK             0x0B93
#define GL_STENCIL_WRITEMASK              0x0B98
#define GL_STENCIL_BACK_FUNC              0x8800
#define GL_STENCIL_BACK_FAIL              0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
#define GL_STENCIL_BACK_REF               0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
#define GL_VIEWPORT                       0x0BA2
#define GL_SCISSOR_BOX                    0x0C10
#define GL_COLOR_CLEAR_VALUE              0x0C22
#define GL_COLOR_WRITEMASK                0x0C23
#define GL_UNPACK_ALIGNMENT               0x0CF5
#define GL_PACK_ALIGNMENT                 0x0D05
#define GL_MAX_TEXTURE_SIZE               0x0D33
#define GL_MAX_VIEWPORT_DIMS              0x0D3A
#define GL_SUBPIXEL_BITS                  0x0D50
#define GL_RED_BITS                       0x0D52
#define GL_GREEN_BITS                     0x0D53
#define GL_BLUE_BITS                      0x0D54
#define GL_ALPHA_BITS                     0x0D55
#define GL_DEPTH_BITS                     0x0D56
#define GL_STENCIL_BITS                   0x0D57
#define GL_POLYGON_OFFSET_UNITS           0x2A00
#define GL_POLYGON_OFFSET_FACTOR          0x8038
#define GL_TEXTURE_BINDING_2D             0x8069
#define GL_SAMPLE_BUFFERS                 0x80A8
#define GL_SAMPLES                        0x80A9
#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
#define GL_DONT_CARE                      0x1100
#define GL_FASTEST                        0x1101
#define GL_NICEST                         0x1102
#define GL_GENERATE_MIPMAP_HINT           0x8192
#define GL_BYTE                           0x1400
#define GL_UNSIGNED_BYTE                  0x1401
#define GL_SHORT                          0x1402
#define GL_UNSIGNED_SHORT                 0x1403
#define GL_INT                            0x1404
#define GL_UNSIGNED_INT                   0x1405
#define GL_FLOAT                          0x1406
#define GL_FIXED                          0x140C
#define GL_DEPTH_COMPONENT                0x1902
#define GL_ALPHA                          0x1906
#define GL_RGB                            0x1907
#define GL_RGBA                           0x1908
#define GL_LUMINANCE                      0x1909
#define GL_LUMINANCE_ALPHA                0x190A
#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
#define GL_UNSIGNED_SHORT_5_6_5           0x8363
#define GL_FRAGMENT_SHADER                0x8B30
#define GL_VERTEX_SHADER                  0x8B31
#define GL_MAX_VERTEX_ATTRIBS             0x8869
#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
#define GL_MAX_VARYING_VECTORS            0x8DFC
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
#define GL_SHADER_TYPE                    0x8B4F
#define GL_DELETE_STATUS                  0x8B80
#define GL_LINK_STATUS                    0x8B82
#define GL_VALIDATE_STATUS                0x8B83
#define GL_ATTACHED_SHADERS               0x8B85
#define GL_ACTIVE_UNIFORMS                0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
#define GL_ACTIVE_ATTRIBUTES              0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
#define GL_CURRENT_PROGRAM                0x8B8D
#define GL_NEVER                          0x0200
#define GL_LESS                           0x0201
#define GL_EQUAL                          0x0202
#define GL_LEQUAL                         0x0203
#define GL_GREATER                        0x0204
#define GL_NOTEQUAL                       0x0205
#define GL_GEQUAL                         0x0206
#define GL_ALWAYS                         0x0207
#define GL_KEEP                           0x1E00
#define GL_REPLACE                        0x1E01
#define GL_INCR                           0x1E02
#define GL_DECR                           0x1E03
#define GL_INVERT                         0x150A
#define GL_INCR_WRAP                      0x8507
#define GL_DECR_WRAP                      0x8508
#define GL_VENDOR                         0x1F00
#define GL_RENDERER                       0x1F01
#define GL_VERSION                        0x1F02
#define GL_EXTENSIONS                     0x1F03
#define GL_NEAREST                        0x2600
#define GL_LINEAR                         0x2601
#define GL_NEAREST_MIPMAP_NEAREST         0x2700
#define GL_LINEAR_MIPMAP_NEAREST          0x2701
#define GL_NEAREST_MIPMAP_LINEAR          0x2702
#define GL_LINEAR_MIPMAP_LINEAR           0x2703
#define GL_TEXTURE_MAG_FILTER             0x2800
#define GL_TEXTURE_MIN_FILTER             0x2801
#define GL_TEXTURE_WRAP_S                 0x2802
#define GL_TEXTURE_WRAP_T                 0x2803
#define GL_TEXTURE                        0x1702
#define GL_TEXTURE_CUBE_MAP               0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
#define GL_TEXTURE0                       0x84C0
#define GL_TEXTURE1                       0x84C1
#define GL_TEXTURE2                       0x84C2
#define GL_TEXTURE3                       0x84C3
#define GL_TEXTURE4                       0x84C4
#define GL_TEXTURE5                       0x84C5
#define GL_TEXTURE6                       0x84C6
#define GL_TEXTURE7                       0x84C7
#define GL_TEXTURE8                       0x84C8
#define GL_TEXTURE9                       0x84C9
#define GL_TEXTURE10                      0x84CA
#define GL_TEXTURE11                      0x84CB
#define GL_TEXTURE12                      0x84CC
#define GL_TEXTURE13                      0x84CD
#define GL_TEXTURE14                      0x84CE
#define GL_TEXTURE15                      0x84CF
#define GL_TEXTURE16                      0x84D0
#define GL_TEXTURE17                      0x84D1
#define GL_TEXTURE18                      0x84D2
#define GL_TEXTURE19                      0x84D3
#define GL_TEXTURE20                      0x84D4
#define GL_TEXTURE21                      0x84D5
#define GL_TEXTURE22                      0x84D6
#define GL_TEXTURE23                      0x84D7
#define GL_TEXTURE24                      0x84D8
#define GL_TEXTURE25                      0x84D9
#define GL_TEXTURE26                      0x84DA
#define GL_TEXTURE27                      0x84DB
#define GL_TEXTURE28                      0x84DC
#define GL_TEXTURE29                      0x84DD
#define GL_TEXTURE30                      0x84DE
#define GL_TEXTURE31                      0x84DF
#define GL_ACTIVE_TEXTURE                 0x84E0
#define GL_REPEAT                         0x2901
#define GL_CLAMP_TO_EDGE                  0x812F
#define GL_MIRRORED_REPEAT                0x8370
#define GL_FLOAT_VEC2                     0x8B50
#define GL_FLOAT_VEC3                     0x8B51
#define GL_FLOAT_VEC4                     0x8B52
#define GL_INT_VEC2                       0x8B53
#define GL_INT_VEC3                       0x8B54
#define GL_INT_VEC4                       0x8B55
#define GL_BOOL                           0x8B56
#define GL_BOOL_VEC2                      0x8B57
#define GL_BOOL_VEC3                      0x8B58
#define GL_BOOL_VEC4                      0x8B59
#define GL_FLOAT_MAT2                     0x8B5A
#define GL_FLOAT_MAT3                     0x8B5B
#define GL_FLOAT_MAT4                     0x8B5C
#define GL_SAMPLER_2D                     0x8B5E
#define GL_SAMPLER_CUBE                   0x8B60
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
#define GL_COMPILE_STATUS                 0x8B81
#define GL_INFO_LOG_LENGTH                0x8B84
#define GL_SHADER_SOURCE_LENGTH           0x8B88
#define GL_SHADER_COMPILER                0x8DFA
#define GL_SHADER_BINARY_FORMATS          0x8DF8
#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
#define GL_LOW_FLOAT                      0x8DF0
#define GL_MEDIUM_FLOAT                   0x8DF1
#define GL_HIGH_FLOAT                     0x8DF2
#define GL_LOW_INT                        0x8DF3
#define GL_MEDIUM_INT                     0x8DF4
#define GL_HIGH_INT                       0x8DF5
#define GL_FRAMEBUFFER                    0x8D40
#define GL_RENDERBUFFER                   0x8D41
#define GL_RGBA4                          0x8056
#define GL_RGB5_A1                        0x8057
#define GL_RGB565                         0x8D62
#define GL_DEPTH_COMPONENT16              0x81A5
#define GL_STENCIL_INDEX8                 0x8D48
#define GL_RENDERBUFFER_WIDTH             0x8D42
#define GL_RENDERBUFFER_HEIGHT            0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
#define GL_RENDERBUFFER_RED_SIZE          0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
#define GL_COLOR_ATTACHMENT0              0x8CE0
#define GL_DEPTH_ATTACHMENT               0x8D00
#define GL_STENCIL_ATTACHMENT             0x8D20
#define GL_NONE                           0
#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
#define GL_FRAMEBUFFER_BINDING            0x8CA6
#define GL_RENDERBUFFER_BINDING           0x8CA7
#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
GL_APICALL void GL_APIENTRY glFinish (void);
GL_APICALL void GL_APIENTRY glFlush (void);
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
GL_APICALL GLenum GL_APIENTRY glGetError (void);
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
#endif
#endif /* GL_ES_VERSION_2_0 */

#ifdef __cplusplus
}
#endif

#endif


SDL_opengles2_gl2platform.h:

#ifndef __gl2platform_h_
#define __gl2platform_h_

/*
** Copyright 2017-2020 The Khronos Group Inc.
** SPDX-License-Identifier: Apache-2.0
*/

/* Platform-specific types and definitions for OpenGL ES 2.X  gl2.h
 *
 * Adopters may modify khrplatform.h and this file to suit their platform.
 * Please contribute modifications back to Khronos as pull requests on the
 * public github repository:
 *      https://github.com/KhronosGroup/OpenGL-Registry
 */

/*#include <KHR/khrplatform.h>*/

#ifndef GL_APICALL
#define GL_APICALL  KHRONOS_APICALL
#endif

#ifndef GL_APIENTRY
#define GL_APIENTRY KHRONOS_APIENTRY
#endif

#endif /* __gl2platform_h_ */


